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[Feng yuchong] The shader of the unity3d tutorial book: 14th surface shader

If you need to repost an article, please note: Reprinted from Fengyu Chong unity3d tutorial Institute Lecture on shader 14thSurfaceShader It is complicated to use shader to implement illumination. There are different light types, different shadow options, and different render paths (forward and deferred ). Unity only encapsulates the illumination model, and the shader code is written by CG/HLSL. Example 1: Simplest surface shader Shader "Custom/t_3_0 "{ Properties { _ Maintex ("base (RGB

"Unity Shaders" Diffuse shading--create a custom diffuse lighting model (diffuse illumination models)

This series focuses on Unity Shaders and Effects Cookbook (thanks to the author of the book), plus a bit of personal understanding or outreach. Here are all the illustrations of this book. Here is the code and resources required for this book (you can also download it from the website, of course). ========================================== Split Line ========================================== In the previous article, we learned how to use the properties variables that you define in surface sh

How do I get the virtual machine ubuntu online?

Tags: Internet windows go to save telnet com nic why VMWDECLARE firstthe virtual machines used in this article: VMware Workstation ProThis article uses the Ubuntu: arm Bare Metal 1-phase enhanced version of Ubuntu16.04Special Note : If you use a virtual machine and Ubuntu is not the same, the phenomenon may not be the same, please specifically analyze the situation.First, why do you want to let the virtual machine Ubuntu surfing the Internet? Want to install the software online, download the gi

Unity3d Tutorial Shader: the 14th surface Shader

reprinted from the Wind Yu Chong Unity3d Tutorial Collegeusing shader to achieve illumination is more complex, with different light types, different shading options, and different render paths (forward and deferred). Unity just encapsulates the lighting model, and shader's code is written in CG/HLSL. Example one: The simplest surface ShaderShader "Custom/t_3_0" { Properties { _maintex ("Base (RGB)", 2D) = "White" {} } subshader { Cgprogram #pragma surface

OpenCV3 Programming Introduction _ Mao PDF HD free download

components 37510th. Corner Detection 37710.1 Harris Corner Point Detection 37810.1.1 points of interest and corner 37810.1.2 Corner Point Detection 37810.1.3 Harris Corner Point detection 37910.1.4 implementation of Harris Corner Detection: Cornerharris () function 37910.1.5 Integrated Example: Harris Corner Point Detection and drawing 38110.2 Shi-tomasi Corner Point detection 38410.2.1 Shi-tomasi Corner Point Detection Overview 38410.2.2 determining the image strong corner point: Goodfeaturest

Summarization and application of local feature point detection algorithm for image

enough, the dog's value will be affected by the edge, the points on the edge, although not the spots, but its dog response is also strong. So we're going to remove this part of the point. We use the area across the edge to exhibit the greatest and smallest principal curvature along the edge and the vertical edge direction. So by calculating the ratio of the principal curvature at the feature point, we can distinguish whether it is on the edge. This point can be found in the interpretation of th

D3d9 GPU Hacks (reprint)

D3d9 GPU HacksI ' ve been trying to catch up what hacks GPU vendors has exposed in Direct3D9, and turns out there's a lot of them!If you know more hacks or more details, please let me know in the comments!Most hacks is exposed as custom ("FOURCC") formats. So-check for the CheckDeviceFormat . Here's the list (Usage column codes:ds=depthstencil, Rt=rendertarget; Resource column codes:tex=texture, Surf=surface). More green = more hardware support.

Extended texture format of Direct3D9

Reprinted please indicate the source isKlayge Game Engine , The address of this article isHttp://www.klayge.org /? P = 626 In WINXP, even if the GPU supports d3d10 +, you can only use the d3d9 API. But in fact, various manufacturers have made some extensions to d3d9, and some d3d10 + features are exposed to the d3d9 API. The following are some special texture formats that can be used by fourcc. Checkdeviceformat can be used to check whether the format is supported. You can pass it in when create

Unity3d Shaderlab Mask A model's highlights using a decal

Unity3d Shaderlab Mask A model's highlights using a decalThe previous study of the implementation of the high-gloss effect, but also a lot of games used in the high-gloss mapping technology, because it can make 3D Art easier to control the final visual effects. This also gives us another way to implement a cushion surface and a shiny surface on the same shader, or to use a decal to control the range of specular highlights or highlight intensity,To achieve a surface is a wide range of specular hi

Quick fast How do I set up a router (wired and wireless internet access)?

the parameters of the computer, the following figure (XP system as an example): Step three: Set up a router to surf the internet ① Open the Web browser, in the address bar input http://192.168.1.1 Open the management interface of the router, in the pop-up login box to enter the router's management account ( user name:admin Password: admin); If you cannot open the management interface for your router, check that the IP address you entered is c

