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Can AR be implemented through H5? Not through APP-

0 reply content: Yes, divided into two parts 1. Camera input and visual analysis, via javasrit/jsfeat GitHub 2. WebGL 3D rendering and Model Animation, via mrdoob/three. js · GitHub The limitation is that browsers on mobile phones do not support cameras, so you have to wait. Js-sdk can get a single photo, but cannot get continuous camera videos, which means real-time AR cannot be implemented. If you are interested, you can follow the hacker and painter-zhihu column to see Liang Fengtai's AR

Sony PS VR gaming experience Rollup $399 from high-end VR is it worth buying?

Sony PS VR with the mystery of the small black box is what exactly?After two years, Sony once again showed the PlayStation VR (previously called Project Morpheus) at GDC (Game Developers Conference). Sony also brought the final price of the PlayStation VR to $399 (about 2600 yuan), 44980 yen, 399 euros and 349 pounds, after Oculus Rift, HTC Vive and other star products were released. Visible, China's PS VR consumer version is still in the future.Sony

Android Studio Essentials

This guide provides a basic configuration for using Oculus Mobilesdk in Androidstudio and Gradle, and attempts to make up for related Android studio documentation.Migrating Eclipse Engineering to Android StudioHow to import an existing Eclipse project into Android Studio, see the instructions provided by Android: Http://developer.android.com/sdk/installing/migrate.html.Start Oculus native example: Import Gr

5 Trends in the gaming industry in the 2014

technology, PS now game Library is rich and compatible with the rich hardware, PS now platform is very promising. Of course, we are also looking forward to a more reasonable subscription price. Steam home wireless streaming platform and steam game host, is also an upcoming wireless game technology. Unlike PS now, Steam uses cloud computing and local wireless streaming technology to allow a Windows game to run on Windows, Macs, or Linux computer environments, allowing PC games to ru

MCU VR Class (04) records

/chat.php?mod=viewthreadtid=41Sue : This article talks about the positioning system of HTC Vive and Oculus Rift. Sue : What do you have to do with Omni and lighthouse? Sue Rui Yuan: Who else is on the line? Acer: There is the onlinelui Che woo home yin: Hello, everyone.Sue : Jake, can you tell me what you think about the pace capture at Omni? censtar:lighthouse Tracking range is biggerSue Rui Yuan: Home yin and letter macro Are you good, have you seen

The "headline" mobile device is the first wave of the great development of VR

withSamsung Gear VR,Oculus Riftand thePlayStation VRthe release andcoming soon, virtual reality is becoming a reality in the real sense, the analysis organizationSuperDataThinkHMD (Head Mount Display,Headwearing type displayEquipment)the future situation of the manufacturersPieGood . 650) this.width=650; "Src=" http://mmbiz.qpic.cn/mmbiz/ bbnmseneunrpthouwdceia48sbburtsv6vbl6gwqpgn68fspwdicuzxzufwocopapr7tg6e1qvm33sypcsueficq/640?wx_fmt=jpeg Tp=webp

The basic concept and design tool of the VR design guide produced by Google designers

the natural head-up state to the head down browsing, the neck pressure increased by 440%, muscle and ligament will become sore fatigue, nerves tend to tense, spine pressure is also increasing. These improper uses may even cause long-term health problems for the body, such as permanent nerve damage, and so on. In short, this particular study can at least tell us to avoid prolonged bow-and-go interactions as much as possible.   Freedom Three-dimensional space provides us with six m

Talk about the new trend of UI design for 2016 years from 3 aspects

Comet on Adobe Max to show you from Google spreadsheet, from the Web page and other sources directly to the data into the design manuscript, impressive. This is a clear trend that most applications should support this year. Real data, whether for design decisions or product decisions, will have a very direct effect. (already have too many products to see the effect of the picture self feeling super good, real one on line dad don't know) Source: Project Comet Home/Blog

Summary of VR official tutorials related to graphical display _VR

on Oculus Connect 2014 (https://www.youtube.com/watch?v=addUnJpjjv4feature= YOUTU.BET=40M5S) 04 OptimizationOverdraw Unity5.3 Official VR course blockbuster-Series 7 optimizing the VR experience Overdraw allows developers to see which objects are drawn at the top of other objects, but is actually wasting GPU time. We should reduce the use of overdraw as much as possible. We can use Scene View Control bar to view the overdraw in the scene view Unity-m

