lua game development

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[One of COCOS2DX-LUA Script Development] In cocos2dx game using Lua script for game development (basic) and introduce the script in the game for detailed purposes!

All articles on this site areLi huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2dx/681.html☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time! For gaming companies, it is also common to use game scripts such as Lua and python for developme

[Unity3d] Unity3d game development Lua and the game's indissoluble bond (next)

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[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua

[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog addres

Unity3d game development of Lua and game of the indissoluble end: Unilua Hot Update full interpretation

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[Unity3d] Unity3d game development of Lua and the game's indissoluble Bond (middle)

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Lua language in the game development world

In reality, game development often faces two conflicting pressures: Testing and verifying new ideas, and fast development and delivery.Integrating the scripting language into a game project can improve the development efficiency of the team and expand the native compilation

[Unity3D] Lua of Unity3D game development and unity3dlua

[Unity3D] Lua of Unity3D game development and unity3dlua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csdn.net/qinyuanpei. Repri

Cocos2d-x lua game development-install Lua to mac system

Cocos2d-x lua game development-install Lua to mac system Note: mac ox, lua version: 5.15 Download lua, Note: it is better to be less than 5.15. lua of 5.2 does not support the getn (

Lua Game Development Practice Guide

Lua Game Development Practice GuideBasic InformationOriginal Title: Game Development with LuaAuthor: (US) Paul schuytema mark manyenTranslator: Tian JianSeries name: Chapter Hua programmer LibraryPress: Machinery Industry PressISBN: 9787111403357Mounting time:Published on: F

Skills training for LUA Unity3d game development

Luafile field, we get the script content through Luafille's text, and then execute the contents of the script through the Dostring () method, notice that the C # Library is registered first. The contents of the script are then executed, or an error occurs. Well, finally, let's see how it works:As you can see in the Lua script called by C # we get the two variables in the script arg1, arg2, call the two methods defined in

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua

Unity3D game development-Lua and the endless fate of games final: UniLua hot update full interpretation, unity3dunilua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Q

"Game development" small white learn lua (upper)

In many games, scripting languages are an integral part of many games that use Lua,js,python-class scripts that can help the development process in many ways. The scripting language can be used as a quick and easy way to initialize files into variables and game data. They are often favored by many game developers becau

Cocos2d-x LUA Game development MAC environment build and a little sentiment

Contact Cocos2d-xRecently, due to the needs of the company's projects, I began to contact Cocos, began to do some simple lightweight games, have not touched this piece of things, but also with this opportunity to learn the development of the game, because the previous contact is all iOS and Android mobile app development, So this whole Cocos study summary of the

Lua Game Development Practice Guide

Book address: http://book.douban.com/subject/20392269/ One-sentence comment on the book: those who want to use Lua for game Script Development are worth reading! (1) features of this book There are few Chinese books dedicated to Lua on the market. On the one hand, Lua may b

Lua Game Development Practice Guide Study Notes 1

Tags: Lua This article provides some learning notes based on the Lua Game Development Practice Guide. It is only used to continue some of your learning knowledge. Lua Basics 1. Language definition: In Lua, identifiers have

Lua Game Development Practice Guide Study Notes 2

Tags: Lua Learn more about Lua I take notes from the Lua game development practice guide, which mainly records some knowledge points in the book. 1. Functions A function is the main tool used to divide the game script func

Cocos2d-x-Lua development of a simple game (count on the white block)

Cocos2d-x-Lua development of a simple game (count on the white block) Cocos2d-x-Lua development of a simple game (count on the white block) This blog will show you how to use the Lua l

Lua Study Notes for Cocos2d-x game development, cocos2d-xlua

Lua Study Notes for Cocos2d-x game development, cocos2d-xlua Download link what is Cocos2d-x An open-source mobile 2D game framework released under the MIT license. You can use C ++, Lua, and Javascript for deployment. Cross-platform: iOS, Android, Blackberry,

[Cocos2d-x3.2 Game Development] Lua class, inheritance, object-oriented

, there are a lot of extend and tolua. getpeer usage: local TimelineTestScene = class("TimelineTestScene")TimelineTestScene.__index = TimelineTestScenefunction TimelineTestScene.extend(target) local t = tolua.getpeer(target) if not t then t = {} tolua.setpeer(target, t) end setmetatable(t, TimelineTestScene) return targetendfunction TimelineTestScene.create() local scene = TimelineTestScene.extend(cc.Scene:create()) return scene end When tolua. getpeer is u

Summary of Lua Game Development Practice Guide

Document directory Function Standard Library Character Processing Table Data Structure I/O Basics Why use Lua? Core objective: scalability. The kernel remains unchanged because it is mainly scalable. Free -- free things are used by everyone; Small-the kernel is smaller than 860 KB, and python is about KB; Fast-execution speed is the most surprising thing; Easy to transplant Integration with C/C ++ What can

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