Because the regular Windows key +p key switches are often unable to switch to the external display, when you encounter the Windows key +p can not switch normal switching to the video card console debugging an external display attempt, if you cannot pull out the video card console for the graphics driver need to reinstall the video driver.
Operation Steps:
One, Intel graphics
%-language Schinese- international-perfectworld".6. If you previously used an open source drive, the N card driver will need to regenerate the kernel image after switching from nouveau to Nvidia, see "/etc/mkinitcpio.conf" comment out all nouveau modules, and then " sudomkinitcpio-p linux", after restarting"dmesg"information to see if there is no"nouveau"and"nvidia"message, should be the former and the latt
the formation of the next screen.
Game SoundThis module is responsible for playing the game sound. The sound will call the speaker to play simple sound effects.
Game RenderingThis module renders the Screen Based on the game logic. The console
-perfectworld".6. Assuming that you previously used an open source driver, N-card driver switching from Nouveau to Nvidia requires a kernel image to be generated again, see "/etc/mkinitcpio.conf" Stare at all the Nouveau modules and "sudo mkinitcpio-p linux", after the restart "dmesg" information to see if there is "nouveau" and "nvidia" the words of the message, should be the former and the latter some. 7.
Intel + NVIDIA dual-graphics 3D Game configuration (dota2 @ steam) and dota2 dual-graphics card in Archlinux
In the post bar, I asked this question about what I did after I woke up at noon. After playing dota2 in the afternoon, I felt that the smoothness was quite good. I wrote something to record it. Archlinux generally uses search engines, so you only need to pay attention to them.
1. The OpenGL library t
Intel + NVIDIA dual-graphics 3D Game configuration in Archlinux (dota2 @ steam)
In the post bar, I asked this question about what I did after I woke up at noon. After playing dota2 in the afternoon, I felt that the smoothness was quite good. I wrote something to record it. Archlinux generally uses search engines, so you only need to pay attention to them.
1. The OpenGL library that comes with steam is outda
Widescreen displays are popular as a result of cutting more provincial materials, and the widescreen desktop gives us a better sense of Windows usage. But the problem is that Full-screen games, especially the earlier Full-screen games, will be stretched and the screen will be disgusting.
What do we do? There is no software to solve this problem, although the display with the adjustment function, but every time to play the game will change, play well
Knowledge Point analysis:When running a game on a laptop with a dual-graphics card, sometimes the game is choppy, the blue screen prompts VIEDO_DXGKRNL_FATAL_ERROR, and the game screen is abnormal. You can check whether the problem occurs during the dual-graphics card switch, we recommend that you set the program to an independent video card running program from
Operation Steps:
How to set up NVIDIA graphics card
1. Right click on the desktop to select the Nvidia Control Panel;
2. "3D Settings"---"Adjust image settings by preview"---"Use my preferences, focus on"---performance "---" App ";
3. If the game still feels stuck you can select "Manage 3d Settings"---"Maximum pre-rendered frames";
Manually reduce the
How to set up the NVIDIA graphics card
1. Right click on the desktop to select Nvidia control Panel;
2. "3D setting"---"To adjust the image settings by previewing"---"Use my preferences, focusing on"---"Performance---" Application ";
3. If the game still feels there will be cotton can choose to "Manage 3d settings"-
I. Complete game framework
In the previous chapters, the game framework did not render the game's capabilities. It only performed some logic input operations and did not feed the screen back to the console interface. In this chapter, we will expand the functions of the framework to enable continuous rendering of
cow. Why are you not confident? You know! It's time to enter the topic of today --Console game programming. From other posts on my blog, I can see that almost all of them are doing the same thing: simple mini-game programming. The reason is simple: I know so much about it, beyond this scope, I don't understand it. Everyone should be considerate of our codoon wit
shown in:As for the Rom how to come, use the almighty Baidu search you want to play it. I tried a dinosaur fast hit and Super Mary, dinosaur fast hit the words a bit card, should be the relevant simulator in the Raspberry Pi simulation optimization is not the reason (see the Official document, Raspberry Party FB Alpha support level C, calculate the poor bar). After placing the folder in ROM, Lakka will automatically identify which simulator supports the gam
over.The algorithm code is described below (board represents a two-dimensional array used in the real game source):3. Generate Random number algorithmCore idea: According to the generated random number, a certain value is modeled to generate a certain probability of the number. In this game, set 2 probability is 4 twice times, so you can use the system provided by the random number function to generate a n
found on the map border, can not be taken up by the snake body.
4: Map scene design, the map is generally a two-dimensional array (you can also use a one-dimensional representation), under the console, each element can be expressed in one character: "" means "space, '-' indicating the snake body, '";
This two-dimensional array uses the previous array template
Here two two-dimensional array m_map1, and M_MAP2 as double buffering, can be compared to t
Package com.asia. test; import Java. util. secret; public class Test2 {public static void main (string [] ARGs) {login console = New Login (system. in); char [] Name = {'null', 'black', 'white'}; int COUNT = 0; // counter, used to calculate who played the game char [] [] qi = new char [16] [16]; // put the Board into a two-dimensional array while (true) {int ROW = 0; // initialize the index of the row and C
A few days ago, I published the game exe file, and sorted out the code-download the source code in the past few days, so I came up to write blogs immediately. Now, the question is starting.
The program class diagram is as follows:
Program: Program class -- main method
Game: Game-Game running and basic role information
Read a day in the day to see the book tired, Night saw minesweeper game, he thought to do a chant. Think for a while, also did not see what others do, about 1 hours to complete this simple version of the minesweeper game, because did not learn C #, interface things may be a few days later to do, tomorrow to go home, haha!First of all, the idea is quite simple.(1) Randomly generate 10 lei, labeled into a two
C + + Novice Code, please forgive me.C + + written in a simple console version of the minesweeper game. The player opens the box by entering the coordinates of the square.is just a prototype, can let the player perform turn the box operation and judge wins and loses, has not added the Mark box, the game menu, the recording ga
); Add a node Nodes.addfirst (head) to the head of the snake; Determine if you encounter a food if (Foods.remove (head)) { return; } Delete Tail node nodes.removelast ();}Randomly generated food public void initfoods (int num) {Random random = new random (), while (true) {int i = Random.nextint (rows-2) +1;int j = r Andom.nextint (cols-2) +1;//first determine if the coordinates that make up the snake are (worm.contains (i,j)) {continue;} Foods.ad
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