Some VR delay optimization methods

FPS must be stable, occasionally dropped one or two frames in the VR sense is very obvious, maybe an object position has been poor dozens of pixels Take Oculus Rift (consumer) as an example, 1080x1200x2 screen resolution, 90Hz refresh rate, plus because of the upsampling required for deformation, the actual rendering screen is [email protected], this performance pressure almost with [email Protected] quite. Therefore, the simple increase in

MCU VR Class (02) records

purpose is to deceive the brainSue Rui Yuan: In addition, the resolution of highGao Longoza Hall: "The painting surface update speed is fast"Gao Longoza Tang: Otherwise, the brain will discover the differenceGao Longoza Hall: will be nauseabelieve the macro: will not be more dizzy ...Mandy: Is the update speed appropriate? Gao Longoza Tang: Why Oculus Rift often produce dizzy glare more easily than HTC Vive?mandy:"Keep 90fps"? Gao Longoza Tang: Does

2015 still awkward virtual reality

In the April 2015, after the March GDC (game Developers Conference) and F8 (the Facebook Developers Conference), VR (virtual reality) continues to be controversial in the tech world. Computer department professors some nine to the sea, recruitment platform on the VR position springing up, young talent (cool kids) VR startups continue to be firm.Young and promising (to peer pressure) Luckey Palmer leader Oculus Rift, the founder of the PC gaming, the M

Meet 2016 years of the most anticipated new product

2016 is destined to be a year of virtual reality technology booming. The most anticipated consumer-grade product in the foreign media cnet Eye is Oculus Rift. This Facebook-affiliated virtual reality system will require a PC-side fit and support for the Xbox GamePad compatibility. The consumer-grade Oculus is expected to be released in the first quarter of next year.HTC Vive:HTC Vive is another virtual real

Introduction to VR, AR and MR Concepts _VR

In recent years, Vr/ar has been particularly hot, such as the previous E3 game exhibition, saw a clear trend: based on virtual reality or augmented reality of the new form of play, which is what we call the Vr/ar. What is the future of VR/AR/MR? In fact, the giants of Sony, Oculus, Microsoft, Google, Samsung and countless start-ups are developing virtual or augmented reality markets. Magic Leap technology company received Google 500 million U.S. dolla

Teaching machines to understand us let the machine understand our belief in three natural language learning and deep learning

also help Facebook's more ambitious departures from its orig Inal business, such as the Oculus group working to make virtual reality into a mass-market technology.The Algorithms that support this connection will certainly help the Facebook system improve the filtering of posts and ads. Facebook's ambition is far more than a place to socialize, and these technologies are critical to this ambition. For example, Facebook needs to manage information bet

Think twice! VR hardware entrepreneurs can "kill you"

The emergence of new products across the age will make the technology industry crazy for a while. Ten years ago, it was a smart phone, and today it is VR. Since the 2015 S, VR has become more and more exciting and even more invisible and scared. Countless brands, big and small, have no need to go into the VR hardware market. How many of them will become famous after three years? Let's take a step back, even if it's just a whole body. The future of VR is naturally a feast of excitement, but in th

UI design 2016 design trends, must look!

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Take a look at China Electronics Show is worth looking at smart hardware

resolution than Oculus and Samsung Gear are higher, staff told reporters, this is mainly due to their use of a higher screen resolution of the mobile phone. People rely on clothes horse saddle, it seems to want to experience the best VR effect, or buy a good mobile phone first.Ai Class (1) iKNOW children programming RobotDepending on a variety of sensors and motion devices, iknow robots can walk, sing, dance, Blink, and even track you, auto-chime, re

Some VR rendering optimization methods

VR rendering needs to be left and right eye two different pictures, now most of the engine is the direct rendering of violence two times, so think of the performance also difficult to reach 75FPS (or 90FPS)Take Oculus DK2 as an example, [email protected], plus super sampling becomes (UE4 default 135%) [email protected]If it is Oculus's consumer version and HTC Vive, the resolution and refresh rate is increased to [email protected], the recommended con

A brief history of virtual reality development

Wen/winter WrightVR technology in the early stages of development is a setback, ill-fated, but with the growing sophistication of VR technology, internet giants Facebook and Google into the VR application development war, the prospects of VR technology is becoming increasingly clear.VR refers to the use of digital means to create a completely virtual environment, people wearing the HMD (head-mounted display) and other equipment can travel virtual world, through the desert and jungle, Feiyanzoubi

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