of the vibrate method";if (Jnihelper::getstaticmethodinfo (t, Jniclass, "vibrate", "(I) V")){T.env->callstaticvoidmethod (T.classid, T.methodid, vibratortime);T.env->deletelocalref (T.CLASSID);}}Call Method:1. Calling in C + +C++classname::vibratorjni (500);C++classname: Is the class name where the Vibratorjni method resides;2. Calling in LuaFirst inject the C + + method into the LUA stackVibrating phoneint Lua_vibratorjni (lua_state * L){int time;Time = (int) lua_tonumber (L, 1);Jniutil::vibra
Have previously shared a framework based on COCOS2DX and the server using the socket to communicate, but also unfamiliar to the following blog post:"C/S communication interaction Socket" COCOS2DX (Client) use BSD socket and Mina (Server) mobile games Communication Framework!So today Himi to share how to use HTTP in cocos2dx to access the server side and get the data;Here for the server side, Himi selection,
Use Html5 + C # + to develop mobile games: (6) game interface layout and Performance Optimization,
In this tutorial, we will mainly explain the general principles of layout on the game interface and some general performance optimization methods.
Next tutorial (5), we loaded all the image materials at one time through the Loading class. Now we need to change the materials we use into image objects displayed
When developing mobile RPG games, there are usually many dialogs. Generally, we store the dialogs in resource files and then read them in the program. Reading Spanish characters is relatively simple. However, reading Chinese characters is a little complicated. The following is a class that supports reading Chinese strings. Note: The resource file must be saved in unicode format (in notepad, choose File> Sav
100,000 joke mobile games helper tasksAfter 28 levels, players can join a consortium to complete the consortium task every day. The completion of the consortium task mainly helps improve the consortium prosperity and activity;There are two main types of helper tasks. One is maintenance tasks, which can be collected every day. Normal players can receive them three times a day. There is also a construction ta
Introduction to vortex Naruto skillsCommon attacks:For four consecutive attacks, the final blow is to hook up and blow the enemy.Double kick:Summon a shadow to separate the body and perform a multi-segment attack with the body.Screw pill:Summon a hard separation, assist the body to complete the preparation of the screw pill, the body of the screw pill to the front of the shot.Vortex Naruto two thousand bullet:Summon multiple shadow segments, and the nine shadows are combined with the body to com
= quaternion based on the preceding direction. lookrotation (targetdirection, vector3.up); // creates an incremental rotation increment quaternion newrotation = quaternion from the player's current direction to the target. lerp (Rigidbody. rotation, targetrotation, turnsmoothing * time. deltatime); // modify the player's direction to Rigidbody. moverotation (newrotation );}
The code above shows that the player's position is not moved either. Is it implemented in other components or is it proces
=" Myimg.move (1) ">P>
div>
img style="position:absolute;left:0px;width:80px;" id="img" src="http://tangmaru.com/content/uploadfile/201309/73b21379867707.png"/>
div>
body>
html>
But I have a question, the above code I use inline method to set the CSS method, you can access its properties in JS.But if I use embedded, how to access its Left property in JS? If anyone knows, please do not hesitate to enlighten! Thank you!Web front-end development learning----4. Using JavaScr
Js + html5 implement jigsaw puzzle games that can be played on mobile phones, html5 machines
This example describes how to implement a jigsaw puzzle game that can be played on a mobile phone using js + html5. Share it with you for your reference. The details are as follows:
Cell phone version of the puzzle. Chrome or Firefox on pc
Var R = (function () {/* right m
Description:
eight-way block mobile games require starting from the starting state of a matrix of 8 numbers (represented by 1-8) and a space block (represented by 0, move the space block to swap it with the adjacent block until the defined target state is reached. The space blocks can be moved from top to bottom, left to right in the middle. There are two directions on the four corners, and three directio
enemies and repel them.DouyinfengWeapon: no frontProfessional skills:1. A thousand knivesThe system performs multiple punctures on the enemies inside the front slice, and tries their best to launch a sword, resulting in a lot of damage and hard straightening.2. Rotating earthquake locationsRotate the enemies around the attack, resulting in tons of damage. The attack ends with a float effect.3. Comet puncturesLaunch a sprint to the front to cause damage to the enemies along the way and penetrate
Fantasy Westward Journey mobile gamesOne of the required materials for the creation of necklaces, belts, shoes, and other equipment in the Fantasy Westward Journey of mobile games is Yan Shi. The higher the weapon level, the more Yan Shi is required, in addition to the rock, you also need to refine the gold, refine the iron, and make a book to synthesize the equi
Dahai teaches you how to perform mobile games 5cocoslua first season _ 02 scenario jump and user touch, 2015cocoslua_02
:
Course address: http://ke.qq.com/cgi-bin/courseDetail? Course_id = 78017
Cocos2d-x live course exchange group: 461039382 (publish videos and materials for each course)
Network Disk Data download: http://pan.baidu.com/s/1dDvZvAp (password to enter the group to have)
Xi's speech in Macao q
The return key pressed at the exit of the hand is the same as the ESC key on the keyboard.The general situation of the tour is to press the back button to exit the game so, you need to use the association.Here's the code:if (Input. Getkeydown (Keycode.escape)){if (exitmessage = = null){Exitmessage = Instantiate (Exitmessageprefab) as Gameobject; Message instantiation on exitStartcoroutine ("Resetquitmessage");}Else{Application.Quit (); Exit program}}IEnumerator Resetquitmessage (){Yield return n
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