how much game server cost

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What am I thinking when I design a game server? (2)

Six months ago I participated in a hand tour project, the first to be able to dominate the design of the game, this article on the server's architecture, the client will not mention.For the service side, I would like to be changed from the previous end of the server is definitely not going to get through (see:), because the development cycle of the hand tour is much shorter than the end of the tour, the abo

Mobile Network game server architecture

Mobile network game is mainly divided into two types, one is weak networking, one is strong networking.Weak networking games, mainly refers to the game data real-time requirements of the relatively low online games, such as card games, casual games and so on.Strong networking games, mainly refers to the game data real-time requirements of high-net games, such as

3D Battle Network Game C + + framework based on C/s architecture _01 server-to-client requirements analysis

, the first step in software engineering--demand analysis.One, server-side requirements analysis1. Project Introduction(1) Background introduction:This project is a simple frame of 3D PvP network game based on C/s architecture, which is implemented in the background of the different roles played by multiple players.(2) C/S structure Introduction:The C/s structure is a software system architecture, which can

Java Game Server Setup

First, prefaceThis game server architecture is a single-service form, that is, all game logic in a project, no distinction between landing server, combat server, the world server and so on. This architecture has been successfully

What language does the server side of the web game usually write in?

It's the kind of web game that can see other players move in real time. What language does the server side generally write? What language or technology will the future trend change into? Reply content: It's the kind of web game that can see other players move in real time. What language does the server side genera

Sun game server (SGS)

Sun game server (SGS) ArticleClassification: Java programmingKeywords: Flex game Sun game server (SGS) is an open-source project of sun, mainly designed for server-side development of MMO games. I first learned about the SGS

In-depth Node.js game Server development: MMO RPG development based on Pomelo

In the previous article, we introduced how to use pomelo to build a chat server. In this article, we show you how to use the Pomelo framework to build an MMO RPG server, and analyze its design ideas and implementation methods. In order to help you better understand and use the pomelo framework, Understanding pomelo Framework game development of the basic process,

Open source Unity3d, COCOS2DX distributed game server engine

Open source Unity3d, COCOS2DX distributed game server engine An open source support multi-person online real-time game service-side engine, using a simple contract protocol to enable clients to interact with the server, using the Kbengine plug-in can be quickly with (Unity3d, OGRE, cocos2d, HTML5, and so on) Technology

Only one game server

This is about the integrity of a game (which of the following statements cannot express what I mean ?) It may be important. Players are also a very important resource in the game. distributed to multiple servers means the resources of the game are dispersed. In particular, for a mud game, the existence of players will

QQ Bucket landlord game is actually the same as the Web server nature

In fact, QQ bucket landlord game is similar to the implementation of the HTTP protocol Web server and browser collection body! We can enter the URL in the browser and then get what we want, because we are in the format of the HTTP protocol to the Web serverSend the request information, and then the Web server parses and processes the message based on your request

Recruiting game server/client programmers [BEIJING]

tasks7. Demo andSource codePriority 2. Server Programmer (1-2 persons)Responsibilities:1. Develop and maintain highly stable and scalable game servers2. Develop and maintain the game management (GM) System3. Develop and maintain the game card billing systemRequirements:1. love games and be familiar with at least one

Some Ideas about distributed online game server (I) Language and platform Selection

Online Games in China have been developing for many years, and the selection of development languages has gradually changed, c To C ++ to C ++ Python or C ++ Lua many companies have started to use Erlang, Java, and C #. At present, it is a colorful situation. However, if you want to create a new online game server without considering compatibility with the company or existing things, how do you choose? I

C + + Game Server Programming Learning notes (i)

C + + game Server programmingC + + operating efficiency is very highTCP Transmission Control ProtocolIP Internetwork ProtocolSocketLinux UbuntuOpen source third-party librariesBOOST80% game Server side with C + +The hardest part of the work is the specific game logic.Common

How to Build reusable game server frameworks

When online gaming companies grow to a certain stage, there will be some experience and technical accumulation, which will be used for game development in the future, but if they carry a heavy burden of history, they should be discarded, developing a new architecture is adapting to the current needs of game development technology. Recently, I was thinking about a reusable

Unity Game Logical Server Practice

Network communication0X05: Rethinking1, the game throughout the design process, if you want to do the video function, you need to render this part of the code has an abstraction layer, so that in the late to do the second calculation, or server operations, as long as the implementation of the logic to render this part2, Unity Animation event callback, you need to implement a set of configuration files, bec

Talking about the game server-functional modules (2)

send messages to the players around it, so the server needs this. This is a good reason ,,,The client also needs to automatically find routes for players or pets and use them internally.Why do I say that the AI here is different from what I said in "1"? It is because the basic automatic function is implemented here, and then you can develop advanced AI intelligence based on this module, combine script and table configuration to use skills. For exampl

A classic network game server architecture

logging on to the server to verify the account, and perform operations on the account role information that has been logged on (such as kicking the current login role), as well as server group information updates (the current number of online players, etc ).4-this is also a local TCP/IP connection. This connection is used to verify the Client Connected to the gameserver, obtain the role data information, a

What am I thinking when I design a game server? (3)

With a single-process server, when I want to join the first game features, I again tangled, this goods is not the last thing I want Ah, I even use a single process to write the whole game, it is not this ah, I want a multi-process server, and the process should be able to communicate, The process can also be dynamic ad

Game Server Pomelo Full installation configuration process

Game Server Pomelo installation configuration First, installation environment Debian 7.0 AMD64 Second, install the required components 1, installation Nodejs Note: Debian under Nodejs does not have the corresponding apt package, so can not be installed with Apt-get, only through Nodejs source package installation, Here are all the other ways to install Nodejs in other system environments Https://github.com/

MMORPG game server design

I have a blog post about the game server. Http://blog.csdn.net/liuxialong/archive/2011/06/12/6539762.aspx However, the length is too long and too much attention is paid to details, which is suitable for deep reading. Here we provide a kind of macro-control MMORPG Server DesignArticleIt is suitable for beginners. After reading this article, you can have a rough

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