mobile rpg

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IBM Java Toolbox for I implement WEB and smart mobile device invoke RPG

IBM Java Toolbox for I implement WEB and smart mobile device invoke RPG The mainstream language of IBM I platform is RPG, its operation efficiency is very high. And Java as the mainstream of today's programming language, applications in the global 3 billion devices. How to continue reusing RPG applications with IBM I

Reprinted a mobile RPG Game production tool, which is written in rpgxp.

Reprinted a mobile RPG Game production tool, which is written in rpgxp. Some friends asked if there is any script editing function. Please note:The script editing function is available. You can edit scripts on the visual interface, which is the same as rmxp. After one year of development, the mobile RPG

RPG mobile game props, items, equipment table design

# # #一, game items/props system data Model design features In order to make the game more rich, our 1201 team of new mobile game design props system. It enriches the game, pleases the player, and cries for development-the Prop/item data subsystem is simple, complex, and uncertain: 1. Simple, not to say is to select one or more database products, and then define a data model, and then add, delete, change, check. 2. Complex, items/props can be s

RPG game lead with map mobile relationship encapsulation class

Move.h #ifndef __rpg_move__move__ #define __RPG_MOVE__MOVE__ #include #include "cocos2d.h" using namespace cocos2d; Class Move:public Cclayer {public : static move* createmove (Ccsprite *_play, Cctmxtiledmap *_map); void Initmove

Research on J2ME platform A-RPG game monster path finding algorithm

Recently, it seems that the A-RPG game is very popular on mobile phones, of course, I recently also help the company to write a A-RPG class game. I've never written a game like this before, and it's written out from there to nothing. Also encountered a lot of problems, including the screen scrolling map title array index Calibration, the entire game frame, map da

Use the SQL/XML functions provided by IBMDB2fori7.1 through RPG

This article shows several examples of Using SQLXML functions provided by IBMDB2fori7.1 through RPG. This document describes how to embed SQL statements into RPG programs to execute relational queries involving XML data and generate XML results. This article demonstrates the SQLXML release function and the recently released XMLTABLE function. This article shows several examples of using the SQL/XML function

Can RPG touch you?

I saw a post about RPG and moving in Tianya, with a deep impression. Add it to my favorites: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>> Many people say that I have mental obsessive-compulsive disorder. I have never believed it, but I have recently gradually believed it. For example, I always like to make up one opinion, and then create another opinion, which is more correct than the two views. This process often makes my stomach not nor

HTML5 game development-Zero-basic development RPG games-open-source lecture (2)-start a hero

In the previous article, I have explained in detail how to add a map and a game character. Now let's add control events and let the little hero move around. For more information about the previous article, see here HTML5 game development-Zero-basic development RPG games-Open Source lecture (1) Http://blog.csdn.net/lufy_legend/article/details/7063316 We have created a character class for game characters, Now, add the following content to the class:

Unity3D-RPG Project Practice (1): Engine special directory

Preface Starting from March August, I made up my mind to officially start learning unit3d! Although I have written two generations of client game engines, more than 10 projects have been used, and the Unreal Engine has been used for several years, but I am still a newbie in mobile games. Unity3d is an engine that I like very much. At first glance, I can't help but wonder. This is not the engine I 've been trying to build: Integrated game development

HTML5 game development-Zero-basic development RPG games-Open Source lecture (1)

In the development of lightning in the previous article, some friends did not quite understand it. This article will explain how to develop an RPG Game from a zero-base point of view. In the gaming world, we can see various maps, various game characters, and figures walking and talking on maps. maps and figures are actually processed and displayed, by displaying different images on the screen, we can see different game interfaces. To make these images

On the Caprice of RPG

Heard a lot of people talking about RPG's some understanding. But many mention the list of features such as equipment, backpacks, character attributes, and so on. Seldom hear a point of view of the starting points. Perhaps the online game MMORPG, may now the fast food to the world outlook and so on already very simple, dispensable as long as has a condom can put in can, also cannot say wrong indeed the player also regardless so much. So whether it is A-RPG

IBM I tutorial: IBM Java Toolbox for I use PCML remote Invoke RPG

Compared with the traditional green screen IBM I applications, many modern IBM I applications are based on web technology, that is, the front-end uses a web-based graphical user interface, back-end reuse of traditional RPG and COBOL business programs. How to realize software reuse is an important goal of IBM I application modernization. On the one hand, the IBM integrated Web Services for I server based on Web service technology can publish traditiona

RPG Game learning-2. rpgmaker event Learning 1, rpg2.rpgmaker

RPG Game learning-2. rpgmaker event Learning 1, rpg2.rpgmakerEvent[Description]It can be used to draw components on the fourth layer. It can be a transparent "narrator" invisible to the game to manipulate the running of the plot. It can be placed on the edge of the map as a moving point for switching scenes, it can also exist as visible characters or items such as NPC, BOSS, and role.[Category]MAP events and public events.The map event settings are un

Unity3D-RPG Project Practice (4): Role Performance Testing

. Prefab in the resources folder to facilitate dynamic creation using the resources. Load () method. The Code logic is first illustrated in the previous figure to illustrate the simple program structure. Applicationmgr class: manages global objects and application settings; Inputmanager: handles all operations here, including mobile camera and click placement role (call the spawncharacter function of charactermgr ); Charactermgr: responsible f

UNITY3D-RPG Project Study notes (12)

The early realization of the basic backpack storage functions, and now began to build backpack items mobile and Exchange functions, the specific ideas are as follows:① reads the lattice information of the existing item.② the mobile target location (that is, the tag on your surface):If the tag of surface is empty, the local coordinates of the item are zeroed;If your surface's tag is not empty, there are a fe

Error message of HDU 2068 RPG

Error message of RPG Time Limit: 1000/1000 MS (Java/others) memory limit: 32768/32768 K (Java/Others)Total submission (s): 5536 accepted submission (s): 2269Problem description: this summer, the Hangzhou-Hangzhou ACM training team formed a girls' team for the first time. One of them was called RPG, but the wild camels, one of the members of the training team, did not know who the three

RPG's Wrong row

Time limit:1000/1000 MS (java/others) Memory limit:32768/32768 K (java/others)Total submission (s): 8387 Accepted Submission (s): 3415Problem description this summer holiday training team The first composition girls team, including a team called RPG, but as one of the training team members of the wild camel unexpectedly do not know RPG three person specifically who. RPG

HDU 2045 Not Easy Series (3)--lele RPG puzzle (Java)

Problem:Start with a long, can not fit, immediately want to use a large number to do.Do not use a large number in a long load, you can try double,double to meet most requirementsNot easy series of (3)--lele RPG puzzlesTime limit:2000/1000 MS (java/others) Memory limit:65536/32768 K (java/others)Total submission (s): 35395 Accepted Submission (s): 14209Problem description called "AC female killer" Super Idol Lele recently suddenly played a deep, this

List 9 criteria for defining RPG games

JRPG and Western RPG are very common type tags, but because there are many different types in the same game, it is not effective to convey to people what kind of game this is. In this regard, some people still disagree whether these terms can be used to define the developer's game-making stance or game type. Below I will list the 9 major classification criteria for RPG games. The battle system-is based on

Development of RPG games using j2-based technology (2) -- Key Processing Mechanism

Development of RPG games using j2-based technology (2) -- Key Processing Mechanism Author: Chen yuefeng From: http://blog.csdn.net/mailbomb In the game, the key processing mechanism also needs to be carefully implemented. Here we will introduce a practical key processing mechanism. In actual games, we generally do not write logic Code directly in the keypressed or keyreleased Method for key sensitivity. Instead, we only record or clear key records

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