Silverlight music game expert game development (2) demo
Following the previous releaseSilverlight music game expert game development (1)
Work is not very busy! I want to develop and play this game without a stop! About 50% c
with the embedded scripting language Lua JavaScript, I have explained in detail how to implement Silverlight programs interacting with JavaScript scripts. So, first of all, we need to add a JavaScript script file in the Dream West Tour demo source, and call the script in the Index.htm page with the game demo embedded:
Next, we also add some of the wizard's o
In fact, the previous article on surfaceview analysis is a simple game framework. Of course, I would like to emphasize that it is a simple game framework, so do not let the experts not spray it out ~
This Demo is a demo of image operations and button processing and a simple game
game framework, so do not let the experts not spray it out ~
This demo is a demo of image operations and button processing and a simple game framework for a group of kids shoes. We will share it with you here ~
Package COM. himi;
Note 1
This method is used to respond to buttons! If you define a class that inher
This game uses HTML5 canvas. To run the game, the browser must support HTML5.
This article explains in detail how to use HTML5 to develop a shooting game. Lightning can be said to be a classic in the shooting game. Below we will imitate it.
Let's take a look at the game.
A complete example of a classic game in JavaScript [demo source code download] and demo source code download
This article describes the JavaScript clearance game. We will share this with you for your reference. The details are as follows:
I believe that all of you have played the g
The scenario editor is powerful and flexible. From the very beginning of its design, I have clearly positioned it to the height of "making Silverlight game scenario setup simpler and faster. After the source code is published, many friends are eager to know how to apply it to actual game production. In fact, in order to make it easier for everyone to master the architecture principles and applications of th
Instant strategy type game because of its precise micro-manipulation, grand scene and rich strategy elements are loved by the players, "sand Dunes II" to create a real sense of real-time strategy game form, after Westwood created the "Command and Conquest" series Plus Blizzard's "Warcraft" and "StarCraft" The series will instantly push the RTS development to a climax. It is in this atmosphere, Microsoft's "
The Age of Empires is a masterpiece that describes the history of the World War, pay attention to restore the real historical war scene, one of the formation system is one of the great highlights of the game; players according to the different classes with the most suitable formation can often play a reversal of the universe of magical, classic such as the former gun, in the ride, after throwing stones, A strong formation coupled with the precise micr
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/301.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this b
With that year grand through the agent "legend" fame, nine city agent "miracle" overnight prosperity is completely different, Jinshan, netease by virtue of their independent research and development team, a few years time to build the "swordsman" and "West Tour" series of very excellent pure domestic games, not only to create a precedent in this field, and as China's online games industry role model, Let me always feel reverence and pride. West Hill Residence, fire, Dahua tour and other studios
This section provides you with a knowledge of the physics game and explains the writing of a simple round freefall demo. Java Code PackageCom.himi; ImportJava.util.Random; ImportJava.util.Vector; ImportAndroid.content.Context; ImportAndroid.graphics.Canvas; ImportAndroid.graphics.Color; ImportAndroid.graphics.Paint; ImportAndroid.util.Log; Importandroid.view.KeyEvent; ImportAndroid.view.SurfaceHolder; Impor
Today, I will explain how to implement switching between two or more activities and data interaction in Surfaceview. I have provided a demo of the game logon interface to improve my image, I also wrote the layout of the input interface at will, mainly because the function does not take time to beautify, so you can change the layout in xml or code by yourself, the width and height of each widget. Okay, next
The scene editor is powerful and flexible, and from the beginning of design I have been no less ashamed of positioning it to "make the Silverlight gaming scene easier and faster". After the release of the source code, many friends are eager to know how to apply it to the actual production of the game. In fact, in order to make it easier for us to master the architecture and application of this editor, I have already planned for the next tutorial in su
is based on the Qxsceneeditor (silverlight-2d game scene editor) modified the first Demo: three national policy.
Three national policy game type for SRPG (Strategy role play), the whole game is divided into two parts: RPG and SLG. Therefore, the game contains a similar RPG
First, declare
1. The original game demo and resources are from the sub-Dragon Mountain of the blog home http://www.cnblogs.com/zilongshanren /. I strongly recommend this blog. If you are interested, you can view it on your own. There are a lot of materials.
2. I will upload a demo that works with the previous example and adds some home page menus, transition sce
-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention.To be resolved
Okay, no persistent. First.
------------------- Spacecraft departure --------------------
Cocos2dx Game Development Series notes 15.1: Add a virtual joystick SneakyInput
Cocos2dx
All the footage and source code are from the Unity store instance top-down RPG Starter Kit, the demo is the best entry-level RPG game instance on the Unity store, little, perfectly formed, This is a good choice to figure out the various aspects of a standard RPG game.Ps:demo write very advanced, do not see very understand, ready to study slowly.Get a picture of the project.This is a view angle (can adjust t
Design
J2ME submarine War Game design and implementation Demo
Huangyu (www.hyweb.net)
Summary
This paper gives an aircraft shooting class (submarine) game design process and the corresponding flow chart, and provides a demo version of the source code download address, the game
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