joystick vibrator

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Sort radar Problems

detect the Clear Air Atmosphere: ① scattering of electromagnetic waves by the refractive index uneven structure caused by atmospheric turbulence; ② Stable Atmospheric stratified structure partial reflection of the incident electromagnetic wave; ③ sometimes the free electrons in the Middle Atmosphere scatter the electromagnetic wave; ④ the meteor debris scattering in the middle atmosphere. Scattering the air movement in the volume, so that the radar echo has a Doppler frequency deviation. the s

Some details that do not pay much attention

scrollview, And the onintercepttouchevent method of scrollview will be rewritten: @Overridepublic boolean onInterceptTouchEvent(MotionEvent ev) {return false;} 12. in the getview method of the adapter, specify the view of the sub-item through getlayoutinflater (). inflate (Android. r. layout. simple_list_item_single_choice, parent, false) and getlayoutinflater (). inflate (Android. r. layout. simple_list_item_single_choice, null); the effect is different (the parameter is an example). The thr

Android long-pressed vibration instance

Code first Package COM. test; import android. app. activity; import android. app. service; import android. OS. bundle; import android. OS. vibrator; import android. view. view; import android. view. view. onlongclicklistener; import android. widget. textview; public class againtestactivity extends activity implements onlongclicklistener {private textview news;/** called when the activity is first created. * // @ override public void on Create (bundle

QR code Zxing & amp; Zbar, zxing

) {Uri uri = data. getData (); String path = null; if (! TextUtils. isEmpty (uri. getAuthority () {Cursor cursor = getContentResolver (). query (uri, new String [] {MediaStore. images. media. DATA}, null); if (null = cursor) {Toast. makeText (ZbarActivity. this, "image not found", Toast. LENGTH_SHORT ). show (); return;} cursor. moveToFirst (); path = cursor. getString (cursor. getColumnIndex (MediaStore. images. media. DATA); cursor. close ();} else {path = uri. getPath ();} If (null! = Path) {

Android development uses sensors to shake WeChat (zz)

the horizontal vertical direction of the mobile phone, and the front is positiveThe Y direction is the vertical direction of the mobile phone space, the direction of the sky is positive, and the direction of the earth is negativeTherefore, if your mobile phone is placed in different locations, the acceleration speed varies in three directions. Here, the acceleration in the three directions is different from the acceleration in the traditional sense (9.8 m/s2) and needs to be refined.The followi

The implementation of QQ vibration windows is similar to that of android, with sound and vibration effects

Down is the interaction between the left and the right: shake. xml This basically completes the dynamic effect. Directly in the Code: Animation shakeAnimation = AnimationUtils.loadAnimation(this, R.anim.shake_xy);view.startAnimation(shakeAnimation); Now, the mobile phone shake and QQ sound prompts are added to the shake effect: SoundPool soundPoolsoundPool = new SoundPool (10, AudioManager. STREAM_SYSTEM, 5); // The maximum number of sounds that can be released at the same time

Android calls the driver through JNI

(VIB_OFF) of JNI );Operation:Go to the LEDAPP> src> com. auly. control> vibrator. java file.Package com. auly. control;/** Define the header file */Import android. widget. TextView;Import android. app. Activity;Import android. OS. Bundle;Import android. view. View;Import android. widget. Button;Import android. widget. EditText;Import android. widget. TextView;Import android. util. Log;Import android. app. Activity;Import android. OS. Bundle;Public cl

[Unity3D] Unity + Android interaction tutorial -- getting the mobile phone up & quot;

Android native method. click the button on the Unity interface to vibrate the mobile phone! For the most basic interaction, refer to this article. The basic interaction between Unity and Android is achieved on this basis. In fact, it is almost the same! It may be repeated. When you consolidate yourself, haha! Test method: a real machine test is required !!! Implementation steps: 1. Create an Android project 1. Create a project 2. Import the jarJar directory of Unity: installation path of unity

Android Vibration and cue sound implementation code _android

This example for you to share the Android message prompts the specific code for your reference, the details are as follows protected Audiomanager Audiomanager; protected vibrator Vibrator; Audiomanager = (Audiomanager) getsystemservice (Context.audio_service); This method is vibrator = (vibrator) getsystemserv

Android Custom View implementation can drag the Gridview_android

Look at the effect chart first. Main ideas: 1. Monitor the Touch event2, with WindowManager to add drag pictures3. Exchange list data with Collections.swap () Custom code: public class Draggridveiw extends GridView {private final int press_time = 1000;//long time private int mdownx;//touch x sit Mark Private int mdowny;//The y-coordinate of the contact when private int mmovex;//move when the x coordinates private int mmovey;//when moving the y-coordinate private int moffset2top; Draggr

