The above focuses on the flash and the next step is jailbreak (this article is applicable to the situations where the above mentioned prerequisites are met, and other future versions may not be applicable, so the participants may consider it)
I. Preparation
1. Connect the iPhone to the Mac and then shut down
2. Press and hold the open key for 3 seconds, jump out of the white apple, and release it.
I
ArticleDirectory
Afplay, afconvert, afinfo
Recording audio files on Mac
Next
IPhone audio 101 (Part 2): conversion and recording
Translator: Xia laiyou
Disclaimer (read only !) : The original translations of all tutorials provided by this blog are from the Internet and are only for learning and communication purposes. Do not conduct commercial communications. At the same time, do no
I 've already posted before on how to set up Hudson to compile and build iPhone applications, but I just had a "omg I
I do most of my mobile development literally while I'm mobile; on the train during my morning commute, from coffee shops on the weekend, or in front of the TV in the evenings when I'm winding down for the night. because of this, I don't have any consistent time when I'm making checkins, nor do I have the time to create builds for my
selected as Automatic, and then in the service state point to start.
At this point the general will be able to solve the problem, if not yet, please continue to look down:
Continue to try to correct this error by following these steps:
1. Ensure that the correct USB isolation troubleshooting steps are performed and tested with a known-good cable.
Connect your iPhone, IPad, or ipod touch to other USB ports on your M
The following several times on the quartz 2D blog are reproduced from: http://www.cocoachina.com/bbs/u.php? Action = topics uid = 38018
For the code implementation of this chapter's blog, you can refer to this blog: IOS uses cgcontextref to draw various images (text, circle, straight line, arc, rectangle, slice, elliptic, triangle, rounded rectangle, besell curve, and image)
Apple official website English Introduction: https://developer.apple.com/library/mac/documentation/GraphicsImaging/Concep
month's summary, the iPhone classes are actually quite complete, basically using the delegate method.
3. Animation
Currently, I have summarized three types.
1. directly use
+ (Void) beginanimations :( nsstring *) animationid context :( void *) context; // additional context info passed to will start/did stop selectors. Begin/commit can be nested+ (Void) commitanimations;
Example:
Official code:
[Uiview beginanimations: @ "animationid" context: Nil];
Learn iPhone uikit 2
1Display of toolbar ,:
CodeIs:
2, Move the slider displayed in the navigation bar, you can change the color of the screen accordingly.
The Code is as follows:
3And navigation bar --Prompt,Title,Leftbarbuttonitem,Rightbarbuttonitem:
Now I am engaged in iphone development. I have never been very familiar with the object-c memory management mechanism. I can see that apple's official documents are well written and I have not found any translation articles. So I translated it by the way when I was learning it. My English is not very good, and the ability to organize words is even better. I hope you can point out the poor reading, I shall correct the translation in the future. For the
storyboard is not clearNeither model nor view has a controller reference, and view communicates with the controller only through the action (that is, the callback method)Several knowledge points of objective-c contactNSObject, Java-like object, the base class for all classesNSString, the String class, is an important basic class | @ "" Constant stringNsmutablearray, array data structureNSLogUibutton,uilable and other interface controls@property @synthesizeGetter SetterLazy Instanciation in Get
, the most important thing is that the iPod does not provide a "Rotate" button; instead, the user knows to rotate the device because the video is displayed horizontally.
Allows users to rotate devices to view images correctlyApplicationsThe user interface must be in a specific direction. Avoid creating new controls or defining new operations and tell users to rotate devices.
With one-step operations, you can change the direction to achieve smoother and faster rotation. However, if your screen la
IPhone gamesDevelopment tutorialGame Engine2) It is the content to be introduced in this article. Continue to understand the content in the previous chapter. If you want to learn more, please follow the end. This section describesGamesSome elements used in the development process are described first.
Image Engine
ImageEngineResponsible for visual output, including graphical user interface GUI for user interaction) objects, 2D genie animations or 3D mo
IPhone enterprise application instance Analysis 2: Program processing process
The general diagram of the program processing process is 5-4.(1) A pop-up screen is displayed when the user starts the program.(2) The main menu of the system is displayed, including "My documents", "department documents", "Document Search", and "statistical graph query ".(3) After sele
iphone. Even if Garbage collector is supported in the future, Apple still recommends using mobile phones to manage memory for a more effective reason. This may disagree with people who previously used automatic memory management such as Java and C #. After all, manual memory management is cumbersome and may cause memory leakage. The increasingly powerful hardware functions can completely make up for the efficiency problems caused by automatic memory
In the previous note, I mentioned the usage of mpmovieplayercontroller. The effect of the player made by mpmovieplayercontroller is really monotonous, although I added album photos and lyrics for song response in the project, the effect was still unsatisfactory. I saw the mpmusicplayercontroller class in "iPhone development cheat book" and found that a player only needs three lines of core code, which is really speechless. Then I used the mpmediapicke
In Part 1Of this series of articles we drew some simple graphic primitives onThe iPhone display. In this article we are going to look at how to doSome simple animation. The goal of this example is to create a 2D ballThat bounces around the iPhone screen.
First of all we need an object to represent a point in our 2 dimen1_coordinate system.
ThePoint2dObject will t
1. The most tangled problem.
The main problems are the following differences.
P. P1 {margin: 0.0px 0.0px 0.0px 0.0px; Font: 12.0px Monaco; color: #008c00}P. P2 {margin: 0.0px 0.0px 0.0px 0.0px; Font: 12.0px Monaco; color: #490085}Span. S1 {color: #000000}Span. S2 {color: # cb00a5}
// [Self. navigationcontroller pushviewcontroller: viewcontroller animated: Yes];
[Self presentmodalviewcontroller: viewcontroller animated: Yes];
The line commented out is the automatic upload that will be warned by t
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.