C#WPF Voice Development Tutorials teach you how to make voice software in one stepDrawings and source codeEffect ShowA project preparation1.vs2012 Development Platform2. Microsoft's Voice software libraryDownload: http://download.csdn.net/detail/wyx100/8431269 (with instance project source code)Two. Development GoalsMake a speech software, can read aloud text;Multiple Voice libraries: male and female, support English and Chinese reading;Support for se
C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (38) transmission and switching between maps
Finally to the last section of the map processing, this section I will explain how to achieve the main role of the map through the transfer point between the transfer and map between the switch. The key to map conversion is to grasp and add: To remove all objects except the pro
C # development Wpf/silverlight animation and game series Tutorials (Game Tutorial): (37) Map Adaptive Zone loading
Now that the map editor has been able to slice the map, the next thing we need to do is to assemble the cut picture to replace the whole map. What needs to be specifically stated is that if you load all slices into the game at once and display them, the effect is almost indistinguishable from
C#WPF How do I draw geometry? How to draw a coordinate system?This is inseparable from the path (System.Windows.Shapes) and StreamGeometry (System.Windows.Media) classes.I. Building a WPF ProjectSecond, add codeCode in MainWindow.xamlCode in MainWindow.xaml.csUsing system;using system.collections.generic;using system.linq;using system.text;using System.Threading.Tasks; Using system.windows;using system.wind
ArticleDirectory
Sorry, the format is not pleasing to the eye. Some changes have been made in the format since the word was copied. Although live writer is used to rearrange the format, it is really troublesome. Another day, I put the word attachment. Pai_^
In addition, please give us some advice on how to write the tutorial. readers will be more interested.
01. Create a software prototype
This prototype includes four projects )
WPF is powerful. so powerful in fact, that sometimes it's hard to find Styles and settings to make it do what you want. aligning listview items was one such example for me. this snippet tutorial will show you how to use a style to vertically and horizontally align the contents of listview cells.
I Came authentication ss the need to vertically align the contents of my listview when I had columns that conta
C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (43) Making Game main Menu single-sided board and mouse key fast skill bar
Each MMORPG has a main menu, which is usually placed at the bottom of the window. Most of the characters in the game are set to operate from here. such as character attributes, objects (parcels), skills, tasks, teams, maps, family, Mempai, shopping
The example in this article describes the methods for dynamically loading controls in XAML in WPF. Share to everyone for your reference, specific as follows:
Using System;
Using System.Collections.Generic;
Using System.Linq;
Using System.Text;
Using System.Windows;
Using System.Windows.Controls;
Using System.Windows.Data;
Using System.Windows.Documents;
Using System.Windows.Input;
Using System.Windows.Media;
Using System.Windows.Media.Imaging;
U
WPF getting started tutorial Series 22 -- DataGrid example (2), wpfdatagrid
DataGridSample background code
1) read the city information data from the S_City table in the database (local)/Test through Entity Framework 6.1, and read the Province information from the S _ Province table, then, bind the data to a DataGrid in the Window of WPF. The Code is as follows.
The example in this article describes the approach to introducing WindowsForms controls in WPF. Share to everyone for your reference, specific as follows:
Environment:
[1] Windows XP with SP3
[2] VS2008 with SP1
Body:
STEP1: Introducing Windows Forms in existing projects
right mouse button [references]-> SELECT [Add reference]->[.net] Label page
Add both [windowsformsintegration] and [System.Windows.Forms]
STEP2: Adding in XAML file
[s2-1] Ad
C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (41) make exquisite mini map ①
What will it take to endure the thoughts of the next few months? In addition to study or study.
Feeling a turn, hehe. In this section I will explain how to make a nice mini map for Silverlight games. The mini map is divided into two kinds, one is the mini radar (navigation) map which is usu
DataGrid Background code for the example1) The Entity Framework 6.1 reads the city information data from the S_city table in the database (local database)/test, reads the province information from the S_ province table, The anti-data is then displayed to a DataGrid on a window in WPF by way of binding. The specific code is as follows.Using system;using system.collections.generic;using system.collections.objectmodel;using System.Data.Entity;using Syste
the next UniformGrid is the simplified version of the grid, with the same size for each cell, and no need to define a row and column collection. Each cell always has the same size, and each cell can hold only one control, automatically creating rows and columns as defined by the number of elements within it, and usually maintaining the same number of rows. There are no row and column attached properties in UniformGrid, and there are no blank cells.UniformGrid layout controls are rarely used com
Orientation property is set to horizontalAs shown in the next 2 figure, figure 1 is the effect of the form width of a child, figure 2 is the effect of the width of the form after pulling largeFigure 1Figure 2Using XAML code implementations:1"Wpfdemo.mainwindow"2xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"3xmlns:x="Http://schemas.microsoft.com/winfx/2006/xaml"4title="wrappanel Panel"height="237"Width="525"windowstartuplocation="Centerscreen">5"Horizontal">6" -"> button 17" -
C # development Wpf/silverlight animation and game series Tutorials (Game Tutorial): (44) make the protagonist attribute panel and add a device
A large number of menu panels are used in the game, and these panels tend to have tabs. If you use the TabControl in the Silverlight tool, you need to implement a custom style with a complex XAML rewrite template, which often gives developers headaches, after all,
C # development Wpf/silverlight animation and games series (Game Tutorial): (39) to Silverlight transplant ①
First, the main improvements:
1) Silverlight3.0 on the right key implementation:
//注册右键事件 HtmlPage.Document.AttachEvent("oncontextmenu", Game_MouseRightButtonDown); //鼠标右键事件 private void Game_MouseRightButtonDown(object sender, HtmlEventArgs e) { e.PreventDefault(); //取消右键弹出菜单 ……逻辑部分 }
Th
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