kinect for windows v2

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Kinect for Windows SDK v2.0 Development Note (13) HD Face Frame (4) Facial Model Builder

 (reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 public preview1409As before, because the SDK is not completed, no hyperlinks are attached to the function/method/interface.Let's make facial capture more stable/accurate this time!Since August with the example of HD face frame, I feel that ifacemodel::getfaceshapedeformations it does not work, has been returning 0.0f of data

Kinect for Windows SDK v2.0 Development Notes (iv) Player index and green screen technology

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview CSND blog appears has been released, modified a word to become "to be audited" status caused by slow, But anyway, almost no one looked at the impact of 0. This is the Kinect player index (BODYINDEX). The player number in which Kine

Kinect for Windows SDK v2.0 Development Note (15) Gesture frame

??(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 public preview1409As before, the function/method/interface hyperlink is not attached because the SDK is not complete.This is the end of the new thing. Is the "gesture frame", just formerly known as the "visual Gesture Builder" (visual Gesture Builder) frame, isSDK 2.0 comes with a gesture resolution method. Just, suppose you

Introduction to the Kinect for Windows SDK Development (15) Advanced guidance

The previous article describes some of the things you need to know about the Kinect for Windows SDK advanced development, including image processing Coding4Fun the Kinect tool class library and how to build your own extension method class library for easy development. Next, we introduce some methods of using Kinect for

Kinect for Windows SDK v2.0 Development Notes (v) skeleton frame with smiley man

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview This time to talk about the acquisition of skeleton frames. Well, that's what Kinect bought for it. Otherwise, you can buy other products, and the Kinect selling point is this. Let's take a look at this support bone joint: E

Kinect for Windows SDK v2.0 Development Note (17) Depth frame 3D

 (reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 1409This section is a supplemental section, the depth frame is displayed in 3D, and theSDK updates are described in later chapters.Before thinking wrong, thinking that each frame shows so-called point clouds, the GPU is a big burden,Background 500 * 400 * 3 * 4 for each frame, only 2M of data, previously estimated wrong.3D i

Kinect for Windows SDK v2.0 Development Notes (iii) depth frame and IR frame acquisition

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview I'll tell you this. Acquisition of depth frame and infrared frame acquisition The Kinect's infrared laser device is able to capture the depth and infrared image of the space, because the last example will be very simple. The depth value, Kinect uses a 16-bit unsigned

Install pbrt v2 in Windows

c: \ gnuwin32. Select any one. A) Select to install gnuwin32http: // gnuwin32.sorceforge.net/ Install the bison and flex packages. B) Select to install cygwinhttp: // www.cygwin.com/ Install cygwin, Bison, and flex software packages. Note that these two software packages may not be selected by default. You should select them when installing them. The next step is to add the paths of the bison and flex executable programs to the system environment variables. That is, the directory c: \ gnuwin32

Install Windows 2008 on Huawei Server RH 2288H V2

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