Version11
Main content: Viewport, map scrolling, debugging information output
Owning part: Client
Code address Https://github.com/changjixiong/MMO-RPGGame, how to get the code, refer to how to check out the different versions of code from GitHub with SVN
e-mail address: changjixiong@gmail.com This series directory
This update, the main increase in the viewport, so that the characters walking, the map will scroll
The so-called viewport, is th
more than 3 million is a little more time-consuming.While the test is open to read data at the same time in a test phase, which reads the data simultaneously and writes the data, it is not found that this results in a sharp decrease in performance and a slight slowdown.Iv. Related SolutionsLater, asynchronously, I used a thread pool to synchronously perform all the insertions and reads, and found that it was significantly more efficient and did not degrade because of the performance of MongoDB
1. Different Situations
A pig, a sheep, and a milk cow are kept in the same barrier. Once, the shepherd caught the pig and shouted loudly to resist it. The sheep and the ox hated their bits and said, "He often catches us. We are not shouting. After
Having a good sleep is related to impaired immunity. The body's resistance will decrease, and the disease rate will increase. But do I have to go to bed for 8 hours? This is not necessarily the case, as long as you wake up in the morning and feel
There are actually two astronauts who first landed on the moon. Apart from the well-known Armstrong, there is also aolun. "My personal small step is a huge step for all mankind ." It has long been a well-known saying in the world.
At a press
From: http://blog.csdn.net/starshus/archive/2007/10/11/1819744.aspx
1. Different Situations
A pig, a sheep, and a milk cow are kept in the same barrier. Once, the shepherd caught the pig and shouted loudly to resist it. The sheep and the ox hated
1. Different Situations
A pig, a sheep, and a milk cow are kept in the same barrier. Once, the shepherd caught the piglet and shouted loudly to resist it. A sheep and a milk cow hate its nickname and said, "He often catches us. We are not shouting
From the product evaluation network forum: http://www.pjia.cn/forums/218/ShowPost.aspx
1. Tolerance
A pig, a sheep, and a milk cow are kept in the same barrier. Once, the shepherd caught the pig and shouted loudly to resist it. The sheep and the ox
It took more than a week to test the TCP-based high-concurrency connection network architecture.
Objective: To use multiple threads to distribute network connections, data packet compression/decompression, encryption/decryption, and other
It seems that there are no online game servers on the Earth that do not support the internet.
The following articlesArticleWe will try to use the boost library to implement network-related functions of the server.Alternative libraries include ace
SNS games and RPG online games have some different characteristics, which may lead to some differences between the background architecture of such games and the background architecture of RPG online games.
SNS games generally have the following
1. Different Situations
A pig, a sheep, and a milk cow are kept in the same barrier. Once, the shepherd caught the pig and shouted loudly to resist it. The sheep and the ox hated their bits and said, "He often catches us. We are not shouting. After
After the Spring Festival, the country ushered in the latest round of job peak in 2009, millions of job seekers are moving to various social recruitment fairs. According to data from the recruitment website, the growth rate of its resume library has
Smart heads are precious and limited resources. When the world is still filled with a lot of interesting new problems to be solved, they should not be wasted on re-inventing things like wheel.-- Eric S. Raymond
Most Programmers think they are
Introduction
This article briefly introduces how to use Adobe Flex 3 technology to develop multiplayer online games. I talked about why I chose Adobe Flex 3, the issues I pay attention to during development, and a simple process for development. It is helpful for anyone who wants to know about Flex 3 in game development.
There are a few other words in the middle, so I can't think of how to express them better. Please help me with them. Thank you!
Use flex3 to develop multiplayer online games
Mas
children itself is a very primitive world. If you listen to any group of 11-year-olds, the story "Lord of the Flies" will finally happen. Like many American children, I was asked to read this book at school. It may not be a coincidence that some people may want to share this with us. Our children are "barbarian" and the world we create ourselves is a cruel and stupid world. For me at the time, it was a little difficult to comprehend these meanings. Although this book is completely credible, I d
thoughts on recruiting and training game programmers over the years. I always wanted to summarize it. The main purpose is to better train new C ++ programmers and establish a game program.
Sequence worker training, development, and success have become the core backbone, management, and options beneficiary. For MMO game production, solving the C ++ technical team is one of the foundations for ensuring qualified software.
My h3dAll core studio techn
C ++ games from the Technical Management Perspective
Program Member Development
Yao Yong
This is one of my thoughts on recruiting and training game programmers over the years. I always wanted to summarize it. The main purpose is to better train the new C ++ programmers of the company, and establish a game programmer training, development, and talent to become the core backbone and management layer, A complete set of systems, such as the option beneficiary. For
This is one of my thoughts on recruiting and training game programmers over the years. I always wanted to summarize it. The main purpose is to better train the new C ++ programmers of the company, and establish a complete set of systems such as game programmer training, development, and success to become the core backbone, management, and option beneficiary. For MMO game production, solving the C ++ technical team is one of the foundations for ensurin
internal promotion of Erlang did not have this information, but I think it is very meaningful:
An Erlang-based MMO engine: http://sunweaver.blogspot.com/
Writing an Erlang-based MMO server: http://www.devmaster.net/articles/mmo-scalable-server/
An Erlang-based MMO architecture: http://www.next-gen.cc/
A discussion fro
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