(i) Description of the default function areaThe default ribbon includes groupings such as start, insert, page layout, and references .(ii) Custom RibbonUsually in the ribbon we see the start, insert, page layout, reference, mail, review, and view , so how do you add some additional ribbon?1. File-----> Options-----> Customize Ribbon2. in the Customize Ribbon, tick the ribbon you want to add, for example: development tools. 3. back to the main word interface, the custom Ribbon "development tools"
own slowly to search, good silly ah.Next I'm going to do a "Visual C + + 2010 Getting Started Tutorial" series to help beginners. It was very painful when I first started to learn, and I have a lot of experience in this, especially when I have no one to guide one or two. The content mainly covers common content developed under Windows using C + +, the use of Visual Studio
configuration:63. System Detection:64. After the detection, there will be 2 warnings, the first one to ignore, the second warning after clicking the Configure button to fix:65. After clicking the Configure button after a lengthy configuration of the SharePoint process:66. After the configuration is complete, click Next:67. Final application layer configuration succeeded:68. Next configure the Build service, select the Build Service node, and click the Start Wizard:69. Next Start configuration:7
1. New (Ctrl + N), save (Ctrl + S) and view (Ctrl + O) for the corresponding document are not explained here.2. Preview the contents of the document, this operation is still relatively common. For example: There are multiple Word files in a file, and I don't know what the contents of these documents are, but I don't want to open them. What do we do?3. Views of different views, as well as undo (Ctrl + Z), are not explained.Word 2010 Getting Started
.A Resource View allows a resource to being bound to the graphics pipeline at A specific stage. We need to create a render target view because we would like to bind the back buffer of our swap chain as a render target.Rendertargetview the creation of associated resources and binding to Backbuffer:Create a render target viewid3d11texture2d* pbackbuffer = NULL;HR = G_pswapchain->getbuffer (0, __uuidof (id3d11text ure2d), (lpvoid*) pbackbuffer);//swapchian get Backbuffer,if (FAILED (HR)) return HR;
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