this preferencescreen it does not save the relevant configuration information, so the configuration parameters are saved by the external to save, and then load the Preferencescreen interface, to re-set the various components inside the corresponding state. Currently in the app is the linphonepreferences of the class to be responsible for the preservation of the configuration information, and this class is dependent on lpconfig this specific read and
Clarify the relationship between linphone dependent libraries before transplantation. This is generally the key to porting, and the key is the cross compiler of the target platform. The libraries that the linphone-3.1.0 depends on are as follows: speex (and libogg dependent) libosip2-3.1.0libeXosip2-3.1.0readline (optional) Build a cross-compilation environment. Create a directory libs under the/home/cjx di
Although reference to this article "MAC OS compiled Android version Linphone SDK and app", https://www.lidaren.com/archives/1592, but in the actual compilation process still encountered a problem, my machine is MAC OSX 10.11.2. The key issue encountered is that although the installation of Grsync, while establishing a link file, let Grsynyc act as rsync, but Grsync version is too low incompatible, so direct
Because Linphone cannot be directly compiled with vs, but it is very convenient to compile with mingw, we can call the library compiled by mingw through. This solution is to create the Lib file required by vs from the DLL.1. mingw compile linphone-3.5.2Reference http://blog.csdn.net/gavinr/article/details/7337606
2. Create the Lib file required byTo create a Def file, use a third-party tool pexports. You ca
The following analysis is based on the Linphone version I have modified internally.
Linphone includes the SIP protocol parsing, multimedia codec and RTP transmission functions, these functions are done through different components division of labor, I will analyze the next Linphone
Those threads that have appeared in life.
The first, of course, is the main threa
Linphone: VoIP telephony tools for many platforms (Windows, Mac OS, Android), based on standard SIP protocols.Linphone on the Linphone-android:android platform.Part of the Linphone-android project is the Java implementation of the functional framework, and the other part is the JNI implementation of the Linphone dynami
1. Download linphone-android source code
Http://www.linphone.org/eng/download/git.htmlThe git address for linphone-android is:Run the following command on the VM:Git clone git: // git.linphone.org/linphone-android.git -- recursiveRemember to attach rescursive. Otherwise, it will be around MB after download.Ii. Configure the relevant compiling environmentAfter dow
Linphone relies on a lot of libraries and compilation is really painful. Some libraries do not support mingw compilation, such as Osip and exosip, which is convenient in VC compilation. Fortunately, the official website provides a collection of dependent packages and does not need to be compiled by itself. Download linphone-3.5.2.tar.gz. After decompression, the directory contains a readme. mingw file, deta
Recent research on Linphone-android, compiling in Ubuntu Environment
1. Download source code
Http://www.linphone.org/eng/download/git.htmlWe recommend that you use the following command:Git clone git: // git.linphone.org/linphone-android.git -- Recursive
2. Install ndk
3. install several packages sudo apt-Get install libtool
Sudo apt-Get install Autoconf
4. Make sure the preceding information is correct. Ru
**************************************** **************************************** **************************************** ***Author: EasyWave time: 2013.03.31
Category: Linux application LinPhone Declaration: reprinted. Please keep the link
NOTE: If any error occurs, please correct it. These are my Learning Log articles ......
**************************************** **************************************** **************************************** **
usable. that's why the concept of SIP proxy exists: the proxy is responsible for routing cballs whatever the IP address of end-users is. voIP OperatorsCompany are deploying sip proxies on the Internet to get sip callrouted for their subscribers.
Direct Dialing is not always available on the internet due to changes in IP addresses, firewalls, and other factors. this is why there is a sip Proxy: The SIP proxy can implement the routing function without considering the user's real IP address. voIP
Operating system: Ubuntu 12.04.4 LTS 32-bit
Linphone-android version: Android:versioncode= "2211"
Preparatory work:
1, first install git to obtain linphone-android source code
ykx@ykx:~$ sudo apt-get install git
Get the Linphone-android source code only use Git's basic functionality, so use Apt-get to install it.
2, access to
colleagues who have played, Linphone on the Android bug a bit more, because its code is huge, so I temporarily give up to consider linphone. But if anyone has cross-platform needs, consider Linphone or imsdroid and the WEBRTC below .... It seems that open source software is now cross-platform ...V) WEBRTCImsdroid,csipsimple,
Linphone is an open source voice video telephony software based on SIP protocol that can be ported to mobile terminals Android, IOS, WindowsPhone8, desktop systems including Gnu/linux, Windows, Macs, and Web browsers Linphone currently separates the core engine and the upper user interface, allowing the creation of a variety of user interfaces with the same functionality;
Linphone rely on a lot of libraries, compiling is really painful. Some libraries do not support MinGW compilation, such as Osip, Exosip, VC compilation is convenient. Fortunately, the authorities provide a collection of dependent packages and do not need to compile them all by themselves. Download linphone-3.5.2.tar.gz, unzip the directory has a README.MINGW file, detailed description of the MINGW environme
Find this Linphone when looking for Open Source SIP Phone reference, download: http://www.linphone.org/eng/download/packages/linphone.html
After reading about the structure, we used Osip, exosip, and ortp protocol stack for development. 264 of the support was x264 (a sub-project of VLC ).
Haha, I had a lot to do with what I used to do. Basically, I used to develop the SIP protocol stack based on Osip, exosip, and RTP protocol stack based on ortp, th
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