lollipop stencil

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Build android5.1 build Environment under Ubuntu14.04

: $PATHDownload repo$ Curl Https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo$ chmod a+x ~/bin/repoDue to the domestic wall, Google may not be able to download, it is recommended to use Tsinghua AOSP source download:git clone git://aosp.tuna.tsinghua.edu.cn/android/git-repo.git/Copy to the bin directory and add permissions:CP Git-repo/repo ~/bin/chmod a+x ~/bin/repoTo modify the repo file, set Repo_url as follows:Repo_url = ' Git://aosp.tuna.tsinghua.edu.cn/android/git-repo '2.

[Android new features] has history of the biggest change Android 5.0 ten new features

Less than a year after a major update to the Android system, Google once again upgraded from KitKat to Lollipop, and twice used candy to name it, and the marketing goal was revealed. When we first saw the name Android 5.0 Lollipop, we realized it was going to be the biggest update ever for the Android system.First of all, in the sensory interface design, we have completely ushered in the Android system of t

Implementation Code of category list on the Taobao Homepage

Document directory Alibaba Cloud Alibaba Cloud Lollipop Lollipop Xmlns = "http://www.w3.org/1999/xhtml"> Pinyin Index AAlibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud Alibaba Cloud BLollipop Lollipop

Shadow Cone (Shadow Volume)

Transferred from: http://blog.csdn.net/zjull/article/details/11819923Shadow map and Shadow volume are the most popular real-time shadow rendering methods, compared with Shadow map, the biggest advantage of Shadow volume is that there is no shadow aliasing problem, but because it is a geometry-based approach, each frame is likely to construct and render a shadow cone, And some work must be done by the CPU, making it inefficient Shadow map high, because its calculations are done on the GPU side, b

The realization principle of COCOS2DX Clippingnode

) Gl_greaterPasses if (ref Mask) > (Stencil Mask).Gl_gequalPasses if (ref Mask) >= (stencil mask).Gl_equalPasses if (ref mask) = (stencil mask).Gl_notequalPasses if (ref mask)! = (stencil mask).Gl_alwaysAlways passes.Ii. Glstencilop (Sfail, Dpfail, Dppass)These three parameters are used to manipulate the croppi

Unity Commandbuffer some learning and finishing

=NewCommandbuffer (); Mcachecommandbuffer2.name="TestCommandBuffer2"; Mcachecommandbuffer2.drawrenderer (Testrenderer, testmaterial,0,0); Camera.main.AddCommandBuffer (cameraevent.afterlighting, mCacheCommandBuffer2);}3.2-Blur the Burrow model using CommandbufferBefore others have done, think this case a bit of meaning, I tried a bit.The complete effect is as followsThis is the finish effect, and using stencil to burrow can achieve a simulated translu

Advantages and disadvantages of Android5.0 system

The android L (5.0) is officially named Lollipop (Lollipop). Android is six years old, and finally a big change. The Android 5.0 Lollipop brings a new, flat look, a better notification center, a redesigned core application, and improved performance on Android devices-adding some of the most important application categories that were previously missing. First look

Clippingnode for novice led highlight cutting

Use of ClippingnodeOverviewThe Clippingnode (clipping node) can be used to crop nodes, and the nodes of a picture can be cut according to a template, creating a node display of any shape.Clippingnode is a subclass of node that can be placed in layer,scene,node like a normal node. Clippingnode principle:Clippingnode is the technique of using template masks to cut the node area. How to understand the Clippingnode mask? Look at the example of it.The so-called template, is a shape, through

iOS development-app crash log disclosure (ii)

Scenario 4: When you eat a lollipop, you are back!User email says, "When rage Master eats lollipops, the app will flash back ..." Another user said, "I let rage master eat Lollipop, and not a few times the app just flashed back!"The crash log is as follows: Incident identifier:081e58f5-95a8-404d-947b-5e104b6bc1b1crashreporter Key: 5a56599d836c4f867f6eec76afee451bf9ae5f31hardware Model:

Material Design-compliant drawer navigation effect

round and usually has no border. It is recommended that you get the circle by Romain Guy's library. Cover pictureThe cover picture (unlike the profile picture) is the background of the account/Avatar section (the upper part of the drawer navigation, where you can usually switch accounts, see nicknames, email and your profile pictures).This piece of text is white, and to make sure you can see it, you can apply a foreground or translucent black to cover the cover picture. I tried it and foun

