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Simon iPhone-OpenGL ES tutorial-06

at the same time. Now, click "Build and Go" to see what you get:Welcome to you, 3d objects. How does one map the texture?I think what we need now is not just a solid color object. Let's use the texture in the previous tutorial to map six faces to make the cube more exciting. Okay, let's keep the texture Loading Function in our project. We only need to modify our drawView function. Now, I will show you how to perform one-time rapid texture ing. First,

OpenGL tutorial (1) create a window

This chapter tutorials mainly from: http://ogldev.atspace.co.uk/www/tutorial01/tutorial01.html Before using OpenGL, install and set freeglut and glew ,: Http://freeglut.sourceforge.net/ Http://glew.sourceforge.net/ Source code Tutorial: http://ogldev.atspace.co.uk/ogldev_win.zip As a 3D graphic interface, OpenGL does not provide any window management function.

Android OpenGL es Drawing Tutorial Six: Responding to touch events

making objects move according to a preset program, such as a rotating triangle, can draw attention. But what if you want users to interact with your OpenGL ES graphics? The key to making your OpenGL ES app Touch Interactive is to extend the Glsurfaceview, Ontouchevent () method to listen for touch events. This tutorial shows how to listen for a revealing event an

Nehe OpenGL tutorial implemented by openinventor-Lesson 30th

Nehe OpenGL tutorial implemented by openinventor-Lesson 30th The nehe tutorial introduces Collision Detection in this lesson. Collision detection is a complex technology. The nehe tutorial only detects collision

Nehe OpenGL Tutorial Lesson 25th: Morphing

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w

Nehe OpenGL Tutorial Lesson 47th: CG Vertex script

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w

OpenGL tutorial (4) shader (1)

Original post address: http://ogldev.atspace.co.uk/www/tutorial04/tutorial04.html This chapter begins to learn how to use shader. In the past, many people often used OpenGL fixed pipelines to do some programs. shader is rarely used, while modern GPU programming and shader applications are indispensable. Although shader programming is used, A little more code, but more flexible. The shader pipeline diagram of Open

Nehe OpenGL Tutorial Lesson five: 3D space

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w

Nehe OpenGL Tutorial Lesson 39th: Physical Simulation

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w

Simon iphone-OpenGL ES tutorial-11

'd like to tell you that people use cameras to observe things in 3D, although OpenGL does not actually have a camera. So when you move on the screen, you are actually moving all objects, and the feeling of motion is not caused by the creation of a camera to watch movies, instead, all objects in the world are moved with the relative coordinates (0, 0. It sounds like this is a huge workload, but it is not. According to your application, you will perfor

OpenGL tutorial Rotation

(+) and minus (-) in the following code to see how the rotation direction of an object changes. And try to change 0.2 to 1.0. The larger the number, the faster the object is. The smaller the number, the slower the object is. Rtri + = 0.2f; // increase the rotation variable of the triangle (new)Rquad-= 0.15f; // reduce the rotation variable of the Quadrilateral (new)Return true; // continue running} Finally, change the title content in window mode. If (Keys [vk_f1]) // is the F1 key pressed?{Key

Change the error code after qt4 In the QT OpenGL Chinese tutorial (1)

The code is not analyzed here because it is enough in the tutorial. If you are interested, you can check the code yourself. This tutorial comes from the original neheopengl Chinese tutorial (http://www.yakergong.net/nehe/), but it has a bad place, that is, when I go to see, it can not download the code ~~~~ Maybe my character is poor. It can be used as a referenc

OpenGL-GLUT tutorial (iii) glut window settings

GLUTTutorial Prepare for transformation window Download the following vcpus and run the program (glu0.zip) (this is the project in the previous section ). You will see two windows: a console window and an OpenGL window. Change the window size so that the height and width are no longer equal, and the triangle is deformed. This occurs because you have not correctly set the projection matrix. The default value is the Perspective Projection Matrix and t

Nehe OpenGL Tutorial Lesson 18th: Two-time geometry

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w

Nehe OpenGL tutorial (16)

Lesson 1Fog: This course is based on the Code of Lesson 7th. You will learn three different calculation methods for fog and how to set the fog color and scope.This tutorial is written by Chris aliotta.Do you want to add fog effects to your OpenGL program? I will teach you how to do this in this tutorial. This is my first tuto

Android OpenGL ES concise development tutorial 02

It is very simple to construct an OpenGL view on the andorid platform. There are two main tasks: Glsurfaceview The OpenGL es api provided by the Android platform is mainly defined in the package android. openGL, javax. microedition. khronos. EGL, javax. microedition. khronos. opengles, Java. among several packages such as NiO, glsurfaceview is the core class in t

OpenGL tutorial (23) Shadow Mapping (1)

Original post address: http://ogldev.atspace.co.uk/www/tutorial23/tutorial23.html When light is projected onto an object, a shadow is generated on an object such as the ground or wall. In computer graphics, there are many technologies that can produce shadows. In this tutorial, we will learn the most common shadow mapping technology. The problem of shadow in OpenGL can be summarized as: how to determine wh

C # application Video Tutorial 2.2 OpenGL Virtual Simulation Introduction

the light source position, ambient light, diffuse light and other parameters directly copied on the line (later on the use of color texture, Because most of the time is still used in color coloring, simple color and color texture effect or the difference is very large, color texture as pure black pillars in the light is very realistic, and pure color brush on the black has no characteristics, draw a ball can be seen immediately??For more instructional videos and downloads, please pay attention

OpenGL Tutorial (21) Spotlight

Http://www.cnblogs.com/mikewolf2002/archive/2013/01/26/2877509.html Original address: http://ogldev.atspace.co.uk/www/tutorial21/tutorial21.html In this tutorial, we learn the lighting effects of spotlights, where the spotlight has a light source, and it decays as the propagation distance increases, as well as the direction of illumination, and the additional spotlight is that its exposure is within a cone, similar to the effect of a searchlight. Th

Nehe OpenGL tutorial (15th)

Lesson 1Texture ing of graphic fonts: In this lesson, we will create a font with a texture based on the previous lesson, which is really simple.After publishing the first two tutorials on Bitmap fonts and contour fonts, I have received many emails. Many readers want to know how to assign texture maps to fonts. You can use the automatic texture coordinate generator. It generates texture coordinates for each polygon in the font.A small comment. This code is specially written for windows. It uses t

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