ps1 rpg

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Java Implementation Simulation RPG fighting _java

; waittime = 0; } Random rand = new Random (); Boolean hitflag = false; Identification of the active skill launch Boolean defenseflag = false; Defensive Skill launch identification public void hit (person p) {if (Rand.nextint) Class BM extends Person {The public bm () {val = 650; Coldtime = 1.5; Fight = 40; Chancehit = 3; Chancedefense = 3; waittime = 0; int count = 0; Number of defensive skills launched int temp = 40; Attack, value with fight Boolean Hitflag

How to make a HTML5 RPG game engine--the first, the realization of the map class __html

One, say the world big event Shortly before seeing Lufy 's blog, a friend wanted an RPG game engine and was ready to do it out of interest. Since I have studied lufylegend for some time and have a certain dependence on it, I am prepared to base this engine on lufylegend. Temporarily named LUFYLEGENDRPG. After all, based on Lufylegend, if the name does not add lufylegend these words, a bit to say ah ... Recently released the 0.1.0 edition, but not ide

A simple RPG game

The performance of the game is shown below: Hello everyone, this is my first time to write this game, what's wrong? I hope you can point out that my pictures of this game all come from the network above a hero save the United States RPG game, but I downloaded after the discovery can not run, I took a few days to write a relatively simple. Here, I thank the hero Save the beauty of the author's picture. In my simple game here, I used DirectX to writ

RPG Game Dialogue System

RPG game Dialogue system I want to talk to you about one of the most important parts of the role-playing game-the conversation system. If you have enough players to play the role-playing game, you should know that there are two completely different chat systems in the role-playing game and the keywords, and today we will look at these two different systems. How to distinguish between the phrase and the keyword system. We can simply learn h

As3 RPG Game Engine Development log 2: understanding and analysis of RPG games

Normal07.8 磅02falsefalsefalseMicrosoftInternetExplorer4 table.MsoNormalTable{mso-style-name:普通表格;mso-tstyle-rowband-size:0;mso-tstyle-colband-size:0;mso-style-noshow:yes;mso-style-parent:"";mso-padding-alt:0cm 5.4pt 0cm 5.4pt;mso-para-margin:0

Online Game Demo Development Example: Multiplayer RPG (MMO RPG) Demo Development Record (9th article)

Version11 Main content: Viewport, map scrolling, debugging information output Owning part: Client Code address Https://github.com/changjixiong/MMO-RPGGame, how to get the code, refer to how to check out the different versions of code from GitHub

Shell 13th question 2: Relationship between shell prompt (PS1) and carriage return (CR)

After you successfully log on to a text interface, in most cases, You will see a flickering square or bottom line on the screen (depending on different versions ), We call it a * cursor * (cursor ). The cursor is used to tell you where the button

How to choose the appropriate tips (RPG game article)

Play games, often encounter some of the game's feedback frequently interrupted the normal game, destroying the game's immersion feeling and fluency. Reasonable feedback design, can avoid the above problems, but the form of feedback is rich and

Using J2ME technology to develop the key processing mechanism of RPG game

In the game, the key processing mechanism also needs careful implementation, here is a practical key processing mechanism. In the actual game, generally for the key-sensitive, we generally do not directly in the keypressed or Keyreleased method to

RPG game garbled how to solve

The first step: Open the "Start" menu, Search AppLocale, you will find ... What the! Step two: Get in. Step three: Click Next Fourth step: Open "Browse", for example, if you want to play fairytale daydream,

Dream Games, RPG games open Source Development lectures (JAVA) [6]--__java

In the game it is not always possible to allow a scene to go through all the way, which brings up the requirements of the scene change, based on the implementation of this requirement, we will have the following effect of Java code implementation.

RPG game lead with map mobile relationship encapsulation class

Move.h #ifndef __rpg_move__move__ #define __RPG_MOVE__MOVE__ #include #include "cocos2d.h" using namespace cocos2d; Class Move:public Cclayer {public : static move* createmove (Ccsprite *_play, Cctmxtiledmap *_map); void Initmove

Unity3D-RPG Project Practice (3): Integrated Visual Studio 2013 Development Environment

The ancients cloud: to do a good job, you must first sharpen the tool. Although IDE is a very high-level tool, a good ide is still very efficient. In fact, I still want to use the officially recommended mono. After all, cross-platform is still a

Silverlight 2.5D RPG Game skills and special effect processing: (7) animation close-up

SilverlightInHLSLIt is not only applicable to scenes and animation rendering, but also for players in the game, we can use it to make animated close-up. For example, switching animations such as fade-in and fade-out, distortion, and phantom

RPG Games Learn--2.rpgmaker Event Learning 1

EventDescriptionCan be used to draw elements in the fourth layer, can be a game to see the transparent "narrator" to manipulate the operation of the plot, can be placed on the edge of the map as a moving point to switch scenes, can also be used as

HDU 2068 RPG's Wrong row (permutation, staggered) very detailed ~

Title Link: http://acm.hdu.edu.cn/showproblem.php?pid=2068This problem needs to use the wrong formula and the high school mathematics arrangement combination knowledge.Permutation combination: "1" arrangement (take m from N and arrange): a_n_m=n!/(n-

Silverlight 2.5D RPG Game skills and special effects: (4) weather system

Like dynamic light and shade, the weather system is2.5D RPGOne of the indispensable elements of a game. From a visual perspective, the weather system makes the game scenario have a clear hierarchy and a more three-dimensional sense. from a user

Unity3D-RPG Project Practice (2): using SVN to manage unity projects

Unity provides its own xxxserver, but comments do not seem to be very useful, mainly because it does not support branch and other important features of our projects. It also recommends a version management system such as perforce, but they are

Symbian programming Summary-graphic and image-RPG map Rendering Engine

Welcome to the real World! (The first sentence that Neo heard when he woke up) WithMap editorAndWeb EngineLater, the Symbian version of the engine also came out (don't come out, the bear will cut me down :(). The code you just wrote is currently

Dream Game room, RPG game open Source Development lectures (JAVA) [2]--trample on the red dust __java

"Peng" last book said, the Java game map construction is an extremely simple thing, this book to connect the previous article, explore the role of the game in the mobile problem. As we all know, [role] is the soul of a game, there is no role in the

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