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Using PS texture material and layer style to make the golden texture Word tutorial

Texture word to make a faster way is to use the texture material directly, you can in the layer style of the texture and pattern overlay two items to add a different material, so that the material by stacking, generate more special texture. Final effect 1, new 800*550 size of the document, double-click

Texture cache (Texture cache)

Texture caching is a drawing work that caches textures easily. The size, color, and area range of each cached image can be modified. This information is stored in memory and is not sent to the GPU every time it is drawn.CctexturecacheCocos2d caches the sprite's texture by calling Cctexturecache or Ccspriteframecache.When the genie calls the Cctexturecache or Ccspriteframecache method, COCOS2DX uses the

Glsl per-Pixel Lighting + spot texture (spotlight texture)

The spotlight texture is the aperture of the spotlight that shines on the surface. Prepare a spot texture brightness map, use the projection texture method described in "glsl projective texture" to project the spot texture to the spotlight. Unsigned char * pixels = (uns

Android 3D-texture-ball texture

After watching 3D for a few days, I can understand some pictures. Now I am very annoyed with this texture, but I am not familiar with it. This example is downloaded from the website. It feels good. Let's take a look at it first, I will discuss with you later. Package WYF. SJ; import android. app. activity; import android. OS. bundle; import android. widget. compoundbutton; import android. widget. linearlayout; import android. widget. togglebutton;

Texture Segmentation (ii) GLMC Learning _ Texture Segmentation

One, what is GLCM. GLCM is the abbreviation of the grey level co-occurence matrix, also known as the grey Tone Spatial Dependency matrix, the Chinese name is the gray-scale co-present matrix. Defines the GLCM is a tabulation of how often different combinations of pixel brightness-valus (gray level) occur in a image. GLCM is used to describe the frequency of different combinations of gray values in an image. The following test image to use below, this is a grayscale map (GLs), this diagram will a

Android texture fixed distance movement, android texture fixed Distance

Android texture fixed distance movement, android texture fixed Distance : Move up and down the text bar on the right. If no text is displayed, it will automatically stop moving. This is different from the texture movement I wrote earlier. The previous movement is loop movement, and this time it is positioning and moving. Vertex shader: uniform mat4 uMVPMatrix;a

Fireworks texture and texture fills

When are we supposed to use textures? First of all, this is a very subjective question, the first should be determined by personal judgment: such as large area of color, background, need to be consistent lines and so on, for me, because of computer memory and time reasons, one of the clones is not a good way Second, when we sometimes need to imitate an effect, we may not be able to determine whether the original image is using a texture fill, then I t

Python implements Gabor filter extract texture feature extract finger vein texture characteristic finger vein cutting code

Reference Blog: 51533953 17797641 Fourier transform is a powerful tool in signal processing, which can help us convert images from airspace to frequency domain, and extract the features that are not easily extracted in airspace. But after the Fourier transform, The frequency characteristics of images in different locations are often mixed together, but Gabor filter can extract spatial local frequency characteristics and is an effective

A three-dimensional text rotation animation with a pure CSS3 embossed texture and css3 embossed texture Rotation

A three-dimensional text rotation animation with a pure CSS3 embossed texture and css3 embossed texture Rotation I still remember sharing a special CSS 3 text 3D flip effect, which gave the text a three-dimensional visual effect. The CSS3 text animation effect that you want to share today is even cooler. It not only has a three-dimensional 3D effect, but also shows a visual effect of relief

Texture Synthesis Based on block stitching texture synthesis algorithm

This article mainly reads Dr. Zhang Yan's doctoral thesis "Research and Application of texture synthesis technology" and the author's original article "image quilting for texture synthesis and transfer". First, the effect: change the image size of 701*501 pixels. In the experiment, it will be 400*400, and then 4*4. The effect is as shown in the following figure.This method is very simple, mainly in two part

OpenGL texture element Texture Target Understanding Glactivetexture glbindtexture

It can be simply understood as: There are n texture units in the graphics card (the number depends on your graphics card capabilities), each texture unit (GL_TEXTURE0, GL_TEXTURE1, etc.) have gl_texture_1d, gl_texture_2d, and so on, the following code: struct Textureunit { gluint targettexture1d; Gluint targettexture2d; Gluint Targettexture3d; Gluint Targettexturecube; ... }; Textureu

OpenGL texture ing

Original article: Lesson 6: Texture MappingTranslated by: cker Learning texture map texture ing has many benefits. For example, you want a missile to fly over the screen. Based on the knowledge of the previous lessons, the most feasible method is to build a missile profile with a lot of polygon and add interesting colors. With

How to project a texture)

How to project a texture Source: SGI OpenGL tutorialTranslation: Xin LAN Pan Li Liang. Email: Xheartblue@etang.comPreface:Shadow has two classic implementation methods: Shadow volume. The second is Shadow Mapping. How can we use light mapping to implement projection shadows? This requires project texture. projection texture: a

Texture ing: Jeff molofee (nehe)'s OpenGL tutorial-Lesson 6

LearningTexture mapTexture ing has many benefits. For example, you want a missile to fly over the screen. Based on the knowledge of the previous lessons, the most feasible method is to build a missile profile with a lot of polygon and add interesting colors. With texture ing, you can use real missile images and let them fly over the screen. Which one do you think is better? Are there still a lot of triangles and quadrilateral photos? The benefits of u

Chapter 9 of OpenGL programming guide: texture ing

Texture is a sequence of rectangular data. The stored data includes the color, brightness, and Alpha values. Each unit of texture data is called Texel. Texture data can be mapped to any geometric surface.1. Texture ing Basics Texture is a relatively complex operation. The fo

[WebGL Primer] 26, texture drawing

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runWebGL and TexturesThe method of color complementary coloring with light from point light source was introduced last time.In the fragment shader to calculate the light, sha

How to render realistic skin texture with zbrush texture rendering

The process of creating a sailor's texture is simple, and it is also a technique that can be applied to most skin types, even to creatures with different skin tones. The following is a model with no polygon coloring, the upper-left corner is the version you just started to draw, and the brushes, strokes, and channels (alpha) are used in the subsequent steps. First draw the entire model with a very passionate red color, and then define so

Three. js source code annotation (36) Texture/CubeTexture. js

Three. js source code annotation (36) Texture/CubeTexture. js I also just started learning. Sorry for the errors in many places. The following code is a comment on the Texture/CubeTexture. JS file in the THREE. js source code file. /*** @ Author mrdoob/http://mrdoob.com/* // The CubeTexture class is used to create a cube composed of a reflection, refraction, or textu

Use Photoshop texture material and layer style to make character's golden texture word

Final effect 1, new 800*550 size of the document, double-click the background layer to unlock the background layer to set the layer style as follows. 2, with the Sf-sports font hit "52PSXT", fill 0%, set the layer style as follows.

Sdl2 source code analysis 4: texture (sdl_texture)

Label: SDL direct3d OpenGL texture The previous article analyzed the sdl_createrenderer () function used to create a Renderer in SDL (). This article continues to analyze the source code of SDL. This document analyzes the SDL texture (sdl_texture ). The code process for playing a video by using SDL is as follows. Initialization: Sdl_init (): Initialize SDL. Sdl_createwindow (): create a win

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