libgdx games

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Libgdx framework and main methods (one day you will look back !)

Since zookeeper is a new game engine, he must first understand its framework. The so-called "know yourself and know yourself" means no war! Maybe you didn't feel anything after reading it at the beginning, but believe me, one day you will come back and read it again! I. Application Lifecycle The game should be efficient and stable, especially for Android platforms. The current development is for mobile phones and tablets. It is important to manage resources efficiently. Imagine a game with beaut

Libgdx 1.4.1 released

(Reproduced from http://www.libgdx.cn/topic/4/libgdx-1-4-1%E5%8F%91%E5%B8%83) Libgdx never stops improving. In July October 10, libgdx1.4.1 was released. The following are new features:-Supports iOS 8, iPhone 6, and iPhone 6 plus. If you are using eclipse 4.4.x, upgrade your gradle plug-in (important )! Upgrade intellij idea to 13.1.5 + because of gradle! Upgrade to gradle 2.1 and Android build

Android game source code collection (mainly for Android engine and libgdx)

Recently, some netizens complained that the android game source code could not be found on the Internet, so the younger brother collected some game source codes of andengine and libgdx, configured the environment in the form of Eclipse project, and then sent out (An engine is not included in this column.). Although these games are mainly composed of libgdx and an

Android Game source collection (mainly Andengine and LIBGDX)

near the network to see a netizen complained that the Android game source can not find, so the younger brother collected some andengine and LIBGDX game source, in the form of Eclipse project configuration environment, and then issued (an engine suspicion.). Although these games, mainly by LIBGDX and Andengine developed the source code composition. But in fact, ca

Use of the android game development framework libgdx (4)-stage and actors

The libgdx used in this article is version 0.92, which may be different from the latest version. The full text is for reference only. Let's take a look at a few games first to understand what is a stage. Please observe the elements in the image carefully. Some items cannot be moved, some can be moved, some have special effects, and some do not. Some are buttons and some are images, but they can all b

Introduction to Java game engine libgdx

1 Preface Recently I want to do some small applications, but the interface is very non-functional. I naturally want to use the game engine to handle this part of work. I was going to find a good one in flex, but when I found pushbutton, I found that only the goodbye page was left on the official homepage. The message means that everyone is playing mobile now, they gave up the development of this engine. When I saw it, I felt that mobile applications were more promising. Then I went to the image

Use of the android development _ libgdx Particle System (7)

This is the third lecture of the testin cup libgdx game engine tutorial. It mainly introduces the use of particle systems in the libgdx engine. This section describes how to implement multiple game interfaces in the libgdx engine. However, some bayou have doubts about the innovation of this tutorial, so I decided to give a detailed description of the content in t

The libgdx Chinese community has begun recruiting moderators!

Libgdx Chinese community (http://libgdx.net) was founded in May 15, 2013, the initiator: "struggle potatoes," and "have a heart and soul ".The libgdx Chinese Community aims at libgdx technical exchange, libgdx Chinese tutorials, libgdx game promotion, and

Libgdx Chinese Community Network officially launched -libgdx.net

Libgdx.net was co-founded by two people, "fighting little potato" and "Libo search application". It aims to help more friends who learn libgdx to easily exchange and query information. Libgdx has fewer Chinese documents and Demos, and many people have gone through a painstaking exploration. At last, few people can systematically write tutorials and demos, most of them only talk about the entry level or prob

"Open source Java Game Framework Libgdx theme" -08-Chinese display and drawing

Although LIBGDX is an open Source engine written by the American Mario Zechner (ie badlogicgames), because LIBGDX is implemented with OpenGL, LIBGDX is able to support Chinese, and Chinese characters in Libgdx are displayed by means of stickers. Use the Bitmapfont and spritebatch combinations to complete the drawing of

Android development _ libgdx game engine tutorial-beautiful custom progress bar (8)

In this article, we need to first master some simple libgdx knowledge to make it easier: Use of the android game development framework libgdx (4)-stage and actorsHttp://www.apkbus.com/android-19750-1-1.html Libgdx learning notes 2 draw imagesBytes. Public class progressbar extends Actor implements disposable { Texture platform; Texture bar; Int height; Int

