on the middle of the vision, these will not affect the visual experience, and the low-pixel problem will only affect the anti-aliasing to do a bad game.The Oculus rift also comes with three additional peripherals, first the position sensor. In general, it runs very smoothly. However, when set, its recognizable range is sometimes too limited. The player is too close to the distance, it is likely to make the
This article is written by Cartzhang, reproduced please indicate the source. All rights reserved.Article Link: http://blog.csdn.net/cartzhang/article/details/46685477CartzhangOCulus Rift Game development Six principles你是一个游戏开发者?在你的生活中,你涉及游戏开发的那些点呢?你是否听说过Oculus Rift VR系统呢?你是否赞同业内的一些声音,说Oculus
Oculus-rift Virtual Reality Application developmentOculus Rift has a main head wearing a monitor, 2.5mm cable One, miniUSB one, the camera one (comes with a stand),Short focal lens 2, each country different standard plug 4, with GB plug of power one.Oculus Rift DK2 is preceded by a trademark and version, Development Ki
System support: Currently using SDK0.4 support windows7,windows8,windows8.1. Mac(10.8,10.9);Hardware configuration: The official standard is configured to 2.0+ghz above the CPU. 2GB of memory. Compatible with direct3d10 or OpenGL3 cards (mainstream graphics are fine).Other requirements: Correct installation of the latest graphics driver, the implementation of the current large 3d games required execution library, such as direcx9.0c,Visual C + + execution Library. Recommended Download URL:http://
!!!!!!!!) In the self-built office demo, the object can be basically clear, but the edge of the lampshade and the edge of the triangle ornament on the right hand side always feels a bit fuzzy no matter how it is adjusted. Then the screen effect is quite clear. I didn't have DK1. Many people who experience DK1 say that dk2's screen window effect is much lower than that of 1.
In addition, I use a player to watch the Demo Video. No matter how you adjust the video, I feel like I am a high myopia...
Recently in the work on the multi-platform VR input, found in the steam platform to use the Oculus CV1 will have some problems, the special record here:
1, ensure Oculus Rift abnormal accident
The first step is certainly to make sure that Oculus
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