3D game engine design and implementation (3) After several days of writing, the 3D Game Engine architecture Code General architecture has been set up. The following is a description of each module: L loader engine/mm3dmain.exe L DLL Management module
, you can run to see the effect, add the Start interface to main:void { //This.addchild (scenebegin.shared ()); This . AddChild (scenelevels.shared ());}Then go all the way to the game interface and you'll get the results you want.This article has ended, using click events and calls to each other to achieve the basic rule processing, due to the length of the problem, there are many things are not implemented, so after this add a two-level page
Recently in learning HTML5, Einstein once said, "the best learning is to go through it yourself." So, I want to learn HTML5 at the same time, do a simple small game, so that learning will be very interesting, I want to do is playing in the former little overlord above the very classic of a game, called "Eat Peas", behi
HTML5 Doudou game development practice (1) Draw the game protagonist using Canvas, html5canvas
Recently, when I was studying HTML5, Einstein once said, "The best way to learn is to go through your own experience ". So I want to make a simple game while learning
and addictive game, have confidence in your pitching technology, try it.BananabreadThe first-person view, using the cube 2:sauerbraten engine (written in C + + and OpenGL), uses the Emscripten to compile it into JS and WebGL, which makes it suitable for today's web browsers.Pirates Love DaisiesTower Defense game, JS+HTML5SketchoutThe effect is great, the planet
to the target texture, it is often possible to describe some source textures to a limited part of the target texture.
For example, if your source texture contains multiple images in a file, cropping allows you to render only the part you want to draw.
The clipboard also allows you to draw a small part of the target texture. It allows you to use texture ing to render objects in 3D mode and overlay the texture to any shape mesh composed of triangles. For example, a texture can represent clothing
Often meet some novice, ask if you want to aspire to the game engine development, there are some good suggestions. Another person thinks that even if the game programmer is using a business engine to do the project, it should at least reach the initial level of the engine
6. Mobile Version Optimization Guide
Overview:
Unlike the current high-end devices (WII, Xbox 360 and PS3), mobile devices are very limited on the market and all mobile devices are different. Like Adroid mobile phones, because the brand and the factory years of different, a part of the mobile phone relative to the entire market is old, slower. However, as game developers do not have to abandon this part of the market because of these old devices, be
Unity3d game engine details game development audio playback
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Playing Game audio plays a very important role
Unity3d game engine: Building a simple game world
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Create game ground
Create a new
Unity3d game engine: Basic terrain for building 3D games
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Create a 3D Terrain
In the previous chapter, we introduced the simple game plane. Of course, unit
Recently prepared to work with friends to develop a group of Jin Yong X Games, using Silverlight technology.
Ready to develop our own Silverlight game engine simultaneously while developing this game.
This time I was mainly responsible for engine design and development.
These two days understand some of the features
Unity3d game engine-Ios custom game joystick with Smooth Plane Movement
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The touch game joystick used in mobi
2. How to achieve internal purchase
Internal Purchase Overview:
In-game shopping refers to the player in the game, using money to obtain a game props a way. Developers get the benefit of the development game from the player's purchase, so a lot of games have an inside purchase module. Below we take on the mobile phon
Comments: Tip 2. Then, use the DIV node in the body to create a game platform. There are two beats and one ball on the game platform. Let's talk a little bit about the code.Headerandfooter Html5 introduces many new features and improvements, one of which is semantics. Html5 adds new elements to enhance semantics. We on
Running Cool game Making
Game type:
This game demo, for running cool games.
Introduction to the framework:
Games are usually made up of program code and resources. If the model, texture, sound and so on can give the game environment a physical description and settings, then the script and code block will give the
:
Havok Vision Editor (3D content Editor)
Havok Vision Engine with Havok Physics
Havok Animation Studio (drag-and-drop editing)
Autodesk scaleform* (UI tools)
Editors and tools for AI, lighting, and other effects
Marmalade* is a cross-platform software development Kit designed for the fast creation and construction of mobile games. Marmalade is newer than the first two technologies and has just been released as a
Open-source HTML5 Canvas game Runtime release, html5canvas
Cantk-Runtime is a general HTML5 Canvas 2D game engine Runtime Library that allows HTML5 games to fly in performance. Cantk-Runtime is provided as a PhoneGap plug-in, and
1, what ' s lufylegend.jsLufylegend.js is a HTML5 Game engine. The grammar of Lufylegend is similar to ActionScript ' s. Such as Lsprite (Sprite), Lbitmap (Bitmap), Lbitmapdata (BitmapData), Lloader (Loader).Another benefit is making game with OOP. In order to make physical game
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