understand, now just need to know that this function can showwindow, and wait for the window to close before returning, which is enough. )In the Glutdisplayfunc function, we set the "Call Mydisplay function when drawing is required." So the Mydisplay function isUsed for drawing. Observe the three function calls in Mydisplay and find that they all start with GL. This function, starting with GL, is OpenGL.Standard functions, the functions used are described below.1, Glclear, clear. Gl_color_buffe
[2] = { -0.5, cy},Pointe[2] = {-bx, by};Glclear (Gl_color_buffer_bit);According to the order of A->c->e->b->d->a, you can draw the pentagramGlbegin (Gl_line_loop);GLVERTEX2FV (Pointa);GLVERTEX2FV (POINTC);GLVERTEX2FV (PointE);GLVERTEX2FV (POINTB);GLVERTEX2FV (POINTD);Glend ();Glflush ();}Example three, draw a graph of sine function/*Since OpenGL default coordinate values can only be from 1 to 1, (can be modified, but the method is left for later speak
Lesson 1Image Font:
In this lesson, we will create some fonts Based on 2D images that can be scaled but cannot be rotated and always oriented to the front, but as a basic display, I think it is enough.Welcome to another tutorial. This time I will teach you how to use bitmap fonts. Maybe you will say to yourself, "What is the difficulty of displaying text on the screen ?". But once you try it, you will know that it is really not that easy.
Of course, y
Lesson 1Expansion, cropping, and loading of TGA image files:
In this lesson, you will learn how to read OpenGL extensions supported by your graphics card and display them in your specified cropping area.This tutorial is difficult, but it will help you learn a lot. I heard a lot of friends ask me about extensions and how to find them. This tutorial will be handed
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain it in section 2nd.
Who is mr. Bucket? That's my kitchen mixer! (In English, mixer and mixed colors are the same.) Of course we are not talking about my kitchen m
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Address: http://ogldev.atspace.co.uk/www/tutorial02/tutorial02.html
When writing OpenGL programs, we usually need the glew library, which encapsulates various OpenGL extensions for our convenience. We can call the glew initialization function in the main function, and then we can query whether OpenGL extensions can be used. For functions that can be used, we can
); // rotate along the Z axisThe following is an exciting color loop. As usual, we use the unique incremental variable (ROT ). Color changes cyclically by using COs and sin. I divide the rot by different numbers so that each color increases at a different speed. The final result is very good.// Set the color based on the font positionGlcolor3f (1.0f * float (COS (ROT/20366f), 1.0f * float (sin (ROT/25366f )), 1.0f-0.5f * float (COS (ROT/172.16f )));Write text to the screen in my favorite part. I
Nehe OpenGL tutorial implemented by openinventor-Lesson 31st
The nehe tutorial describes how to load the model file designed by the milkshape3d modeling software. The content of this lesson has little to do with OpenGL
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
viewports. The first two parameters define the left bottom of the viewport (0,0 represents the leftmost bottom), and the second twoThe parameters are width and height, respectively.4. Operation Matrix StackSomewhere in the beginning tutorial, let's start with a brief introduction to the stack. You can think of stacks as a stack of plates. At first, a plate wasNo, you can put it on one or the other. Every time it's taken, it's the last time it's been
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Glsudo CP GL opengl.sh/bin/You can then use the command GL Test.cpp to create the OpenGL code template, and if you want to modify it, just modify the opengl.sh, do not need to recompile CPP--------------------------------------------------------------------------------------------------------------- --------Find yourself more and more like the Linux programming environment, the command line is really super awesome! I'm not used to writing code with V
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog Yarin translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as we
These Android 3D Game Development articles are originally written by Martin, a German, at droidnova.com. lixinso is translated into Chinese.
The first part first introduces OpenGL-related terms and guides you to start the first step of 3D development.
This series of 3D games is called Vortex.
This tutorial focuses on 3D programming. Other things, such as menus and program lifecycles, are part of the code bu
This lesson will teach you how to use three different texture filtering methods. It also teaches you how to use a keyboard to move objects in a scenario and how to use simple light in an OpenGL scenario. This course contains a lot of content. If you have any questions about the previous course, first review it. Before entering the code below, it is very important to have a good understanding of the basic knowledge.We still modify the code in Lesson 1.
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.