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iOS 8: "Go" ios dev-dev + Enterprise Edition wireless release One build package

. Create a new directory:/users/username/documents/jenkins/xcode-shell, copy "Ipa-build" to the inside.2, in the above directory, create a new dis-one-key-ipa-build.sh file, the content is:1 #!/bin/bash2./ipa-build/users/username/documents/testonekeypublish/-n-t testonekeypublishenterprise-o/Users/ Username/documents/jenkins/xcode-shellwhere/users/username/documents/company document/testonekeypublish/is the project path,-n indicates that the pre-package execution clean,-t indicates the target na

"iOS Dev-6" iOS framework as well as manuals for online reading and PDF version of iOS technology overview download

If you look at the official documentation, the iOS framework is the entire technology of iOS development, except that Apple classifies the technology into different frameworks to make it easier for people to call.Of course, as far as iOS frameworks are divided into core OS, Core Services, Media, Cocoa touch four layers from the bottom to the top, you can simply u

iOS dev-ios Customize anywhere right slide pop view Controller

Pushviewcontroller:viewcontroller animated:animated];}-(uiviewcontroller*) popviewcontrolleranimated: (BOOL) animated{ [_snapshotarray removelastobject]; return [Super popviewcontrolleranimated:animated];}#pragma mark-privatemethods-(void) Panaction: (Uipangesturerecognizer *) pangesturerecognizer{if ( Self.viewControllers.count = = 1) {return; } if (pangesturerecognizer.state = = Uigesturerecognizerstatebegan) {NSLog (@ "Start sliding"); Self.startpoint = [Pangesturereco

iOS Dev-simulator Xcode6 after iOS Simulator installation path and program sandbox path in Mac

Simulator Installation Location/users/ttf/library/developer/coresimulator/devices/Simulator identifier (some strings)Behind those simulator identifiers is a string representing each of the different iOS devicesFor example D3E79030-5DB9-4E5B-8E46-5C3B100A4C1C on behalf of this is iphone4s, click in to see device.plist this file can be known.iOS Application resource file location/users/ttf/library/developer/coresimulator/devices/Simulator identifies/dat

iOS Dev-116 memory test Management and optimization: Analyze and profile, and common tools for iOS development simpholders, Fabric

GitHub's README.MD format reference on GitHub readme.md IntroductionThe main is "add ========== under the text is the headline text", "Add------------------under the text is in the title text", "Add # # in front of the text #就是小标题文字", "Add 2 tab in front of the text is the code style", " Add * or > etc. to the text in front of the script or quote including service etc. ".More tools to see:iOS developers must have no less than 75 toolsSeven Debug Tools recommended:

IOS Dev (46) iOS Enumeration

IOS Dev (46) iOS Enumeration Isn't it C?Yes, it is C, so the way you use C's enumeration definition is OK. As follows:Typedef enum {TypeA = 0, TypeB, TypeC, TypeD} MyType;MyType is the name of the enumeration type. The possible values are TypeA, TypeB, TypeC, and TypeD. The value of TypeA is 0, followed by 1, 2, and 3.What is the unique method of

IOS Dev (45) iOS icon and slicing tool Prepo

IOS Dev (45) iOS icon and slicing tool Prepo Basic IntroductionDownload Prepo in Mac App Store for free. You can use it to generate all images required for iOS, and export images without @ 2x slices in batches.Icon generationWhich images are required for iOS:IOS 7 APP icon on iPad 76x76,152x152: Icon-76.png,

iOS dev > Learning-tips for 6 iOS image text designs

Leftconstraint = Nslayoutconstraint (Item:gradientview, attribute:. Left, Relatedby:. Equal, ToItem:self.view, attribute:. Left, multiplier:1, constant:0) Let Rightconstraint = Nslayoutconstraint (Item:gradientview, attribute:. Right, Relatedby:. Equal, ToItem:self.view, attribute:. Right, multiplier:1, constant:0) Let Bottomconstraint = Nslayoutconstraint (Item:gradientview, attribute:. Bottom, Relatedby:. Equal, ToItem:self.view, attribute:. Bottom, Multiplier:1, constant:0) Vi

"iOS Dev-61" after replacing the plist resource, the running program iOS emulator still shows what the last data looked like and how to fix it?

(1) Introduction of the situation--We first import a plist file to do the project, simulate the running view effect.--delete plist, replace a new plist,cmd+r simulation run, and discover whether the program interface shows the last data.(2) ReasonThis is because the first time the simulation runs, a "sandbox" has been generated and all the resources are stored in the sandbox (if the user's phone is equivalent to the data already downloaded to the user's phone). At this point, although we have re

iOS dev-ios call camera call album "Save picture to local album"

Presentviewcontroller:_imagepickerg Animated:yes completion:nil];}2. Call Album///calling a local album- (void) persentimagepicker{if(!_imagepickerg) { ///Initializing the camera_imagepickerg =[[Uiimagepickercontroller alloc]init]; ///Agent_imagepickerg.Delegate=Self ; } ///albums_imagepickerg.sourcetype =uiimagepickercontrollersourcetypephotolibrary;_imagepickerg.allowsediting=YES; [Self.navigationcontroller Presentviewcontroller:_imagepickerg Animated:yes completion:nil];}3. Agent E