Use of newly added orb features in the latest opencv version

We can see that the orb feature extraction algorithm is also in opencv2.3.1, and the SURF feature example Program Applied to is changed to orb feature, which always prompts an error. The type does not match Shenma, because the sample program is not found, you can only find the answer by yourself. (ORB feature paper: orb: an efficient alternative to sift or surf. Click to download the paper) Found: Descripto

"Unity Shaders" Learning Note--surfaceshader (i) Understanding structure

名为MySurfaceShader。4. 在Materials文件夹下新建Material,命名为MySurfaceShader,将它的Shader改为新建的Shader。5. 新建一个Cube,将新建的材质赋给它。If you are using a version below 5.3, your right-click menu will not have so many shader, just create it. The shader code you create directly with standard surface shader is a little more streamlined than standard surface shader, and you'll understand when you hear the explanation.There are four kinds of Shader in the right-click menu, namely Standard Surface Shader, unlit Shader, Imageeff

"Unity Shaders" Learning note--surfaceshader (iii) Basicdiffuse and Halflambert

properties will be modified first: Properties {_emissivecolor ("Emissive Color",Color) = (1,1,1,1) _ambientcolor ("Ambient Color",Color) = (1,1,1,1) _myslidervalue ("This is a Slider", Range (0,Ten)) =2.5} Will #pragma surface surf Standard fullforwardshadows read: #pragma surface surf BasicDiffuseThis shows that we are going to use the Basicdiffuse illumination model, which is one of ou

[Unity shaders] mobile shader Adjustment -- what is an efficient shader?

new shader and material, which can be named optimizedshader001. Assign shader to material and assign material to sphere. Finally, use the following code to modify the shader. Shader "Custom/OptimizedShader001" {Properties {_MainTex ("Base (RGB)", 2D) = "white" {}_NormalMap ("Normal Map", 2D) = "bump" {}}SubShader {Tags { "RenderType"="Opaque" }LOD 200CGPROGRAM#pragma surface surf SimpleLambertsampler2D _MainTex;sampler2D _NormalMap;struct Input

MATLAB 3D drawing

MATLAB 3D drawing mainly has three commands: The plot3 command, the mesh command, and the SURF command. Plot3 Plot3 is the basic function of 3D drawing. It draws the most important 3D graph. The most important calling format is: Plot3 (x, y, z) When x, y, and z are vectors of the same length, the plot3 command will plot a curve with the X, Y, and Z vectors as (x, y, z) coordinate values respectively. When x, y, and z are all M *

"Unity Shaders" Mobile Shader adjustment--What is efficient Shader

a parallel light. Create a new shader and material that you can name as OptimizedShader001. Assign shader to material and give material to the sphere. Finally, modify the shader using the following code. [Plain]View PlainCopyprint? Shader "custom/optimizedshader001" { Properties { _maintex ("Base (RGB)", 2D) = "White" {} _normalmap ("Normal Map", 2D) = "Bump" {} } Subshader { Tags {"Rendertype" = "Opaque"} LOD 200 Cgprogram #pragma surface

"Translator" Unity3d Shader Beginner's tutorial (1/6)

. The interesting thing is that you can give these basic rendering tags a plus and minus. These predefined values are essentially a set of defined integers,Background = Geometry = $, alphatest = 2450, Transparent = all, and finally Overlay = 4000 . (Translator Note: From here we can also get a glimpse of what appears to be a large number of post-rendering.) These presets have a significant effect on transparent objects, such as a lake's flat surface covering the tree you made with bill

Unity shader--writing Surface Shaders (3)--surface Shader Lighting Examples

Surface Shader Illumination ExampleHere are some examples of custom lighting models and surface shaders. The usual surface shader examples are here.Because delayed illumination does not perform well in some custom light-to-material lighting models, in most of the following examples, we have shader compiled into forward rendering only.Diffuse reflectance (diffuse)Let's start with a shader that uses the built-in Lambert lighting model!Shader"Example/diffuse Texture"{Properties {_maintex ("Texture"

Unity3d Shaderlab anisotropic High Light

Unity3d Shaderlab anisotropic High LightAnisotropy is a type of specular reflection that simulates the directionality of an object's surface, which modifies or extends the high light in the vertical direction. It works well when we want to simulate a metal brushed high-gloss. Here's a step-by-step implementation.First create the Shader, and then create the material ball. Then double-click Shader to open the editor. 1: Modify PropertiesProperties {add attributes ;_maintint ("Diffuse Tint", Color)

How to install the Tp-link router

This article by the graphic way to introduce Tp-link router installation method, here is divided into: Step one: Connect a good line step two: Configure the computer step three: Set up the router Internet Step four: Try the computer to the Internet? Step five: How do other computers surf the internet? Five steps to introduce in detail, we can refer to. 1, connect the router to the external network Step one: Connect a good line In the absence of a r

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