Simon iPhone-OpenGL ES tutorial-04 OpenGL ES 04-color and texture
As my last tutorial said, I'm tired of drawing white objects on the screen, so that we can add some colors, just like the project automatically generated by the apple module. Next I will introduce you to pay attention to these concepts, because these co
OpenGL ES Tutorial for Android-Part III-Transformations
January 1st, 2010 by Per-Erik Bergman-Android,Embedded
Last tutorial was about building your polygons. this tutorial is all about transformations, how to move the polygons around. I will continue this tutorial from wher
final Texture unit color based on the texture coordinates, and combine these colors with the color of the dot element or the color calculated based on the illumination to output the final color of the pixel. In the following tutorial, we will see that the Texture unit can contain different data and implement many special effects.
OpenGL supports 1d, 2d, 3D, cube, and many other textures, which are used in
Because of work, I don't have much time to focus on game development. Here we will list some previously collected OpenGL tutorials and share them with friends who like OpenGL and game development. Of course, there are still some good tutorial websites not included in it. You are welcome to add that the title "Top Ten" is completely designed to attract everyone's
[Translation]opengl Extension Tutorial 1Original Address https://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/extensions.php
[Translation]opengl Extension Tutorial 1
Brief introduction
Detect Extensions
Using the extension
Glew Getting Started
Introduction to Ge
understand, now just need to know that this function can showwindow, and wait for the window to close before returning, which is enough. )In the Glutdisplayfunc function, we set the "Call Mydisplay function when drawing is required." So the Mydisplay function isUsed for drawing. Observe the three function calls in Mydisplay and find that they all start with GL. This function, starting with GL, is OpenGL.Standard functions, the functions used are described below.1, Glclear, clear. Gl_color_buffe
Getting Started with OpenGL Learning 1: Writing the first OpenGL program Http://www.c3dn.net/forum.php?mo ... d=20extra=page%3d3Getting Started with OpenGL Learning 2: points, lines, and polygons http://www.c3dn.net/forum.php?mo ... id%3d5%26typeid%3d5Getting Started with OpenGL Learning 3: Drawing the details of the g
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Guidance: Modern OpenGL Tutorial 01--Getting Started GuideIn this article, we'll add a map to the triangle, which involves adding some new variables to the vertex and fragment shader, creating and using the mapped object, and learning a bit about the mapping unit and mapping coordinates.This article uses two new classes into the Tdogl namespace: Tdogl:bitmap and Tdogl:texture. These classes allow us to uplo
[2] = { -0.5, cy},Pointe[2] = {-bx, by};Glclear (Gl_color_buffer_bit);According to the order of A->c->e->b->d->a, you can draw the pentagramGlbegin (Gl_line_loop);GLVERTEX2FV (Pointa);GLVERTEX2FV (POINTC);GLVERTEX2FV (PointE);GLVERTEX2FV (POINTB);GLVERTEX2FV (POINTD);Glend ();Glflush ();}Example three, draw a graph of sine function/*Since OpenGL default coordinate values can only be from 1 to 1, (can be modified, but the method is left for later speak
Lesson 1Image Font:
In this lesson, we will create some fonts Based on 2D images that can be scaled but cannot be rotated and always oriented to the front, but as a basic display, I think it is enough.Welcome to another tutorial. This time I will teach you how to use bitmap fonts. Maybe you will say to yourself, "What is the difficulty of displaying text on the screen ?". But once you try it, you will know that it is really not that easy.
Of course, y
Lesson 1Expansion, cropping, and loading of TGA image files:
In this lesson, you will learn how to read OpenGL extensions supported by your graphics card and display them in your specified cropping area.This tutorial is difficult, but it will help you learn a lot. I heard a lot of friends ask me about extensions and how to find them. This tutorial will be handed
Address: http://ogldev.atspace.co.uk/www/tutorial02/tutorial02.html
When writing OpenGL programs, we usually need the glew library, which encapsulates various OpenGL extensions for our convenience. We can call the glew initialization function in the main function, and then we can query whether OpenGL extensions can be used. For functions that can be used, we can
); // rotate along the Z axisThe following is an exciting color loop. As usual, we use the unique incremental variable (ROT ). Color changes cyclically by using COs and sin. I divide the rot by different numbers so that each color increases at a different speed. The final result is very good.// Set the color based on the font positionGlcolor3f (1.0f * float (COS (ROT/20366f), 1.0f * float (sin (ROT/25366f )), 1.0f-0.5f * float (COS (ROT/172.16f )));Write text to the screen in my favorite part. I
Nehe OpenGL tutorial implemented by openinventor-Lesson 31st
The nehe tutorial describes how to load the model file designed by the milkshape3d modeling software. The content of this lesson has little to do with OpenGL
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain it in section 2nd.
Who is mr. Bucket? That's my kitchen mixer! (In English, mixer and mixed colors are the same.) Of course we are not talking about my kitchen m
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Glsudo CP GL opengl.sh/bin/You can then use the command GL Test.cpp to create the OpenGL code template, and if you want to modify it, just modify the opengl.sh, do not need to recompile CPP--------------------------------------------------------------------------------------------------------------- --------Find yourself more and more like the Linux programming environment, the command line is really super awesome! I'm not used to writing code with V
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
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