Three easy ways to "iOS Dev-75" ios data storage: plist, preference, and nscoding storage objects

"]; Nsarray *[emailprotected][@ "AAA", @10,@ "Hello"; [Array Writetofile:filepath atomically:yes]; 1, read plist file Nsarray *arrayout=[nsarray Arraywithcontentsoffile:filepath]; for (int i=0; i--For a third example, create a Wpperson class that inherits from the simple class of nsobject.In WPPerson.h:#import In WPPERSON.M:#import "WPPerson.h" @implementation wpperson-(void) Encodewithcoder: (Nscoder *) acoder{ [Acoder encodeobject:_ Name forkey:@ "Name"]; [Acoder encodeint:_a

"iOS Dev-92" on Mac How to build Apache+php+mysql environment for iOS network testing?

(1) Open Apache (because the Mac comes with Apache, so it only needs to be turned on)--In the terminal input, prompted to enter the password.sudo apachectl-k start--Verify: Enter 127.0.0.1 or localhost in the browser to display "It works! "That means success.--Change the default address, the configuration file in the/ect/apache2/in the httpd.conf, note the above two sentences, add the following two sentences. (The address below is our own definition of the new address, the future projects are he

iOS dev-get iOS soft keyboard height

-(void) viewdidload{[Super Viewdidload]; Increased monitoring, when the keyboard appears or changes to receive messages Increased monitoring, when the key exits when the message is received } Call iOS dev-get iOS soft keyboard height

iOS dev > Learning-Sina Weibo iOS bottom function button simple implementation

invisible area After you have identified several function points, the animation effect will say. Click the bottom button, use UIView elastic animation, each button set a different delay, so that the spring and time interval effect is achieved. (void) Animatewithduration: (nstimeinterval) Duration delay: (nstimeinterval) Delay usingspringwithdamping: (cgfloat) Dampingratio initialspringvelocity: (cgfloat) Velocity options: (uiviewanimationoptions) options animations: (voi

How would you respond to the 100 iOS dev/design Programmer's question summary?

How would you respond to the 100 iOS dev/design Programmer's question summary? Xue Ji 2015-01-25 19:10:49 Work Workplace Comments (0) Whether for the company or the developer or the designer personally, the interview is a time-consuming project, the author Cameron Banga from the programming, design, APP store and other aspects of the iOS

iOS Dev Basics Fragmentation-navigation

decompression, using ziparchiveB:uitapgesturerecognizer Pass ValueC: Custom Self.navigationItem.titleView ViewD: Uiscrollview to achieve infinite scrolling15:ios Development Basics-Fragmentation 15A: Convert a custom object into a NSData databaseB: Add sub-controller, to extract some common content layout, slimming current ViewcontrollerC: Use protocol to isolate the callD: About the use of KVOE: Custom UITableViewCell accessoryview Determine which b

"iOS Dev-25" Uidevice View system Information, start with a question how to quickly find the properties and methods you want and understand it

, such as 8.0 NSLog (@ "%@", [[Uidevice currentdevice]systemversion]); Get system name such as iphone OS NSLog (@ "%@", [[Uidevice currentdevice]systemname]); Get the device name, who belongs to the device, namely the registered Apple account, the analog is the iphone Simulator NSLog (@ "%@", [[Uidevice currentdevice]name]); Device models, such as iphone or ipad, are the analog iphone Simulator NSLog (@ "%@", [[Uidevice Currentdevice]model]); can also get battery usage, b

9 seconds College teaches you how to become an iOS dev talent

This course focuses on iOS platform mobile app development and game development, mainly on C++,js,lua,python and other game programming languages, iOS platform core technology, Cocos2d-x engine, Crossapp engine, Firefly engine technology, mainly divided into 8 parts:The first part: The basic stage of languagePart Two: iOS Core technology SectionPart III:

Q8: Make a certificate request in iOS Dev Center and generate an IPA file for others to play

can match anything App ID , but unfortunately it only works for development purposes only in Xcode.Well... To the present, I hope you all go smoothly: You can use Xcode to the app in the real machine to run up. Next we start a new journey. Clear two words in English: DevelopmentDevelopment, that is, you are still in the code debugging phase DistributionRelease, application mature, can be released as a product for everyone to play Next we change the way to create a new one prof

iOS dev > Learn-how to draw 1-pixel lines correctly

Cgcontextmovetopoint (context, XPos, 0); Cgcontextaddlinetopoint (context, XPos, self.bounds.size.height); XPos + = Linemargin; } while (YPos Cgcontextmovetopoint (context, 0, YPos); Cgcontextaddlinetopoint (context, self.bounds.size.width, YPos); YPos + = Linemargin; } Cgcontextsetlinewidth (context, self.gridlinewidth); Cgcontextsetstrokecolorwithcolor (context, self.gridColor.CGColor); Cgcontextstrokepath (context); } @end Here's how to use it: S

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