I. First, let's take a look at the basic concepts of interaction design:
Interaction Design is a goal-oriented design. All work content is designed around user behavior. By designing user behaviors, the interaction designer makes it easier and more efficient for users to achieve their own business goals through produc
Timing digital Dynamic effect6-11 days Air interface real-time weather and illustration dynamic effect6-12 days Gas Interface rain and lightning action6-13 days Air Interface Dynamic Packaging6-14 Crushing Effect7th-AE Expression LearningHigh-level expression, replacing complex keyframes with expressions, efficient, convenient, hands free7-1 Expression Basics7-2 synthetic examples of elastic expressions7-3 sliding block control and Math.Round7-4 expression re-use7-5 Loop expression7-6 differenc
I am often asked: "What do you do ?""Interaction Designer .""What is interaction design ?"I am very embarrassed to explain a bunch of: "! @ # ¥ % ......."The other party is even more confused: "that .... Is it the visual design of web pages ?".........I found a picture on the Internet and found that not only me, but many Inte
When a project begins, how does an interaction designer begin to work? What tools and methods do you need to use to solve the problem? Although many interaction designers stick to the user-centric (UCD) design approach, this is simply not true.
There are a couple of things that a new interaction
Thinking about the position of interactive design
Many interaction designers, including user researchers, may have thought about the question: Is there any value in the future? In the end, many interaction designers change careers as product managers or other jobs because they don't see the future or feel a sense of achievement.
Indeed, the prototype can be entirely done by the Product manager, it will no
In recent years, the word interactive design has been raised very frequently. However, with a lot of UI design, you rarely see a real interaction designer. So what exactly is the real interaction design? How do you become a real interaction designer? Today, let's talk about
Article Description: a prerequisite for excellent interaction designers.
We've all heard the phrase: Genius is 1% inspiration plus 99% perspiration. However, how many people know, in fact, this sentence does not end, the second half of the sentence is: But, that 1% inspiration, than 99% of the sweat more important!
Effort is not necessarily success, but not hard work must not succeed. Why does effort not necessarily succeed? It comes from
Teach you efficient use of working hours! Today's protagonist he listed his own in the United States, Germany and China's interactive design work, all in good order and weight, and finally attached to the work of the designer's practical experience, very worthy of all fields of students reference learning, recommended collection yo.
To eliminate the special circumstances of the discussion, such as the crazy rhythm before release, the day-long meeting, the organization building at the end of the
The following is a lecture video from Apple UI interaction designer Bret Victor. It mainly explains how to write data more efficiently through tool innovation.CodeDebug code, test code, Design circuit diagram, and create animations.
I was shocked by the design concepts, tools, and visual effects brought by the video. However, when watching videos, I was thinking about another issue. Such an excellen
The portfolio is the most intuitive and persuasive material to reflect the designer's level of design, and as an interactive designer, how should you design your own portfolio to prove your professional standards? Know, Quora, Ux.stackexchange.com and other forums have related discussions, this article summed up these views and for their own job search experience, explore how to design the work of interactive designers, in order to engage in interacti
How to judge the demand of Product manager? Today @ asphyxiation Red Leon through their own thinking, consult predecessors, listed a few product requirements whether the "small principle", hope that these basis to help themselves judge the rationality of demand.
For large teams, interaction designers often have access to different product lines, such as I need to work with four or five product managers in the first two weeks. The product manager is t
Teach you to use your working time efficiently! Today's protagonist is @edc Yu Yuanqing classmate, he listed his own in the United States, Germany and China's interactive design work, all in good order and weight properly, and finally attached to the work of the designer's practical experience, very worthy of all fields of students reference learning, recommended collection yo.
To eliminate the special circumstances of the discussion, such as the crazy rhythm before release, the day-long meetin
addition to work do not know what to learn, turn over the information on the Internet to see that there is truth, always feel that there is no harvest, but also to mention no problems.
4. Boasts a lot of ideas, but it looks more superficial, can not withstand scrutiny, also do not know how to achieve, time may be hit to self-confidence.
Having looked at all kinds of analysis, what kind of ability does the interaction
The first trick: "Change"-adapt, and accept
One of the most painful things that interaction designers experience is "change".
Once heard a song called "Dead To change." Change, also once let me have a grudge to read for a long time, not only because it takes more time and effort to change this thing, more because the deep heart deeply feel not recognized.
Even so, I am still dedicated to being a designer
logic, it is suggested that the interaction designer first comb the user's Operation flow chart and think clearly about the direction of different branches. Follow-up in the Design review phase, you can use the flow chart to assist the explanation, easier to understand.
5, page layout design
After the whole frame and process carding is finished, the layout design of each interface and the jum
have a job. )Exercise methods: Not only to a number of solutions, but also to double the number, or how to upgrade AH.
No more than the potential of students, choose a career carefully!
Again, the interaction is what everyone is doing, but not everyone can do it.
Wireframe is to quickly more than a few programs, clearly can cut screen to do, their own work heap box, half a day to heap out a minimum real prototype, to such a wireframe. Originally c
layer of product characteristics, soul positioning, shun the rational middle structure, at this time, another group of "Captain" also produced, they are able to achieve the strategic level (parent node) requirements. Then the two groups of "Captain" began to fuse, starting from the middle, on the next to make adjustments and compromises, and finally get a unified information structure. The focus of this result is the middle structure "Captain". This middle-level structure can satisfy the requir
/UV) contrast
For a function point, if we want users to often use, like to use, this time to pay attention to the number of clicks, user volume, user stickiness.
2, the level from shallow and deep, each level of PV and UV, see the user at different levels of conversion rate/loss rate
If the wastage rate at each level is high, is it because the operation process is too complex? This requires interaction designers to analyze the specific reasons.
3,
Joining the CDC this period of time, the work of the accumulation of small ideas are densely collected in the booklet. Coincides with the recent campus recruitment is raging in full swing, take this opportunity, I put some of these immature ideas and share with you. The following figure is a description of the CDC recruitment interaction designer, and I will select three points for analysis.
1 , parti
The longer you interact, the more important it is to find copywriting; Today we'll talk about interactive copywriting.
The copy was originally a reference to the table and later turned into a career; now speaking of copywriting, it generally refers to the expression of creative strategies in words. Interaction of course will involve copywriting, although not in the entire front-end display is not prominent, but if the information architecture, logic
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