of the demos that have been released at the moment are probably beyond the ultimate goal.It is not specifically developed for Kinect. But there is support from Kinect's producer, PrimeSense. This feeling is also a relatively more informal combination ofSensorkinect + NITE + openni; Sensorkinect is the Kinect driver. Nite
the name is about the effect of achieving a minority report. Some of the demos from now, I'm afraid, have surpassed this ultimate goal.It is not specifically developed for Kinect, but has the support of Kinect's manufacturer PrimeSense. This feeling is also a relatively more informal combination ofSensorkinect + NITE + openni; Sensorkinect is the Kinect driver.
The basic use of NITE 2 involves the following steps:
1. initialize the NITE environment: nite: NiTE: initialize ();
2. create a User Tracker: nite: UserTracker mUserTracker; mUserTracker. create ();
3. Create and read the User Frame information:
Microsoft recently released the latest version of the Kinect SDK, which can implement real-time Kinect fusion and provide rich gesture interaction functions, making it increasingly attractive to somatosensory interaction developers. Openni 2.0 and later versions are also converted to Microsoft's official Kinect driver, which also shows the general trend of the in
After Microsoft releases the Kinect for Windows system, the original installation method is no longer valid, and openni 1.5.x cannot be used any more. Here we will introduce how to install and use openni and Kinect for Windows.
Hardware requirements:
Kinect for Windows
Connect the USB conversion interface of the Kinect
for the compilation to complete and automatically generate a new folder, Redist, into the new folder:CD your folder path/platform/linux/redistTo run the installation:sudo./install.shYou can see that the installation is basically the same as OpenniThree. Installing NiteDownload unzip, go directly to the Unpacked folder, run install.shsudo./install.shNo, you can't. Right-install.sh file--Properties--permissions--allows you to tick as an executable fileor sudo chmod +x install.shThis
To undertake the Kinect body Sense Enterprise project, game Project Outsourcing Beijing Company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear source code, business needs can be one-on technical guidance.Welcome to Contact QQ:372900288, Tel: 13911652504;We of
In July March this year, the SDK version 1.7 was released. The biggest difference between the SDK version and the previous version was the addition of Kinect interactions and Kinect fusion. Kinect interactions provides some new controls with pose recognition, such as the push-to-press button and grip-to-Pan list control. It also supports interaction between multi
To undertake the Kinect body Sense Enterprise project, the game Project outsourcing has a wealth of cases to provide a demonstration, the public can sign the formal contract, invoicing.We are Beijing's company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear so
To undertake the Kinect body Sense Enterprise project, the game Project outsourcing has a wealth of cases to provide a demonstration, the public can sign the formal contract, invoicing.We are Beijing's company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear so
0. Preface:first of all, my development environment, Visual Studio is 2013, the system is the 64-bit version of WIN8, the SDK is the Kinect for Windows SDK 1.8 version. Although the previous blog post cost a half-time, translated the new features of 2.0SDK, but I still decided to return a version. In fact, I've been using the SDK in 2.0 to debug Kinect, but the lab provided
Original: http://www.cnblogs.com/yangecnu/p/3428647.htmlThe Kinect fusion feature was introduced in Kinect for Windows SDK1.7. This feature has been improved and enhanced in the 1.8 SDK, and Kinect fusion allows us to use the Kinect for Windows sensor for three-dimensional geometric reconstruction of real-world scenari
"Original: Http://www.cnblogs.com/TracePlus/p/4136297.html"
This series is primarily a comparison of the current version of Kinect for Windows (v1) and the Next Generation Developer Preview (v2) to introduce the evolving hardware and software in the context of C + + developers. This paper is a thorough comparison of the configuration and operating conditions of the sensor. The Kinect for Windows Devel
In July March this year, the SDK version 1.7 was released. The biggest difference between the SDK version and the previous version was the addition of Kinect Interactions and Kinect Fusion. Kinect Interactions provides some new controls with pose recognition, such as the push-to-press button and grip-to-pan list control. It also supports interaction between multi
non-win7 platforms. If you want to develop projects based on upper half or hand recognition, you can use openni and nite. However, if it is full body recognition, Microsoft SDK is undoubtedly the best, however, you must write your own gesture recognition code.
From: http://www.diiduu.com/kinect-sdk-openni-difference.html
====================== Lili's line
However, since the release of openni2.0, the land
Somatosensory technology: Microsoft Kinect SDK vs PrimeSense OpenNI (original)
/* Key Points (JarvisChu note ):
Microsoft's Kinect SDK (MK) VS PrimeSense OpenNI (OpenNI)
1. MK supports audio. OpenNI does not.
2. MK supports motors, but OpenNI does not.
3. MK does not support local tracking. OpenNI supports hand, Head, and upper body tracking.
4. MK does not include the gesture recognition system. OpenNI us
we've already installed developer Toolkit 1.8, let's do a further test. first find the Kinect for Windows SDK v1.8 in the Start menu and click on Developer Toolkit Browser v1.8.0. after opening, there are a lot of things that we choose from the right tools to filter, and then we can see Kinect Studio, Kinect explorer-d2d, Kin
This is the first time to use the Markdown Editor to write a blog, like this without any form of comfortable editor, free and easy to read, to leave an unnatural natural section of the memorial to find a comfortable editor.This time, record the use of WIN7/WIN8 built-in PowerShell to control the Kinect and change the tilt angle of the Kinect.After we installed the Kinect SDK, all the drivers and related lib
Development--Basic SDK and Windows programming tips (color image video streaming, deep image video streaming, bone tracking, audio processing, speech recognition API)
Deep data is the essence and soul of Kinect, and many problems are transformed into pattern recognition problems of deep images.
Aforge.net is a set of frameworks written in C # that provides computer vision, machine learning www.aforgenet.com
Image processing requires
The 1.7 SDK was released this March, and the biggest change in this version of the SDK was the addition of the Kinect Interactions and Kinect Fusion. The Kinect Interactions offers a number of new, posture-aware controls such as push-to-press buttons, Grip-to-pan list controls, and support for multiple users, with two of people interacting, and these newly added
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