15 outstanding Material Design cases, materialdesign
Material Design is a Design language created and designed by Google. It combines the classic principles of successful Design with innovative technologies. Google's goal is to d
User Login (Material Design + Data-Binding + MVP architecture mode) implementation, data-bindingmvp
Reprinted please indicate the source: http://www.cnblogs.com/cnwutianhao/p/6772759.html
There are no strangers to the MVP architecture model, and Google has provided corresponding reference samples,
However, some people may wonder why the MVP architecture model written by the experts on GitHub is not the sam
available).
Import Support LibrariesUsing the Textinputlayout control requires importing two libraries, one is appcompat-v7, ensuring material styles can be backwards compatible. The other is the design support Library.In the project's Build.gradle file, add the following dependencies (dependencies): dependencies { compile fileTree(dir: ‘libs‘, include: [‘*.jar‘]) compile ‘com.android.su
Curious to know where the great gods who are dribbble and behance are looking for material? Yes, even if they also need the support of good material to finish the work, today we are going to uncover their source of material. There are Web sites, PSD material stations, high-definition image sites, a blog to collect
Material Design on the Android implementation is inseparable from the support Library;
The Android Support library provides many features that are not built into the framework. These include several libraries, each supporting a specific range of Android platforms and feature sets. These libraries provide backward-compatible versions of new features , useful UI
with Retrofit
Probably the most complete RxJava in the old hemisphere. Summary of Usage scenarios
Rxjava Combat
Android Retrofit 2.0 Use-Supplemental article
Project
Rxjavasamples
Rxjava-android-samples
Video
Android developers are sure to like the RxJava
Simplifying HTTP requests with Retrofit 2
Airbnb: How our Android client uses RxJava's
Document
Reactivex/rxjava Document Chinese version
MVP Reference Study InformationArt
Created and designed by Google, Material design is a design language that combines the classic principles of successful design with innovative technology. Google's goal is to develop a design system that allows all products to have a unified user experience on any platform.
Android (Lollipop/5.0) Material Design (I) Introduction
To use Material Design, api21 is required, that is, Lollipop/5.0 or above.
Material Design provides applications with a new topic, new widgets that combine views, and new AP
IntroductionThe Android Design Support library launched by Google I/O 2015 is exciting. The launch of Material design is really inspiring a lot of Android developers as well as the user's heart. The way Google used to feel about me was that he didn't care much about their UI (or the difference in aesthetics, Gmail coul
Android Material Design-Defining Custom Animations (Custom Animation)-(6), androidmaterial
Reprinted please indicate the source: http://blog.csdn.net/bbld_/article/details/40633327
When a user interacts with your app, the animation in the material design gives feedback on the user's actions and provides visual consist
New Animation API that allows you to create touch feedback in UI controls, change view state, and toggle a series of custom animations for the activitySpecifically:
Touch feedback Animation In response to view's touching events
To hide and display a view's looping display animation
Toggle animation between two activity
Animation of more natural curve motion
Change the animation with view's state to change one or more view properties
Android (Lollipop/5.0) Material Design (4) defines shadow and cropping View
Official Website: https://developer.android.com/intl/zh-tw/training/material/shadows-clipping.html
The Material design introduces a depth value to the UI
Android 5.0 Material Design is implemented by clicking any View, androidmaterialFor more information, see [Mr. Simple blog ]. I am participating in the blog star. Click here to vote for me. Thank you ~Preface
Since the advent of Android 5.0, its UI style has been widely praised, simple and dynamic. However, due to busy work, I have not paid much attention to Andr
Material design Some of the UI is usually developed or used more, previously did not write, recently summed up, write a blog, the request version in more than 5.0.The main introduction of Floatactionbutton,coordinatorlayout,collapsingtoolbarlayout,appbarlayout,toolbar,tablayout,recyclerview, CardViewThe use of these is included in the case;Add before use in Build
that thing is bull, and in fact, the people who can write scripts in the 01 are really very well-paid.
At that time into a variety of goods network, a gorgeous design, two by the dazzling script, no concept of simplicity. Later, the development of a more mature, the natural birth of a lot of "eye service" technology site, a kind-hearted person to the network of various strange things sorted out. We enthusiasts go every day to see if there is anythin
); }Else{Setbackgroundresource (R.drawable.background_switch_ball_uncheck); } } Public voidAnimatecheck () {changebackground (); Objectanimator Objectanimator;if(Eventcheck) {Objectanimator = Objectanimator.offloat ( This,"x", Ball.xfin); }Else{Objectanimator = Objectanimator.offloat ( This,"x", Ball.xini); } objectanimator.setduration ( -); Objectanimator.start (); } }215-249 lines, the implementation of the ball, yesterday also appeared, the only difference is that the animati
Material design is Google's latest UI design specifications, I would like to actionbar everyone may not be unfamiliar, toolbar simply can be seen as an upgrade version of Actionbar, compared Actionbar, toolbar can be put anywhere, Seems more free, let's look at how to use toolbar:In the build environment of Android Stu
Android (Lollipop/5.0) Material Design (6) Custom Animation
In the design of Material, animations provide visual consistency for interactions between users and apps to feedback their action behaviors. The Material topic provides some default animations for the transition be
Material Design-image Imagery
In material design, images, whether in painting or photography, should be constructed rather than planned by humans. They seem magical and do not appear to be over-produced. This style is optimistic, pleasant, and Frank. This style emphasizes the substantial Materiality of the scenario,
Every WEB designer has worked UI design, and even so, the scarcity of resources, narrow horizons, and often make their painstaking work is not optimistic, in fact, UI design does not need to be behind closed doors, many UI elements are generic. This article collects 20 sets
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