Today I learned mainly about the main points of the cycle,1.use ofelif whiletrue:temp= Input ("Please enter a score:") score=int(temp)if ->= score >= -: Print ("A") Elif ->= score >= the: Print ("B") Elif the>= score >= -: Print ("C") Elif ->Score:print ("D") Else: Print ("Input Error")2. Use ofassert :When the following condition is true, the error occurs when the condition is false.3. Ternary conversion4,5if x > y = yelse: = xEquivalent to:if Else yThat is, the x if condition else yN
Python (under Windows) comes with a very interesting turtle drawing program (turtle), which is the protagonist of this series of courses.In Pycharm, create a new project, and then in the Code Editor, enter1 Import Turtle 2 turtle.shape ("
Python zero-Basic Quick Start fun tutorial (dr. Mi turtle drawing turtle) 2. variable, pythonturtle
Everyone has learned the concept of variables in middle school. For example, if we set x = 100, we can release x * 2 = 200.
Try the following Python code:
1 import turtle2 3
Using Python'sTurtle (Turtle)Module drawing the first step: let Python introduce the Turtle module, the introduction of the module is to tell Python you want to use it.Import TurtleStep Two: Create the canvas. Call the pen function in turtle.t = Turtle. Pen ()Step three: Mov
In Python, a turtle can not only draw a simple black line, but also use it to draw more complex geometry, use different colors, and even fill the shape with color.
First, starting from the basic square
Introduce the Turtle module and create a pen object :
>>> Import turtle>>> t =
Advanced turtle (turtle) ing in Python, pythonturtle
In Python, turtles can not only draw simple black lines, but also draw more complex ry, use different colors, and even fill the shape.1. Start with a basic square
IntroductionTurtle ModuleAnd createPen object:
>>> import turtle
We have learned the concept of variables in high school. For example: we make x = 100, then we can launch x*2 = 200Try this Python code below1 Import Turtle 2 3 turtle.shape ("turtle")4 x =5 Turtle.forward (x)6 turtle.left (7) , Turtle.forward (+x)8 9 Turtle.exitonclick ()Run the above
The "Little Turtle" turtle is a popular drawing function library in the Python language, imagine a small turtle, starting at a coordinate system origin with a horizontal axis of x, Y, and (0,0), moving in the plane coordinate system based on the control of a set of function directives, Thus drawing a graph on the path
whether filled is True. begin_fill () # If yes, start filling in for x in range (): t. forward (size) if x % 2 = 0: t. left (175) else: t. left (225) if filled = True: t. end_fill ()Mystar Functions
Now we can draw a Golden Star (90% red, 75% green, 0% blue)
>>> t.color(0.9,0.75,0)>>> mystar(120,True)
The effect is as follows:
To draw a silhouette for the stars, change the color to black and draw the stars again without coloring them:
>>> t.color(0,0,0)>>> mystar(120,False)
The effect is a
Turtle Library Introduction1. The Turtle.setup () function in turtle is used to start a graphics window with four parametersTurtle.setup (width, height, startx, starty)is: The width and height of the start windowrepresents the coordinate position of the upper-left corner of the window in the screen when the window starts. The display screen we use is also a coordinate system thatThe upper-left corner is the
Python libraries are numerous and constantly updated, so the most efficient way to learn these libraries is to read the official Python documentation. At the same time with the help of Google and Baidu.
The official document address for the Turtle Library described in this article is: https://docs.python.org/3.5/library/turtle.html
the basic ideas for drawing dyn
–code ——————————————————————-Print ("----------first mini-game----------") temp = input ("Guess what I'm thinking about that number now") guess = Int (temp) if guess = = 8:print ("My grass, are you the worm in my belly?") Print ("Fuck, you guessed and there is no reward") else:print ("Guess wrong, is 8.") Print ("Game over")–note ——————————————————————-1.BIF = = Built-in functions built-in function.2.dir (__builtins__) queries all the functions built
EditDraw flag with Python's turtle module
In Udacity class, learned the Python turtle method, this is a very classic to teach children programming graphics module, originally originated from the logo language. Python itself has built-in this module, and its visual approach can help children understand some of
look at a small example. Fractal. Of course, the classic Mandelbrot is broken. Change the leaf structure.
The method is very simple. Multiplication iteration. Instead of a single iteration, it is based on probability iteration. Each result is drawn on the image with coordinates.
The Code comes from. http://www.mathworks.cn/moler/intro.pdf, but the original code is written in MATLAB. I changed it to
integer:"== 1 while number : Print (i) = i + 1 = number-1Question Three: Requirements(read The original answer, still do not understand,) source code attachedtemp = input ('Please enter an integer:') number=int (temp) whilenumber:i= Number-1 whileI:Print(' ', end ="') I= I-1J= number whileJ:Print('*', end ="') J= J-1Print() number= Number-1Proper noun explanation: short circuit logicIf A and B: #如果a是false, then skip B's judgment and result
. Turtle inside also have, the effect is the same.
Register_shape (Name,shape) AddShape (Name,shape)Source
AddShape = Register_shape
So the two methods are actually the same.Register a graphicUse:
Import Turtle
T=turtle. Turtle ()
turtle.setup (300,300,300,100)
t.pensize (2)
t.pencolor (' Blue ')
turtle.tracer (Fal
Language: PythonIDE:Python.IDE
Write a clock program that requires dynamic updates based on time
Code IdeasRequirements: 5 Turtle objects, 1 drawn outer plates + 3 analog table pins + 1 Output textSTEP1: Set up Turtle object and initializeSTEP2: Static dial DrawingSTEP3: Update hands position and time information according to clockBasic library:
Monte Carlo simulation# param numberdarts (int)# param Grapher (Turtle)# return approximation of Pi (float)def montepi (Numberdarts, Grapher):# Initialize Incirclecount counter (this was an accumulator)Incirclecount = 0# Loop for NumberdartsFor I in range (0, numberdarts):# Get random coordinate and position dartx = Random.random () * 2-1y = random.random () * 2-1# Draw Red dot and INCREMENT COUNTER if in circle, blue dot if notIf InCircle (x, y) = =
Turtle: Turtle (Turtle pool)The Turtle Library is a very popular function library for drawing images in the Python language .You need to import the library before using: Import Turtle? Turtle.setup (Width,height,startx,starty)
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