reproduced in the original: http://blog.csdn.net/u012931018/article/details/17045077 thank Bo Master.
WEBRTC Echo Cancellation (Acoustic ECHOCANCELLATION,AEC, acoustic echocancellation for MOBILE,AECM) algorithm mainly includes the following important modules: echo Time delay estimation, NLMS (normalized minimum mean square adaptive algorithm), NLP (nonlinear filtering), CNG (Comfort noise generation). The General classic AEC
WEBRTC Introduction and simple Application
WebRTC, web Real-time communication, Web real-time communication technology. In short, the introduction of real-time communication in a Web browser, including audio and video calls.
WEBRTC Real-time communication technology Introduction
How to use
Media Introduction
Signaling
Stun
What is WEBRTC.
As we all know, the browser itself does not support each other directly to establish channels for communication, are through the server relay. For example, now there are two clients, A and B, they want to communicate, first need a and server, B and server to establish a channel between. A to send a message to B, a first message sent to the server, the server to a message relay, sent to B, and vice versa. In this way a message between A
Recently, due to the needs of the project, I began to touch the WEBRTC thing. Unexpectedly the threshold of this thing is still pretty high, next share I stepped on the pit, hoping for the first contact with this thing in the future to help people.WEBRTC official websiteThe first step of course is to see the official homepage (www.webrtc.org), first the content of the homepage was roughly swept over, probably a little bit of understanding of this thin
Transferred from: http://www.cnblogs.com/gbin1/archive/2013/03/26/2982917.htmlWEBRTC changed the network, it helped us to be impossible to achieve in a few months ago, even the things that we dare not think about become a reality. Whether you're making video chats by visiting URLs or sharing files on your social network, WEBRTC is rapidly expanding the application horizon and looking for what can be achieved in Web applications.WEBRTC is a recommended
Recently, our team is developing a app to help people solve problem face to face.We Choose WEBRTC Protocol as our bridge among different platform (Android, IOS, browser etc).But there are a hole in Android 6.0 system, the protocol can not support Android 6.0 system.As we known, Libjingle (Http://mvnrepository.com/artifact/io.pristine) was built in December, 2015,It hasn ' t been updated in least one year. I do not know if
WebRTC supports the use of its own codec (limited to native development), audio, video can be. Here the video coding as an example to analyze the corresponding source code in the WebRTC.CreatepeerconnectionfactoryIn Webrtc/api/peerconnectioninterface.h there is a method Createpeerconnectionfactory, the prototype is as follows:inline rtc::scoped_refptrAs you can see, the last four parameters of Createpeercon
WebRTC supports the use of its own codec (limited to native development), audio, video can be. Here the video coding as an example to analyze the corresponding source code in the WebRTC. createpeerconnectionfactory
In Webrtc/api/peerconnectioninterface.h there is a method Createpeerconnectionfactory, the prototype is as follows:
Inline rtc::scoped_refptr
As you
This article original from Http://blog.csdn.net/voipmaker reprint annotated source.
I built a communication learning Exchange Group, 45211986, Welcome to join.
WEBRTC Technology is committed to the browser to achieve real-time audio and video, multimedia data interoperability, its NAT traversal part of the ice framework, the purpose is to achieve media P2P,SBC called the session Border controller, dedicated to the media, signaling NAT traversal, but
Continue with the unfinished part of the previous article, including the following three sections:1, extension: WEBRTC multiparty calls.2,mcu Multipoint Control Unit.2, Extension: VOIP, telephone, message communication.Note: Translation is not verbatim, but in accordance with their own understanding of the translation, at the same time, in order to facilitate understanding, but also to join some of their own organization language.Reprint please indica
1.WebRTC Backend Service:
Room server for callsThe room server is used to create and manage call session status maintenance, is the two sides call or multiparty calls, join and leave the room and so on, we temporarily follow the Google deployment on the Gae platform APPRTC this room server implementation, the Gae The app's source code can be obtained on the github.com. The implementation is a Python-based Gae app that we need to download Goog
app Google launched), we'll see what chemistry can produce.So regardless of whether duo succeeds or not, at least we see Google's focus on social and video. In other words, even if duo is unsuccessful, Google will definitely launch other relevant apps to get into this area.2, Google is not always pushing the HTML5 standard? And there is a very important element in HTML5 is WEBRTC, on such an important occasion to show duo (Duo is based on
The goal of this project is to develop an online multiplayer game with as few server resources as possible, while expecting to run the game on one user's browser while allowing another player to connect. In addition, it is hoped that the program is as simple as possible for analysis in blogs.Application of the technologyI found WebRTC when I first came into contact with the technology, and I thought the technology was right for the project.
The newer WEBRTC source code does not have the corresponding vidoeengine with the voiceengine structure, instead of the meidaengine. Mediaengine includes the Mediaengineinterface interface and the fact that the compositemediaengine,compositemediaengine itself is also a template class, and two template references are audio engines and video engines respectively. The compositemediaengine derived class Webrtcmediaengine depends on the template parameters
?? Next Tuesday launch of "Audio and video technology WEBRTC" Open class, Welcome to join!Open Course Links: http://edu.csdn.net/huiyiCourse/detail/90The course's explanatory material and code will be uploaded at the end of the Open class http://download.csdn.net/user/yangzhenpingThe following is the course information:Course Brief IntroductionThe core of WEBRTC originates from Gips.Gips (Global IP Sound) w
Recently flv.js things seem to have ignition, and again to the MSE this thing to bring up.MSE (Media source extensions) is a new function of HTML5, and the general function is to realize streaming media function.If the MSE with WEBRTC and JS binary processing, then you can implement the server to send video to one of the browser users, the browser users will then transfer video streaming to other users of the function. is a web-side in the Peer-to-pee
The newer WEBRTC source has no voiceengine structure corresponding to the vidoeengine, replaced by Meidaengine. Mediaengine contains the Mediaengineinterface interface and its implementation compositemediaengine,compositemediaengine itself is also a template class, two template parameters are the audio engine and video engine respectively. Compositemediaengine derived classes Webrtcmediaengine dependent template parameters are Webrtcvoiceengine and We
This article mainly introduces WEBRTC in each platform debug or log viewing mode, to facilitate troubleshooting, including Bs,pc,android,ios (this series of articles reproduced please indicate the source, blog Park rtc.blacker).1, Browser development:This development method does not need to download and compile WEBRTC source code (many people are "dead" here, but it is really troublesome, the reason is not
Transferred from: http://www.cnblogs.com/fangkm/p/4364553.htmlWEBRTC is one of the important features of HTML5 support, it is no longer necessary to use audio and video-related clients, directly through the browser's web page to achieve audio and video chat function. And the WEBRTC project is open source, we can use the WEBRTC source code to quickly build their own audio and video chat function. Whether usi
WEBRTC is one of the important features of HTML5 support, it is no longer necessary to use audio and video-related clients, directly through the browser's web page to achieve audio and video chat function. And the WEBRTC project is open source, we can use the WEBRTC source code to quickly build their own audio and video chat function. Whether using the
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