Reading Tips:
《Delphi Image ProcessingThe series focuses on efficiency. The general code is Pascal, and the core code is BaSm.
《C ++ Image ProcessingThe series focuses on code clarity and readability, and all uses C ++ code.
Make sure that the two items are consistent and can be compared with each other.
The code in this article must include the imagedata. Pas unit in "Delphi Image Processing-data type and public process.
Image High Fidelity contrast
HTML5 Canvas high-fidelity 3D fabric effects, html5canvas
The HTML5 specification introduces many new features. One of the most promising features is the Canvas Element.JavaScriptThe method of drawing a graph is very powerful. Next we will share with you the effect of a 3D cloth pattern drawn by HTML5 Canvas.
Tip: to ensure the best results, visit modern browsers such as IE10 +, Chrome, Firefox, and Safari.
Demo of plug-in download Effect
Articles y
Axure8 High Fidelity prototype: Web navigation design and productionCourse View Address: http://www.xuetuwuyou.com/course/248The course out of self-study, worry-free network: http://www.xuetuwuyou.comCourse IntroductionApplicable peopleProduct manager, Interaction Designer, UX Designer, product design, visual designerCourse ObjectivesHigh-fidelity prototypes for standalone web productsAfter learning can qui
ZW quasi-patent • High-fidelity Two-value graph detail segmentation algorithmThe detailed segmentation algorithm of the high-fidelity binary graph is a derivative work of the Chinese Font Association project.Said quasi-patented algorithm, is because of the image algorithm standards do not understand, although reported patents, but not in this respect, need to consult a professional patent consultant.Prototy
ideas: Hardware hifi level player (MOBILE)---〉wifi (wireless fidelity)---〉kx DSP---> Entertainment roomKnowledge Reserve: Know the slightest kx + KNOW dot mobile phone + know a bit of WiFi + knows point practical actual combat + do not understand point ratio must not line! Easy to popularize : The use of KX-driven sound card, sound chip is very backward , handheld device sound chip with each passing day, DAC chip (such as ES9018),op amp Chip (such as
Plan 2015 write an essay every dayBecause the efficiency of the article editor is too low, select the presentation to export to a picturePart of the content directly using my "mobile Terminal user interaction Engineering" in the former Beihang University of the presentation, the same efficiency reasons and thus directly affixed to the picturePlease visit http://weibo.com/p/1001603797885903879675 for questions.Plan 2015 write an essay every dayBecause the efficiency of the article editor is to
DirectX was first proposed in 1995, and as Microsoft's next-generation Windows system approaches, its graphics technology will jump to new heights. Not only will DirectX 11 be integrated into Windows 7, but Microsoft is also committed to backward compatibility, at least for Vista.
And, according to software giants, DirectX 11 will also bring new dynamism to software developers, helping developers to have high-fidelity images when developing Windows 7
Recently on the iphone project, the interaction is directly out of the keynote/ppt. It's faster than fw,keynote/ppt, and it's easy to generate prototypes that can be tested and displayed quickly by adding links and actions to them.Rapid Prototyping
essential stage for all products-whether it is a qualified product or a product that is not up to standard.
The definition of product design is simple, but in today's society, to make a perfect product needs endless thinking: whether the product can help users? Is it simple and easy to use? Can you bring a sense of familiarity to your users after first use? In view of this, product designers shoulder a major responsibility, their products need to make users feel simple and useful.
, time cycle, and so on, ued will often be based on the needs of paper prototypes, low Fidelity prototype, high-fidelity prototype and other quality of the content as output. In particular, the prototype can be divided into 3 categories:
Paper prototype: As the name suggests, is the painting in the document paper, Whiteboard design prototype, schematic. Easy to modify and draw, not easy to save and displ
meet dependencies.
This article describes the minimum version selection, which is a new, simple version selection issue. The minimum version selection is easy to understand and predict, which should make it easy to use. It can also generate high-fidelity builds where user-built dependencies are as close as possible to the dependencies that the package author developed. It is also very efficient and does not need to be more complex than recursive grap
model. But in UI design, the concept of mockup and wireframe are sometimes not very clear. such as Balsamiq mockups this software, its implementation of the effect should actually belong to the wireframe level. The following figure is the implementation effect of Balsamiq mockups.
Finally said prototype, prototype. The stereotype emphasizes functionality, and it's easy to distinguish between the two, which is typically the prototype. So PS output is generally not a prototype, and the impleme
As a user experience research person, should not be unfamiliar with the prototype, whether it is to design physical devices, Web sites or applications, we will use the prototype. In the Internet field, designers often use the code of flash,html and so on to make prototypes, which makes the prototype more realistic and collects valuable feedback.
However, prototypes like this do not apply to the beginning of the product design cycle, because the design of such a high-
Article Description: It's more than just paper-screen print prototypes.
As a user experience research person, should not be unfamiliar with the prototype, whether it is to design physical devices, Web sites or applications, we will use the prototype. In the Internet field, designers often use the code of flash,html and so on to make prototypes, which makes the prototype more realistic and collects valuable feedback.
However, prototypes like this do not apply to the beginning of the p
production personnel.
The 4th is to see whether the production is a low-fidelity prototype or a high-fidelity prototype.
It is undeniable that many project managers because of tight time, heavy task, can not tolerate the programmer "idle" and other reasons. Will not spend a lot of time on the design of prototypes.
At the same time, most of the project's prototype is the most confusing is how much it is
. With the project size and time cycle, UED personnel often determine the paper prototype, low-fidelity prototype, high-fidelity prototype, and other quality content as output based on their needs. Specifically, the prototype can be divided into three categories:
● Paper prototype: As the name implies, it is the design prototype drawn on the document paper and whiteboard ,. Easy to modify and draw, not eas
As a qualified interaction designer, to facilitate product managers, designers, development and project-related personnel to see the intuitive effect of more effective communication; provide intuitive product vision, explain how users will interact with the product, in the interactive design process will produce a variety of outputs, such as flowcharts, thinking diagram ( Brain map), drafts on paper, and even high fidelity presentations.
Here simply
Article Description: Interactive Demo design, is the most basic skills of each interaction designer, which is a good way to comb the train of thought, but not the only situation, axure is not the only tool. It is worth trying as long as you can articulate the product ideas, interface UI, process logic, and interactive state of the tool.
For the convenience of product manager, designers, development and project-related personnel can see the intuitive effect of more effective communi
paper, and marker pens to create low-fidelity paper prototypes. As the team increases their confidence in the product concept, the designer will create a higher-fidelity digital model accordingly. This process is applicable in many cases, but the development of a global product may be somewhat different.
Consider the following carefully before building and testing a prototype:Location
Where can I test the
requirements is completely different from the first ads. 1.3.4 Drawing SketchAds is a textual display.To turn it into a more intuitive and understandable form, it is more appropriate to sketch the picture, as shown in 1-23.Fig 1-23Sketching does not require a complex, simple is good.It is important to show the results of the thinking. Tools with a bit of skill, anyone can easily get started.1.3.5 Low fidelity Prototype and high
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