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Unity3D game development: Skill Training and unity3d Game Development

Unity3D game development: Skill Training and unity3d Game Development Next we will start today's Unity3D skills training. We have learned the Unity3D training goal: to allow U3D beginners to quickly master U3D technology, create and modify materials on their own, and develop small-scale 2D and 3D games and web games in

Qt for Android Development Summary, qtforandroid Development

Qt for Android Development Summary, qtforandroid Development Recently, I used Qt5.3.0 to develop Android applications. Due to a small amount of official information, I recorded problems encountered during the development process and solutions. 1. Only qml MediaPlayer can be used for video playback on the Android platfo

Basic HTML5 game development technology and html5 Game Development

Basic HTML5 game development technology and html5 Game Development With the final finalization of the HTML5 standard, HTML5 is expected to become a popular platform in the game development field. HTML5 games can run on computers,

QT-QML Mobile Development on iOS development and deployment app process Brief introduction

qt5.3 has fully supported mobile development, in addition to Mac,windows,linux. Also support mobile platforms such as Ios,android,wp,meego, this tutorial is the author based on his experience, from the beginning to tell how to advertise their app on iOS. Because there are relatively few articles in the country at the moment, there may be some omissions in the article, or not the optimal method.Software preparation: qt5.3, Xcode 5.1.1Compilation enviro

[Android game development 4] android game framework (a demo of game role walking on the screen)

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/298.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this b

SpriteKit Game Development [6] using physical engines (I) and spritekit Game Development

SpriteKit Game Development [6] using physical engines (I) and spritekit Game Development /* Above, The Valentine's Day of the past two days has always been plain. This blog was intended to be written on that day, but it has no mood on that day. One year ago, on Valentine's Day, I made a "geek chicken" and claimed that

Build the development environment of Qt

Window 1. First install qtcreator(Qt-creator-windows-opensource-2.6.0.exe) is an integrated development environment for Qt. After installation, there is no option for the Qt Gui application. You must install the Qt library to support the creation of

[Unity3d] Unity3d game development Lua and the game's indissoluble bond (next)

--------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------Like my blog Please remember my name: Qin Yuanpei , my blog address is Blog.csdn.net/qinyuanpei.Reprint please indicate the source, this article Qin Yuanpei , this article source: http://blog.csdn.net/qinyuanpei/article/details/40050225------------------------------------------------------------------------------

SpriteKit game development: [4] screen adaptation skills, spritekit Game Development

SpriteKit game development: [4] screen adaptation skills, spritekit Game DevelopmentScreen adaptation skills Multi-screen resolution is really the opposite for developers! As the saying goes: If the screen is too different, I will stick to the southeast branch ~ However, for game d

HTML5 physical game development and html5 Game Development

HTML5 physical game development and html5 Game Development Since the last chapter was released to the present day, it has passed April, so you can't help but wait for a long time ~ It is not that I don't pay attention to my blog, but that it takes less time to write more blogs. When I got free today, I looked back at m

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Lecturer: The Wind is tonightCourse Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUpdate level: CompleteType of Service: Class C (General Service class course)Using the tec

Unity3D game development: quickly creating a popular level system, unity3d Game Development

Unity3D game development: quickly creating a popular level system, unity3d Game Development Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alon

Unity3d Game Development Game Map, Model Basic specification (Q&A)

a point. This may not be very good to understand, for example, we understand, such as the tip of the spear, the tip of the point to try not to use only a dot, preferably in the tip of a face to represent.6, try not to use the split command in Max, as well as to specify a different smoothing group ID for a different area of the model. Because this interrupts the triangular continuity of the model.7, do not insert between objects as far as possible, that is, try not to have an object inserted int

Build the ARM development environment of QT creator under fedora9 and port qt4.6.3-books to mini2440

I have tried it many times in ubuntu10.10 and Red Hat Enterprise 6, and there are compilation errors! The final change is to miniora 9 in the mini2440 user manual, which indicates that the establishment of the development environment is related to the system. Some online users say that the GCC versions of the two systems are too new, but I tried the GCC compiler of the earlier version, the problem persists! Refer to the arm

[Game Development] iOS game development tutorial Resources

IOS game development tutorial Resources Luo chaohui (Http://blog.csdn.net/kesalin) This article follows the"Signature-non-commercial use-consistentCreate a public Protocol Cocos2d Getting Started: How to Use cocos2d to create a simple iPhone game-1 How to Use cocos2d to create a simple iPhone game Part 1-A ro

Learn wp7 XNA Game development together (II. XNA Game development architecture)

To create an XNA for WP7 project, you can see that the project files include Initialize (), LoadContent (), Update (), and Draw () from these main functions, we can see a basic architecture of XNA game development: Loading: it is used to load all resources that ensure the normal operation of the game. This state is only run before the

GameBuilder Game Development Series (AA), gamebuilder Game Development

GameBuilder Game Development Series (AA), gamebuilder Game Development Today we will introduce a game called "AA". It is a game that has just become popular on IOS recently. It is very abusive but very fun, now we will talk about

Unity3D game development from zero single row (9), unity3d Game Development

Unity3D game development from zero single row (9), unity3d Game DevelopmentAbstract What we want to learn today is some Shader examples, from simple to difficult. Let's go. A large wave of examples Use the project used in the previous article. Click to download Red crab Test1.shader Shader "Custom/Test1" { SubShader { Tags { "RenderType" = "Opaque" }

Unity3D game development path-my one-week work summary, unity3d Game Development

Unity3D game development path-my one-week work summary, unity3d Game Development Hello, everyone. Welcome to my blog. I am Qin Yuanpei. My blog address is http://blog.csdn.net/qinyuanpei. It has been a week since I went to work in the company. Taking the weekend off, I want to write down my recent feelings and thoughts

Unity3d game development: unity3d Game Development

Unity3d game development: unity3d Game Development The game engine must have been heard by everyone. For example, when you are drinking cola and staring at the computer screen, you can see that the role in the game scenar

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