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use of the computer memory space and realize the flexible memory dynamic management. However, the list loses the advantage of random array reading, and the spatial overhead of the linked list is larger due to the increase of the point-of-view pointer domain. The most obvious benefit of a
()
{
List
a;
Shape*p1=newCircle;
Shape*p2=newLine;
p1->Input();
p2->Input();
a.Insert(p1);
a.Insert(p2);
Shape*p=*a.Next();
p->Print();
deletep;
a.Put(NULL);
p=*a.Next();
p->Print();
deletep;
a.Put(NULL);
}
#endif
Note: This is a test function. You can add # include "ListTest. h" to the header of the cpp file containing main (), and the
use of memory space, and can quickly insert and delete a data element after a node. The worst-case complexity of inserting and deleting a node after a node is O (1). When writing programs, especially process-oriented C language programs must keep in mind program = data structure + algorithm. There are two ways to store data in memory, one is to continuously store an array, and the other is a struct. The algorithm is the operation of the data. At the same time the data structure and the algorith
About the data structures used in the kernel this series will have five articles,
Introduced separately
Linked list
Queue
Hash
Mapping
Red and black Treesfirst, the introduction of the core linked list
The linked list defined in t
Interface Definition of one-way linked list
List. c --> mainly refers to the specific implementation of Interface Definition
Main. c --> mainly displays some simple applications of linked lists.
1. Single-chain table Interface Definition
/* * file name: list.h * author: z
has been given in the previous section. It is characterized by any node and any data in the two directions can be found in the linked list. If the precursor pointer is removed, it is a single-loop linked list.
A large amount of linked
computer memory space and realize the flexible memory dynamic management. However, the list loses the advantage of random array reading, and the spatial overhead of the linked list is larger due to the increase of the point-of-view pointer domain.The most obvious benefit of a link
blogs.
The chain. h file is as follows:
# Ifndef _ CHAIN_H _ # define _ CHAIN_H _/* declare some data types */typedef int datatype; // declare the Data Type typedef unsigned short uint16; typedef unsigned char bool; /* returned results */typedef enum {TRUE, FALSE} bool_val;/* declared linked list node */typedef struct node {datatype data; struct node * next;} Li
wise, tan eldest brother, you are not a person in the fight!The implementation of the linked list in the kernel is located in the Include/linux/list.h file, and the definition of the linked list data structure is simple.+ struct List_head {A struct list_head *next, *prev;23
The concept of LRU linked list in 1.Buffer cache:
When Oracle does not search for the desired buffer in the hash chain, the Oracel service process makes an I/O call and reads the corresponding data block to the disk's data file--except for direct path reading, the contents of the data block are copied to the buffer ca
Data Structure and algorithm JavaScript (3) linked listWe can see that the queue and stack in the javascript concept are both a special linear table structure and a simple array-based Sequential storage structure. Because the javascript interpreter directly optimizes arrays, there is no fixed length of arrays in many programming languages (it is difficult to add an array after it is filled up, to add and delete all elements in the array, you must chan
edge linked list and an inbound edge linked list. The same structure is used to create a linked list, which is divided into two parts. One is a data block, it is used to store the basic information of a node, and the other is a p
This article mainly introduces the data structure and algorithm in JavaScript (3): linked list. This article describes the single-chain table and double-chain table, as well as code instances for adding and deleting sections, for more information about the queue and stack in javascript, we can see that the queue and stack are both a special linear table structure and a simple array-based Sequential storage
. Value interface{}//contains filtered or unexported fields}
As an example,
package mainimport ( "container/list" "fmt")func main() { //创建一个list l := list.New() e4 := l.PushBack(4) e1 := l.PushFront(1) l.InsertBefore(3, e4) l.InsertAfter(2, e1) for e := l.Front(); e != nil; e = e.Next() { fmt.Println(e.Value) }}
Source Code Implementation
Source directory:/usr/loc
perror ("error ..."); exit (1}13 pnew-> Pnext = null;14 .../* other code */15 free(pnew), pnew = null;/* Please add this sentence */ Another thing that cannot be directly seen is that malloc allocates memory and does not initialize the resulting memory, so the value will be random in a new piece of memory.A flexible use of pointers is required for adding, deleting, and modifying.If the head is added/removed, pay attention to the head movement;In the middle Add/remove, then pay attentio
This article mainly introduces the data structure and algorithm in JavaScript (3): linked list. This article describes the single-chain table and double-chain table, as well as code instances for adding and deleting sections, for more information about the queue and stack in javascript, we can see that the queue and stack are both a special linear table structure and a simple array-based sequential storage
to convert its address to the linklistnode * type, and then use the next pointer to operate the original struct address. This should be the data encapsulation mentioned by Lao Tang.This involves one thing, that is, when a large struct is forcibly converted to a small structThe nested struct must be placed in front of the large struct.At this time, the address of the first four bytes of the structure that the operation is stuck in is to operate the original structure, that is, the data node we w
Even this linked list class has been used for a long time, and many unreasonable things have been ruled out. Some places do not want to use STL stuff. I feel that I can control and modify something I write, it can also run well, and if you have time, you can practice writing standard C ++ Code, especially if you want to practice templates, encapsulate abstractions, and so on. If you are lucky enough to be u
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