java collision detection

Alibabacloud.com offers a wide variety of articles about java collision detection, easily find your java collision detection information here online.

Ray-capsule Detection of collision detection

Capsule ray detection and cylinder similar, only the upper and lower two faces replaced by two hemispheres, the code is slightly different.Capsule type definitionpublic class Capsule:ngeometry {public Vector3 p0; Public Vector3 p1; public float radius; Public Capsule (Vector3 _p0, Vector3 _p1, float _radius) : Base (geometrytype.capsule) { p0 = _p0; P1 = _p1; radius = _r

Sphere-box Detection of collision detection

Testing ideasThe first thing to do is to convert box to AABB and then determine if the center is in box, using the SATIf the center is inside the box, it must intersect,If it is not within the center of the circle, there are four cases, intersecting the vertices, intersecting with the faces, and intersecting the polygons, where the determination is also determined by the SAT.In two dimensions, if the center is not inside the box, there are a couple of casesJust compare the length of the red line

A 3D Game collision detection Solution

Collision Detection on3DThe game is crucial. A good collision detection requires that the characters can be smoothly moved in the scene, and the steps within a certain height can automatically go up, while the high steps block people, when a slope with a small slope can be up, the slope is too large to block people, in

From scratch android game programming (second edition) Chapter 7 genie, Frame Animation and Collision Detection

. We must make a conclusion: This chapter describes graphic display. We have created two classes of layer and sprite according to the games package in j2_m2. This section focuses on sprite-related knowledge, including ghost animation, collision detection, and Rotation Transformation. Let's take a look at a group of Sprite application instances: In the first example, a Sprite with an animated animation is di

iOS Development expanded Chapter-uidynamic (Gravity Behavior + collision detection)

iOS Development expanded Chapter-uidynamic (Gravity Behavior + collision detection)First, gravity behaviorDescription: Given gravity direction, acceleration, let the object fall toward the gravity direction1. Methods(1) Initialization of Uigravitybehavior-(Instancetype) Initwithitems: (Nsarray *) items;Item parameter: A physical simulation element is stored inside(2) Common methods of Uigravitybehavior-(voi

Scene Management-Collision Detection

Scene Management --- Collision Detection For personal use only, do not reprint, do not use for any commercial purposes. The engine without collision detection is incomplete. Collision detection is one of the basic services

Cocos2d-x 3.0 game instance learning notes "parkour" sixth step -- physical collision detection (1), cocos2d-x "parkour"

Cocos2d-x 3.0 game instance learning notes "parkour" sixth step -- physical collision detection (1), cocos2d-x "parkour" (Here is the reference: Xiaofeng residual month predecessors blog, he is the teiran network of the parkour tutorial, with the cocos2d-x 2.X version of rewriting, I am learning cocos2d-X3.0 so I will use cocos2d-X 3.0 rewrite, take notes So this step, we are not in a rush to the protagonis

Collision Detection in Unity3d

Most of the time, when our protagonists collide with other gameobject, we need to do something special, such as bullets hitting the enemy and the enemy having to perform a series of actions. At this point, we need to detect the collision phenomenon, that is, collision detection. This article, I come to specifically talk about their own

[Unity3D] Collision Detection for Unity3D Game Development

Hello, everyone. Welcome to the Unity3D Game Development Series articles that I bring to you. My blog address is http://blog.csdn.net/qinyuanpei. Today, let's learn a very important concept in Unity3D: collision. Why is collision important? Because the game is full of collisions all the time, in flight games, we need to determine whether the shells hit the enemy. In RPG games, we need to determine whether t

HTML 5 2D Game development: Collision detection and Sprite animation

Collision detection and Sprite animations are the main components of all video games. Snail Bait (the game built in this article series) is no exception. Figure 1 shows the explosion of Snail Bait's running villain after a collision with a bee in the upper left corner. Figure 1. Practical application of collision

Cocos2d-x Collision Detection principle and heroes to kill monsters--game development "Zhao Yun to Fight" (7)

Here is Evankaka's blog, Welcome to discuss and communicate with you before ~~~~~~ Reprint Please specify the source http://blog.csdn.net/evankaka/article/details/42689689 This article will describe in detail the collision detection principle of heroes and monsters in Cocos2dx, which is actually the clash detection of elves and Elves ha. In this paper, we mainly

My personal thoughts on storing different types of objects for Collision Detection

(Declaration: The following object-oriented ideas are based on C ++ and 2D graphics) In a program with a small amount of code, we may directly encapsulate the collision detection of all required objects in the class, and then Automatic Collision Detection is performed during rendering of actions such as role movement.

Collision Detection of Game Genie under j2s

Collision Detection, also known as conflict detection, is a method to determine whether the elves conflict with each other. Collision Detection is used to determine when a physical interaction occurs between Elves. For example, in a game, if the player genie collide with the

Web3D Programming Summary--3d Collision detection

Writing a method yourself is a lot more difficult than analyzing someone else's writing, and the resulting further understanding of the program is hard to get from analyzing someone else's code.First, a few:1. There are two spheres with a radius of 1 in the scene, and the Blue Line points from the globe to the "forward" direction of the sphere.2, the object is selected to change the texture picture and transparency, you can use "W, S, a, d, space, Ctrl" control object relative to the object's fo

Cocos2d-x Collision Detection principle and heroes to kill monsters--game development "Zhao Yun to Fight" (7)

Here is Evankaka's blog, Welcome to discuss and communicate with you before ~~~~~~ Reprint Please specify the source http://blog.csdn.net/evankaka/article/details/42689689This article will describe in detail the collision detection principle of heroes and monsters in Cocos2dx, which is actually the clash detection of elves and Elves ha. In this paper, we mainly s

Cocos2d-x tutorial (33)-3D object AABB Collision Detection Algorithm

Cocos2d-x 3.3beta0 AABB collision detection OBB Ma zongyang Welcome to Cocos2d-x chat group: 193411763 Reprinted please indicate the original source: http://blog.csdn.net/u012945598/article/details/38870705 Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------- After the support for 3D objec

Collision detection of Game elves under the J2ME

Collision detection, also known as conflict detection, is a way to determine whether the elves are conflicting with each other. Collision detection is used to determine when physical interactions occur between elves. For example, in a game, the player's life will be reduced

Collision Detection of 3D game programming masters

all the games, and he was easy to remember, but the knowledge of other things was about Stinker (yes, Atari DIA a few that were really bad ). but we have made more, more classic, you know. I hope you like this book and use it to create some great games that will make me happy to play in the future. Nolan Bushnell founder of Atari, Inc 1568 page 3D Collision Detection C

Unity3d Collision Detection

collision tool) does not collide with the static collision tool, the collision will be triggered. If it is a trigger, the event will be triggered. Therefore, the following table provides the trigger conditions, but you still need to pay attention to the initiative, or you will have to struggle for a period of time.

Processing Model -- use Ray-traced for Collision Detection on small and fast objects

Problem Most collision detection methods only detect two objects in the event of physical collisions. However, if one small object quickly passes through another object, YourProgramThe update speed may not be able to keep up with and the collision cannot be detected. For example, a bullet in a bottle. A bullet shoots at a speed of 5000 km/h to a bottle, and th

Total Pages: 10 1 2 3 4 5 6 .... 10 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.