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The following is a tool class. It uses recursion to scan the APK file on the SD card to determine whether the application has been installed on the mobile phone. If so, it determines whether the application can be upgraded. DetailsCodeAs follows:
/*** Obtain the APK File Information class on the mobile phone, mainly to determine whether or not to install it on the mobile phone, the installed version
If you use Google's own simulator or the real machine debugging, the SD card directory is/mnt/sdcard. This is a belief that we all know.but today with Genymotion debugging, found at all not open/mnt/sdcard This directory, at that time also did not pay attention to other information, think is adb, eclipse what problem, After restarting them still can't open, after a struggle, found an important clue! Oh, it
Sometimes, when the program reads and writes external data, the SD card status needs to be monitored to prevent exceptions. We can use registration broadcast for the SD card status.
The following is a classic example in the document;
// Listen to sdcard status broadcast broadcastreceiver available; // sdcard available
If you want to use SD card during development, you must specify
There are two ways to create an SD card. One is to directly enter the size to be created and the ADT is automatically created. The other is the image file of the specified sdcard.
Use the mksdcard.exe tool in sdkto create an image file for sdcard. For
Read the SD card file information and add it to the listview to display it:
Listview obtains the information of the SD FileCode:
List
Draw different images based on filetype:
Public long getsdtotalsize () {/* Gets the memory card path */File sdcarddir= environment.getexternalstoragedirectory (); /*statfs See File system space Usage */StatFs statfs=new StatFs (Sdcarddir.getpath ()); Long blocksize= Statfs.getblocksizelong (); Long Totalsize=statfs.getblockcountlong (); return blocksize*totalsize;} /** * Get the remaining capacity of SD
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Propertyconfigurator. getconfigurator (this). Configure ();
4. Put the microlog. properties file in the assets folder.
Note: The assets folder is the same as the res folder.
Then change the microlog. properties file to the following:
Microlog. Level = debugMicrolog. appender = logcatappender; fileappenderMicrolog. formatter = patternformatterMicrolog. formatter. patternformatter. pattern = % C [% P] % m % t
5. Write log records
Logger. debug ("My debug ");
6. Add
The specific usage is as follows:
1. Download
Download the http://code.google.com/p/microlog4android/downloads/list and microlog. properties files to the microlog4android-1.0.0.jar
2. Create a logger object
Private Static final logger = loggerfactory. getlogger (main. Class );
3.ProgramThe initialization method in the oncreate method of the first activity
Propertyconfigurator. getconfigurator (this). Configure ();
4. Put the microlog. properties file in the assets folder.
Note: Th
Objective:Use the activity of the Openfileoutput () method to save the file, the file is stored in the mobile phone space, the general phone storage space is not very large, storage of small files is OK, if you want to store large files such as video, it is not feasible. For large files like video, we can store it in SDcard. What is sdcard for? You can think of it as a removable hard drive or USB stick.To use SDcard in the simulator, you need to first create a SDcard
Memory (RAM)The total memory size information of Android is stored in the system's/proc/meminfo file, which can be obtained by reading this file: Public voidgettotalmemory () {String str1= "/proc/meminfo"; String str2=""; Try{FileReader fr=NewFileReader (STR1); BufferedReader Localbufferedreader=NewBufferedReader (FR, 8192); while((str2 = Localbufferedreader.readline ())! =NULL) {log.i (TAG,"---" +str2); } } Catch(IOException e) {}}The opera
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