Welcome to Best Share VR open source projectShare VR with YouTubeOpen source China git address: HTTP://GIT.OSCHINA.NET/XUMINGWANG/YOUKES_VRGifted sharing VR is the best share of Android app VR video play open source section. Other open source part: Excellent share open sourc
Although it's a bit late than expected, YouTube is finally supporting 360-degree video, which should appeal to VR enthusiasts. This January, Google said the feature will appear in the "next" few weeks. Now there are some panoramic videos on YouTube, and there will be more video in the future as the cameras go public. The 360-degree
Now the VR seems not so hot before, so I actually started the VR journey ...Speaking of VR, for those who have not received the relevant knowledge may seem relatively tall, but the principle of VR is not as complex as imagined. In general, VR can produce three-dimensional se
Unknowingly into the VR industry also a year, do the app, but also do the game. It feels fresh.
See a lot of people in the group asking what is the ability to do VR, what you need to know.
VR development requires knowledge points (individual):
1.unity, develop interface.
2.android,ios. You don't need to be proficient, but you have to know some basics, such as
The recent VR fire do not want, but integrated, the most VR resources are also panoramic images and panoramic video, here today to give you a brief introduction of how to make a simple VR video player with unity.First find easymovietexture This plugin, Assetstore address: ht
Ext: 823515811. Import Helios Plugin2. Add the Helios-prefabs-helios3d preform to the hierarchy panel in the scene and disable the Maincamera3. Set file save location Workingfloder, check camera armed, run recordable scene video, other parameters set on demand4, click the Helios button, then remove some of the above options tick, click the button synthesis video (of course, you can install the FFmpeg in uni
Use STEAMVR plug-in to do VR camera, create a sphere, set the appropriate size, placed in the same position as the camera, the video is played on the inner wall of the ball, from the inside of the ball to see the inner wall of the ball.Drag a panorama to the ball, Sharder with the http://blog.csdn.net/wuyt2008/article/details/54313474 in this link (provided by the great God).Add the Videoplayer component, a
, not one point). Finally, the target eye of the camera is set to left and right respectively. When the above operation is complete, the left camera only displays the contents of the left sphere, and the right camera is the same.Because the picture is divided into the upper and lower part of the left eye only need to the upper half, the right eye only need the lower half, so we have to find a way to the left eye of the lower part, the right eye the same. Unity's material martial has two properti
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