example, all animations are encapsulated in a class. Let's take a look:
/*** Therefore, the animation encapsulation uses the animator, animatorset, and objectanimator *** @ author way **/public final class pm25anim {/*** horizontal translation animation ** in the third-party package nineoldandroids ** @ Param view * @ Param x * @ return */public static animator add (final view, float X) {objectanimator =
09 digits 0 ~ 9/Insert/, Insert, (the comma cannot be the last character of the string, and the last comma is a separator). Insert.* Suppress the first 0 and convert it *+ Positive insert +, negative insert--Insert spaces in positive values and insert negative values-$ Insert dollar numberTwo spaces are inserted in the CR positive value, and two spaces are inserted in the negative value.Insert two spaces at DB positive values and negative values into DBExample:03 var
The following is an example of an array:01 RECORD-X.03 month occurs 12 times.05 name pic x (12 ).05 days occurs 31 Tiems.07 comment pic x (20 ).07 TEMP-HI PIC s999.07 TEMP-LO PIC s999.77 current-day PIC 99.The call is as follows:Month (5): group items that contain the name a
format: GIF (graphics Format: Interchange Format: Format) is the original meaning of "image Interchange Format", is the CompuServe company in the format: 1987 Development of image File format
. iff format: This file format is used for the Amiga platform, and IFF file format is used to store images and sound files more.
. jpg format: JPEG format: A picture that stores a single raster image in 24-bit color, JPEG is a platform-independent format, and supports the highest level of compression
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error, the character is not in the T posture. Choose enforce t-pose inside the Poseso the character will become a T-shaped posture. Now we can save this avatar. good avatar can also be in the muscles bar test the effect of skin, in the inside can be targeted at different parts of the action, such as bending the body, twisting waist, and so on, to see the effect of skin is very normal. Next we'll make the animation controller. the required material is just a few of the animations we have just pr
the rotation of the view around the pivot point (Pivotx and Pivoty). Its performance is inconsistent with the rotateanimation in tween animation.The rotation of a rotateanimation , expressed as a plane of rotationand RotationX, Y rotation, is a three-dimensional rotation, the default is to view the center point, do x Y horizontal line, to flip the horizontal line3) ScaleX and ScaleY: Controls the zoom of the view based on Pivotx and Pivoty.4) Pivotx and Pivoty: The pivot point of the rotation a
as the rectangle element transition: Invoke: The ViewAnimationCompatUtils.createRectReveal method can implement elements in a rectangular way to the left, top, right, and bottom four directions.The specific code is as follows://Parameter I: Current Activity//Parameter two: Jump Intent//Parameter three: The current page jumps to the next page of view//Parameter four: The view ID associated with the next pageTransitioncontroller.getinstance (). StartActivity ( This,NewIntent ( This, Registeractiv
;animation tyoe---->humanoid (humanoid animation)4. Configure Avatar5. Drag the model boy into the scene and mount a animator component yourself6. Creating an animation controller under the Res folder create---->animator controller, called Anim_ctrl, double-click to open, you can press the middle mouse button to drag the background7. Drag the Assets\animations\anisforfight [email protected] directly into th
the Animator component interface shown in 7.Figure 7 Animator ComponentsIn the Animator component interface shown in Figure 7, the developer first needs to create a Animator controller, click the menu asset--create, select the Animator Controller command in the Open menu, 8
ObjectAnimator Control for Android property animation and androidanimator Animation
Android provides us with a lot of animation effects. How can we use these animations to achieve what we need? Today, we will summarize the ObjectAnimator animation control events.
The layout file of this project has only two controls: ImageView and Button, which are not described here. Let's take a look at the implementation of the activity:
Public class TwoActivity extends Activity {private Button button; privat
recently, there are a lot of classmates asked me about the Unity3d 4.3 update after the animation system and was not the same, and used to create a very skilled animation and modification of the painting very many operations are not good, then here and you share the three kill personal experience, convenient for everyone to use Unity3d 4.3 of the animation system. first of all, we have to understand that Unity3d is the gradual removal of the old animation system, replaced by the new animation sy
use the corresponding setxxx method in the listener to update the TV property value,
These values can be obtained using the getAnimatedValue method of the animation object.
Execute different tasks using an animation listener
Through the listener, we can execute different tasks in different animation states.
translation.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animatio
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