First, this article is the fourth article in the series of open-source lectures on RPG games with zero basic development to implement scripting of games and switch map scenarios using game scripts, it seems that the last update has been a long time. Before reading the following text, you must first understand what the first three articles have done.
HTML5 game de
GitHub user "Cturt" records. PS4 operating system Orbis OS Unix-based software FreeBSD, browser based on WebKit, has been previously discovered that FreeBSD kernel vulnerabilities and WebKit vulnerabilities can be used to crack the host. After manipulating the PS4 system, Fai0verflow discovered the weaknesses of the GPU inside the host.However, if users see here is going to DIY your PS4, I am afraid to be disappointed. Fai0verflow successfully cracked the system version is 1.76 of the Japanese
development – mixing
Story – Pre-set
Focus – mixing
Exploration – initially linear, then gradually open
Art Style – Programmatic
Success – Role-based attributes/policies
Traditional jrpg/Strategy
Combat – based on the turn system
Positioning – Important
Group size – More than 5 people (sometimes more)
Energy development – mixing
Story – Pre-set
Focus – Game Play method
Explore – from linear over to non-existent
Art Style – Programmatic
Success – Role-based attributes/policies
Traditional action
For more information about the three articles, click "Listen 5cn. orgar ...,. To learn more about the three articles, click:
Html5 [color = rgb (68, 68, 68 )! Important] Game Development-Zero-infrastructure development RPG games-Open Source lecture (1)
Http://www.html5cn.org/article-1737-1.html
Html5 game development-Zero-basic development RPG
(){ loader = new LLoader(); loader.addEventListener(LEvent.COMPLETE,loadBitmapdata); loader.load("map.jpg","bitmapData"); } function loadBitmapdata(event){ var bitmapdata = new LBitmapData(loader.content); var bitmap = new LBitmap(bitmapdata); addChild(bitmap); }
For more details, refer to the following post.Write HTML5 using the syntax similar to ActionScript-the first article shows an imageHttp://blog.csdn.net/lufy_legend/article/details/6753032
A map in the
This article describes in detail the third part of html5 game development, scroll and dialog implementation .,. To learn more about the last two articles, click:
Html5 game development-Zero-basic development RPG games-Open Source lecture (1)
Http://www.html5cn.org/article-1737-1.html
Html5 game development-Zero-basic development RPG
alloc] initWithGameScene:nil]; return gc;}Looking closely, we found that the Nsclassfromstring method returned nil, although name is the correct @ "GCMan9".Test the discovery using the following code is not a problem:GCMan9 *man9 = [[GCMan9 alloc]initWithGameScene:gameScene]; is the class name in Swift seen differently in OBJC? View the Apple Development documentation discovery, that's how it is! The names that are actually seen in the OBJC code in the classes defined by Swift need to be pre
Development of RPG games using j2-based technology (2) -- Key Processing Mechanism
Author: Chen yuefeng
From: http://blog.csdn.net/mailbomb
In the game, the key processing mechanism also needs to be carefully implemented. Here we will introduce a practical key processing mechanism.
In actual games, we generally do not write logic Code directly in the keypresse
In the previous article, I have explained in detail how to add a map and a game character. Now let's add control events and let the little hero move around.
For more information about the previous article, see here
HTML5 game development-Zero-basic development RPG games-Open Source lecture (1)
Http://blog.csdn.net/lufy_legend/article/details/7063316
We have created a character class for game characters,
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