Introduction of ZBrush Template Control Board

Today's small series to teach you to Know ZBrush template Control Board.  The ZBrush template acts like all of the drawing tools we know, through which we determine the location of the template around the paint or model, and how to use the default "curve board" template or use a custom shape:1. Open the stencil (template) control and activate the template, the default "curve board" will appear.2. Use Stencilcoincontroller (

"In-depth understanding of Cocos2d-x 3.x" step-by-step implementation of a fully functional marquee announcement (1)

This article is mainly through a step by step implementation of a full-featured marquee announcements to demonstrate the use of clippingnode and finally in-depth Clippingnode source code, understand its implementation principle.First of all, the introduction of Clippingnode,clippingnode is also called the clipping node, can be used to cut some of the content through the use of templates to display in the interface, you can achieve some cool effect. To see what we're going to achieve today.1, Cli

Visio-based database modeling in Visual Studio. NET Enterprise Architect: Part I./1

generate a physical database schema for a variety of database management systems (DBMS). Reverse-engineering The structure of the physical database to obtain a logical database schema or an ORM schema. The most recently released Microsoft Visio 2002 product contains only the Standard and Professional editions, and the Professional version contains a previously separate technical version, but does not contain a Enterprise version. Although the Visio 2002 Professional contains an ORM

Cocos2dx3.2 use Crazy Tetris to draw irregular square masks (ClippingNode)

Cocos2dx3.2 use Crazy Tetris to draw irregular square masks (ClippingNode) I have already considered possible elimination and area determination problems. The next question is how to display these irregular images due to elimination. Here, I use ClippingNode (mask ). The introduction to ClippingNode on the Internet is very careful, so here I will just give a brief introduction: Just like his name, he is also a node, so you can refer to my first blog post on the node tree, you need to add it to a

Cocos3--8. Enabling Novice booting

1. Clipping range with ClippingnodeTo write a clipping interface:function Createclipnode (node, stencil, inverted) { var clip_node = new CC. Clippingnode (); Set the template node (that is, the area to be cropped) clip_node.stencil = stencil; Add nodes to be cropped (displayed) clip_node.addchild (node); if (inverted! = undefined) { //Set invert (because we need to keep the content

Concept of 3d graphics with rendering pipeline

previous GPUs of DirectX 9/sm2.0 is usually consistent with the number of ROP units, there is an impression that pixel shader and ROP unit are one by one correspondence. But starting with the DirectX 9/sm3.0 GPU, along with pixelThe shader program is highly complex and the number of Pixel shader is increased as a priority, with the result that the number of ROP units is generally less than the number of Pixel shader. The latest GPU is generally the structure of the pixel Shader > ROP unit. Is t

How to use the template buffer in FBO

is a test function: void stencilRenderTest(){GLdouble dRadius = 0.1; // Initial radius of spiralGLdouble dAngle; // Looping variablefloat x = 100;float y = 100;float rsize = 25;// Clear blue windowglClearColor(0.0f, 0.0f, 1.0f, 0.0f);// Use 0 for clear stencil, enable stencil testglClearStencil(0.0f);glEnable(GL_STENCIL_TEST);// Clear color and stencil bu

Direct3D Basic concepts and model finishing

of points, lines, and polygons, processing up to six points at a time, and quickly combining similar vertices of the model. This process requires no CPU involvement. Stream output: Outputs data from vertex shader and pixel shader processing to the consumer. Rasterization (Rasterizer): Turns the finished vertex into pixels and then outputs the pixel (pixels) to pixel shader. Other work can be done here, such as cutting pixels in a non-frustum area, or interpolating vertices to get pixel

Android Studio View Android 5.x source code steps _android

As for the benefits of Android Studio I don't have to say the following two is enough for you to switch to Android Studio: 1, Android Studio is officially designated by Google, the current official website has been removed from the ADT, you can be in the Android Web site to view, currently only Android studio to provide downloads. 2, Google also said ADT no longer maintenance. When it comes to Android studio, the online postings about how to use Android Studio are flying, so I'm not going to

Motorola phones may soon upgrade to Android 5.0

We know that Motorola is working hard to enable its smartphones to quickly upgrade to Android 5.0 Lollipop. Now it looks like the upgrade time is earlier than expected. A few days ago Motorola leaked a beta version of Android 5.0 Lollipop that was only tested by Motorola smartphone Saker users. As a result, Motorola will be expected to upgrade its Android 5.0 lollipop

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