java opengl tutorial

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Nehe OpenGL Tutorial OpenGL window ported to vs2013 Win7 environment

1. Configure the OpenGL environment to download glut (OpenGL utility Toolkit) https://www.opengl.org/resources/libraries/glut/to Local. After decompression there are two Lib files, two DLL files and one. h file.2. Glut.lib and Glut32.lib are copied to X:\Program Files (x86) \microsoft Visual Studio 12.0\vc\lib.3. Glut.dll and Glut32.dll copied to the C:\Windows\system32 folder (32-bit system) or? C:\WINDOWS

OpenGL ES tutorial VI texture Paster (contrast to the original article)

OpenGL ES Tutorial for Android-Part VI-Textures December 30th, 2010Per-Erik Bergman-android,Embedded,Java Last Tutorial we worked a bit more on meshes and we have also talked about adding colors to our mesh. the most common way of adding colors to your mesh is to add a texture. there is a couple of different steps invo

OpenGL ES tutorial II: Create a polygon)

, and v0, v3, and v4. I think the GL_TRIANGLES is the easiest to use so we go with that one for now. I think GL_TRIANGLES is the easiest to use, so we use it to draw (square) Putting it all togetter So let's putting our square together in a class. Package se. jayway. opengl. tutorial; Import java. nio. ByteBuffer; Import ja

OpenGL tutorial "Top Ten)

Because of work, I don't have much time to focus on game development. Here we will list some previously collected OpenGL tutorials and share them with friends who like OpenGL and game development. Of course, there are still some good tutorial websites not included in it. You are welcome to add that the title "Top Ten" is completely designed to attract everyone's

Simon iPhone-OpenGL ES tutorial-05

OpenGL ES 05-texture ing our rectangle I have decided to introduce texture ing in advance because it may be easier to map a texture to an object instead of facing a multi-faceted (or 3D object ). In addition, it seems that this is the most desired knowledge for iPhone OpenGL ES programmers, so I will insist on Texture ing until now. I know that I have skipped many details supported by

First triangle: Jeff molofee (nehe)'s OpenGL tutorial-Lesson 2

corresponding key array to false.Killglwindow (); // destroy the current windowFullscreen =! Fullscreen; // switch to full screen/window mode// Recreate the OpenGL window (modify)If (! Createglwindow ("nehe's first polygon tutorial", 640,480, 16, fullscreen )){Return 0; // exit the program if the window cannot be created}} Markus Knauer note: In ("OpenGL

Android OpenGL ES development tutorial Summary

Android OpenGL ES development tutorial (1): IntroductionAndroid OpenGL ES development tutorial (2): About OpenGL ESAndroid OpenGL ES development tutorial (3):

Android OpenGL ES concise development tutorial 01

programmable pipelines. Before parsing the OpenGL ES example in Android apidemos, it is necessary to provide a simple development tutorial for OpenGL ES development, which can help developers who have never been in touch with 3D development.ProgramDevelopers understand the basic concepts and methods of OpenGL develop

OpenGL ES tutorial IV: coloring)

OpenGL ES tutorial for Android-Part IV-adding colors January 14th, 2010 by Per-Erik Bergman-Android,Embedded Last tutorial was about transformations. This tutorial will be a short one. I'm going to talk about adding color to your mesh. I will continue with the source code from tuto

Android OpenGL ES concise development tutorial 02

It is very simple to construct an OpenGL view on the andorid platform. There are two main tasks: Glsurfaceview The OpenGL es api provided by the Android platform is mainly defined in the package android. openGL, javax. microedition. khronos. EGL, javax. microedition. khronos. opengles, Java. among several packages such

Simon iphone-OpenGL ES tutorial-04

Simon iPhone-OpenGL ES tutorial-04 OpenGL ES 04-color and texture As my last tutorial said, I'm tired of drawing white objects on the screen, so that we can add some colors, just like the project automatically generated by the apple module. Next I will introduce you to pay attention to these concepts, because these co

Android OpenGL ES plotting tutorial 3: Drawing Graphics

Android OpenGL ES plotting tutorial 3: Drawing GraphicsAfter defining the shapes to be drawn by OpenGL, you certainly want to draw them. Using OpenGL ES 2.0 to draw a graph may require more code than you think, because the API provides a large number of graphic rendering pipeline control interfaces.This chapter describ

OpenGL ES tutorial III: Moving Transformation)

OpenGL ES Tutorial for Android-Part III-Transformations January 1st, 2010 by Per-Erik Bergman-Android,Embedded Last tutorial was about building your polygons. this tutorial is all about transformations, how to move the polygons around. I will continue this tutorial from wher

OpenGL tutorial (16) Texture ing

final Texture unit color based on the texture coordinates, and combine these colors with the color of the dot element or the color calculated based on the illumination to output the final color of the pixel. In the following tutorial, we will see that the Texture unit can contain different data and implement many special effects. OpenGL supports 1d, 2d, 3D, cube, and many other textures, which are used in

[Translation]opengl Extension Tutorial 1

[Translation]opengl Extension Tutorial 1Original Address https://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/extensions.php [Translation]opengl Extension Tutorial 1 Brief introduction Detect Extensions Using the extension Glew Getting Started Introduction to Ge

OpenGL Getting Started Tutorial 1

understand, now just need to know that this function can showwindow, and wait for the window to close before returning, which is enough. )In the Glutdisplayfunc function, we set the "Call Mydisplay function when drawing is required." So the Mydisplay function isUsed for drawing. Observe the three function calls in Mydisplay and find that they all start with GL. This function, starting with GL, is OpenGL.Standard functions, the functions used are described below.1, Glclear, clear. Gl_color_buffe

Getting Started with OpenGL tutorial

Getting Started with OpenGL Learning 1: Writing the first OpenGL program Http://www.c3dn.net/forum.php?mo ... d=20extra=page%3d3Getting Started with OpenGL Learning 2: points, lines, and polygons http://www.c3dn.net/forum.php?mo ... id%3d5%26typeid%3d5Getting Started with OpenGL Learning 3: Drawing the details of the g

Modern OpenGL Tutorial 02--map

Guidance: Modern OpenGL Tutorial 01--Getting Started GuideIn this article, we'll add a map to the triangle, which involves adding some new variables to the vertex and fragment shader, creating and using the mapped object, and learning a bit about the mapping unit and mapping coordinates.This article uses two new classes into the Tdogl namespace: Tdogl:bitmap and Tdogl:texture. These classes allow us to uplo

OpenGL Getting Started Tutorial 2

[2] = { -0.5, cy},Pointe[2] = {-bx, by};Glclear (Gl_color_buffer_bit);According to the order of A->c->e->b->d->a, you can draw the pentagramGlbegin (Gl_line_loop);GLVERTEX2FV (Pointa);GLVERTEX2FV (POINTC);GLVERTEX2FV (PointE);GLVERTEX2FV (POINTB);GLVERTEX2FV (POINTD);Glend ();Glflush ();}Example three, draw a graph of sine function/*Since OpenGL default coordinate values can only be from 1 to 1, (can be modified, but the method is left for later speak

Nehe OpenGL tutorial (13)

Lesson 1Image Font: In this lesson, we will create some fonts Based on 2D images that can be scaled but cannot be rotated and always oriented to the front, but as a basic display, I think it is enough.Welcome to another tutorial. This time I will teach you how to use bitmap fonts. Maybe you will say to yourself, "What is the difficulty of displaying text on the screen ?". But once you try it, you will know that it is really not that easy. Of course, y

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