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[Android game development 8] add audio in the game-Details mediaplayer and soundpoo! And explains the difference between the two and the purpose of the game!

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/312.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this blo

"Qt Learning" Sudoku game

A few days ago brush Leetcode Brush to a topic, speak SudokuSolver, write finished feeling very interesting, then want to do a Sudoku game, Baidu How to automatically generate a question bank, refer to the realization of a big God under the idea of Android, own a set of text version of the Sudoku game, Later, I would like to take a flight to learn QT then complet

QT Development: Open URLs in QT

Two methods1.QlabelDrag a Label control, and then set the followingUi->label->settext ("Click on the button to transfer to the page.2.QurlIntroducing Header Files#includeAnd then, say, in the method of a button.Qurl url= "http://www.baidu.com"; Qdesktopservices::openurl (URL);Click on the button on the line. (PS: Convert HTTP to file can also be used to locate the filesystem.)QT Development: Open URLs in

iOS develops Unity game development app development Cocossharp game development

Shanghai Gentlemen Information Technology Co., Ltd. is committed to first-class innovative software product design customization, customer service throughout the world, the company has a variety of well-designed software products, such as gentlemen work system, catering integration management system, Padorder electronic recipes, CDM document management system, Clean energy parameter optimization system, Bank ipad file Management system and so on.We provide excellent integrated software and

Real Effort in Game Development: Game Development Law

Real Effort in Game Development: Game Development Law Http://www.shuzifun.com/article/56/t-8856.html Release: | Author: 12 | Source: Game circle Although there are already so many game training institutions and schools around the

HTML5 game development-Zero-basic development RPG games-Open Source lecture (4)-game scripted & map jump

First, this article is the fourth article in the series of open-source lectures on RPG games with zero basic development to implement scripting of games and switch map scenarios using game scripts, it seems that the last update has been a long time. Before reading the following text, you must first understand what the first three articles have done. HTML5 game

Unity3d game development experience of merchant module development, unity3d Game Development

Unity3d game development experience of merchant module development, unity3d Game DevelopmentFigure 0Okay, let's get started ~Figure 1Here, I still want to confirm the name of kimchi kids shoes. In Figure 1, this part is set when I just took over, and the structure is as follows:● UI_Shop: parent object of the entire st

The past and present of Nokia's Development Framework Qt

Editor's note: This article invites a Qt developer toartist to write a Review and Outlook article on Qt for ifanr. Nokia has also officially released the latest version 4.7 of Qt, a cross-platform application and interface development framework. This version unifies the development

Silverlight C # Game Development: unpredictable but easy-to-understand Game Development

Game development has always been a mysterious discipline. No matter the design books in the book building or the development strategy on the Internet, there is no such thing as daunting, lengthy code, and profound words, this has caused various misunderstandings for game developers. For a long time, they mistakenly bel

Welcome to the new world of Game Development-Zune game and micro game

(This article is a piece of idea, which is a personal record. But to share this with you, I will share it with you) Game development has always been my favorite field of exploration. In the past, C ++ was the primary condition for game development on Windows, and familiarity with DirectX was essential. The

Mmorgp large-scale game design and development (game server game scenario overview)

, role death, role regeneration, scenario notification, and task acceptance check. the default event of the NPC dialog, and the event list of the NPC event. Region In a game scenario, the concept of 2D or 3D is like that you appear in different places every day, and different places are different regions, the same concept also exists in scenarios. For example, you can see different game scenarios when stan

Mobile Online Game Development Guide-Technical Department work classification Mobile Online Game Development Guide-paid Interface

In this article, the Agent K will list the work types of technical departments in mobile phone game development and give a brief introduction. You are welcome to ask and correct new and old QR code friends. (This article is from the blog site. For more information, see the source) Mobile online games are a complex software project. Massive multiplayer online role-playing

"The zero start of Android game Programming" 10. Basics of game development (View game framework)

).The three views commonly used in Android game development are view, Surfaceview, and Glsurfaceview. Here's a brief description of what these three views mean:View: Display view, built-in canvas, provide graphical drawing function, touch screen event, key event function, etc.Surfaceview: The view class that expands based on view view, more suitable for 2D game

Android online game development--client development--the choice of game engine

In the last time I said I wanted to write a mobile phone network game, I began to prepare some information and build the development environment, because in the previous development of a Java-based C/S database program, the game network communication This piece of technology is a bit prepared, but there are many uncert

Android research-rolling of Game Development protagonists and maps, android game development

Android research-rolling of Game Development protagonists and maps, android game developmentZookeeper Smooth scrolling of map Movement Friends who have played rpg games should know that the maps of RPG games are generally relatively large. Today I will share with you how to deal with game maps larger than the screen si

Unity3D game development-damage value display, unity3d Game Development

Unity3D game development-damage value display, unity3d Game Development As we all know, numerical planning is the most important part in RPG Game planning. Numerical planning is a concept about game balancing. It is a very profou

Android game development: My little game 1-drawing chess pieces and boards in Game 5

week, at least all related content of a game is updated. First, you need to write a game in Android. You need to understand the two types of views and surfaceviews that android uses during game development. In addition, glsurfaceview is mainly used to compile 3D games, I am not involved in this case, so I won't tal

The Design and Implementation of the QT class in wuziqi game in Huaqing vision learning Manual (3)

Design and Implementation of Network wuziqi game QT class (3) The second version of the Five-play game is indeed much better than the first version. However, the more I see it, the less decent it is, especially the pawns! 'W' indicates white games, and 'B' indicates black games. If you have learned English, you can easily tell them. But what if I don't even know

Design and Implementation of the QT class for online wuziqi game in Huaqing vision learning Manual (5)

Design and Implementation of Network wuziqi game QT class (5) Although the UI of the fourth version of wuziqi game is much more beautiful, it can only be played by itself or by two people. This article has always been advertised as "network", but still does not see its shadow. Please wait. Let me draw a Tao Fu: 1. The original program is divided into two parts.

"The zero-start of Android game Programming" 17. Game Development Basics (Game adaptation screen of the brief and role, let the protagonist move up)

action frames, allowing its action frames to repeatedly playcurrentframe++; if(Currentframe >= 12) {Currentframe= 0; }} @Override Public voidrun () { while(flag) {LongStart =System.currenttimemillis (); Mydraw (); Logic (); LongEnd =System.currenttimemillis (); Try { if(End-start ) {Thread.Sleep (-(End-start)); } } Catch(interruptedexception e) {e.printstacktrace (); } } } /*** Key Event monitoring*/@Override Public BooleanOnKeyDown (

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