Android sensor some phone sensing effects

Android.os.Bundle;import Android.os.vibrator;import Android.util.log;import Android.view.view;import Android.view.View.OnClickListener; Import Android.widget.button;import Android.widget.textview;public class Sensor extends Activity implements Sensoreventlistener{private TextView TV =null;private button button = null;private sensormanager sensormanager =null; Private Vibrator Vibrator = null, @Overrideprot

Qtandroid detailed (5): JNI calls Android system features (2)

= androidactivity (); Qandroidjniobject name = Qandroidjniobject::getstaticobjectfield ( "Android/content/context", "VIBRATOR_ SERVICE ", " ljava/lang/string; " ); Check_exception (); Qandroidjniobject Vibrateservice = Activity.callobjectmethod ( "Getsystemservice", "(ljava/lang/string;) Ljava/lang/object; ", name.objectDoes it look familiar to you? In fact, using Qandroidjniobject

Add Android phone shake in cocos2d-x3.2

I announced from this blog post, my cocos2dx engine from cocos2dx3.1.1 jump to cocos2dx3.2, haha, in fact, the change is small, not in the way ~ ~ ~The following is said in the Cocos add Android phone vibration features, personal experience, online tutorials are slag ah, pit ratio is very, but also to see the original post http://www.cocos2d-x.org/boards/6/topics/8179, all in English, Egg pain annoyed for a long time, just solve ~ ~Let's get down to the chase. I believe that after reading this a

"Android Tool class" vibration and animation tips for users entering illegal content--edittextshakehelper Tool class Introduction

* */public class Edittextshakehelper {//Shock animation private Animation shakeanimation;//interpolator private Cycleinterpolator Cycleinter polator;//Vibrator Private Vibrator Shakevibrator;public Edittextshakehelper (Context context) {//Initialize vibrator Shakevibrator = ( Vibrator) Context.getsystemservice (servic

Implement the drag-and-drop GridView effect for Android, and enable real-time exchange of drag-and-drop and item by long-pressed

. pixelFormat; import android. graphics. rect; import android. OS. handler; import android. OS. vibrator; import android. text. getChars; import android. util. attributeSet; import android. view. gravity; import android. view. motionEvent; Import android. view. view; import android. view. windowManager; import android. widget. adapterView; import android. widget. gridView; import android. widget. imageView;/*** @ blog http://blog.csdn.net/xiaanming **

Android Phone Shake

android for mobile phone shake1. Add vibrate permissions in Androidmanifest.xmlPackage= "Uni.vibrator"Android:versioncode= "1"Android:versionname= "1.0" >Android:label= "@string/app_name" > 2. Achieve VibrationPackage uni.vibrator;Import android.app.Activity;Import Android.content.Context;Import Android.os.Bundle;Import Android.os.Vibrator;public class Vibratordemoactivity extends Activity {Private vibrator Vibrat

Android for shake-shake function

Have done a small project, which realized the shaking of the function and scraping a scraping function and playing background music, etc.Shake-shake function is mainly used for acceleration sensor :sensor.type_accelerometershake a shake function The main is to monitor the mobile phone acceleration changes, when the setting of a certain value, that is, trigger event . /** * FileName:MainActivity.java * @desc This class is used to display a shake-shake interface * @author HTP * @Date 20140311 * @v

Android Flashlight Source

Onclicklistener {public ImageView Btnimageview = null;public relativelayout bgma Geview = Null;private Camera camera;private boolean isOpen = true;public final static int open_camera = 1011;public final static int open_light = 1012;public final static int close_light = 1013;private Vibrator vibrator;long[] pattern = {100, 200}; Powermanager.wakelock WakeLock; @Overrideprotected void OnCreate (Bundle savedi

QtAndroid details (5): JNI calls Android system functions (2), qtandroidjni

(){ QAndroidJniEnvironment env; QAndroidJniObject activity = androidActivity(); QAndroidJniObject name = QAndroidJniObject::getStaticObjectField( "android/content/Context", "VIBRATOR_SERVICE", "Ljava/lang/String;" ); CHECK_EXCEPTION(); QAndroidJniObject vibrateService = activity.callObjectMethod( "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;", name.object Are you

Android uses sensors to achieve micro-wave function _android

This example for you to share the Android micro-wave function of the implementation method for your reference, the specific content as follows Import java.util.ArrayList; Import java.util.List; Import Java.util.Random; Import android.app.Activity; Import Android.app.Service; Import android.content.res.Resources; Import Android.hardware.Sensor; Import android.hardware.SensorEvent; Import Android.hardware.SensorEventListener; Import Android.hardware.SensorManager; Import

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