LIBGDX Game Engine Development Note (iv) text display Bitmapfont

Http://www.tuicool.com/articles/iAJbIjBecause LIBGDX is implemented using OpenGL, LIBGDX is able to support Chinese, and Chinese characters in Libgdx are displayed by way of mapping, using Bitmapfont and spritebatch combinations to complete the drawing of text. When constructing bitmapfont, you need a FNT file that describes the text, and a PNG file that provides

LIBGDX Development Tutorial (v)--use of beautiful fonts

http://blog.sina.com.cn/s/blog_dbc528b10101hppg.htmldo Android Open classmate often tangled how can use some beautiful font to get user's heart, if you want to achieve this goal, then TTF font is essential. What is a TTF font? There may be many unfamiliar with the TTF fontClassmate a look so unfamiliar name is frightened, do not worry, in fact he is not terrible. The so-calledTTF is actually a format, just like this, like "123.ttfand123.txt"Is the same, the". txt "document is a saved text, and T

4.6, LIBGDX thread Introduction

(Original: Http://www.libgdx.cn/topic/48/4-6-libgdx%E7%BA%BF%E7%A8%8B%E4%BB%8B%E7%BB%8D) Any image manipulation is done in the render thread, and being contrived in other threads leads to undefined behavior because OpenGL context is only available in the rendering process. in order to pass data from other threads into the rendering process, we recommend the use of application.postrunnable (). This will cause the code to run in the next frame of the r

LIBGDX Environment Construction

1: Environment construction:(1) First enter the official website,http://libgdx.badlogicgames.com/download.html Click on the releases below, to download the latest version can be. This is for us to develop the use of the jar and so library, if we are purely development, do not want to see the source code, then download this one.(2) Source code download:Click Source on the top page to go to the GitHub Libgdx homepage andhttps://github.com/

Some Ideas about TextButton in Libgdx: libgdxbutton

Some Ideas about TextButton in Libgdx: libgdxbutton This is because you need to implement the following TextButton. Then I went to the Libgdx documentation. Buttons in the game are often used to changing images. Few people directly use TextButton in libgdx. If not, they write a TextButton class. With "does it really have such a scum attitude?", I took a look at t

Libgdx example-superjumper Analysis 2. Interface and touch screen events

() Is a float parameter, which indicates the time interval of each painting, that is, the refresh time. The Code is as follows: @Override public void render () { screen.update(Gdx.graphics.getDeltaTime()); screen.present(Gdx.graphics.getDeltaTime());} Note: In the actual libgdx class library, the screen interface does not have the updata and present methods. There is only one render (float time) method left and the render method in the game abs

3. Use gradle to create a libgdx Project

Tags: des Android HTTP Io OS ar Java sp Original article: http://www.libgdx.cn/topic/20/3-%E4%BD%BF%E7%94%A8gradle%E5%88%9B%E5%BB%BAlibgdx%E9%A1%B9%E7%9B% AE /2 Create a libgdx ProjectLibgdx projects can be created using a file called a gdx-setup.jar, GDX-setup is a graphical Java program, and can also be executed under the command line. You only need to execute this jar file to open the graphic interface. If you want to use the command line format:Ja

Use of the android game development framework libgdx (4)-stage and actors

Let's take a look at a few games first to understand what is a stage. Please observe the elements in the image carefully. Some items cannot be moved, some can be moved, some have special effects, and some do not. Some are buttons and some are images, but they can all be called actors ). The entire game interface is our stage. Let's look at another shooting game. The actors are Actors are a common object in game design. They accept unified manageme

Table layout of LIBGDX tables

When playing games, there will usually be a menu screen, which has various options such as: mute, adjust the sound size, help, Game introduction. At this point we need to sort the buttons or the actors, and the table is a good tool to help us sort.Table extends Widgetgroup we can tell that table inherits from group, and when we sort, we can also give simple actions, such as animating a button switch and so on. When you use the Tabel.add (T ac

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