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LeisureIn addition, I occasionally play games on my iPhone (online games have never had time to try). Among them, fieldrunner (Turret guard) is considered the most interesting game, memory usage is not big (iPhone memory is always a problem and often has to be managed by 91
Source: Sina
--------------------------------------------------------------------------------StarCraft, Warcraft, civilization... These are well-known names of PC game players. It can be said that strategic games represented by these games are typical representatives of PC games, and strategic game players are also the most loyal players of many PC game types. S
insurmountable difficulty in developing online instant strategy games on J2ME.
The difficulties are really in front of us, but the huge potential instant strategy players in China's 300 million mobile phone users are prompting us to overcome these difficulties, as long as we have a chance to find a way to cross these barriers. How can you implement the online in
--------------------------------------------------------------------------------StarCraft, Warcraft, civilization... These are well-known names of PC game players. It can be said that strategic games represented by these games are typical representatives of PC games, and strategic game players are also the most loyal players of many PC game types. Strategic
milliseconds. Then the client shows the ice hockey to the budget position so that players do not need to calculate the location error caused by the delay to hit the ice hockey. There are also many popular Lag Compensation technologies to verify effectiveness, which can improve the playability of the game. However, our demo only uses the above method-game networking technology in 1990s, because it is enough for us to create an interesting, real-
Tag:os use spforon data div problem bs Network latency is the problem of all real-time synchronized games, and here are some ideas and ways to deal with real-time synchronization problems. The specific solution may be special, first here the server does not run the timer (in
Six weeks ago we would like to try to use HTML5 to implement a twitch3d game is feasible. Finally we finished a few games and were surprised at the effect we had achieved.
You can try one of the Games: Air Hockey
Graphics
Most browsers now support WebGL Well, three.js is a useful library for using WEBGL. It provides a concise API, built-in practical functions, communication modules and so on, its disad
Click here to see the big picture
"Savage 2: Soul questioner" is a sci-fi game, a real-time FPS, RPG Game, a sequel to S2 games's game "Savage: Battle of neworth. In this game, competition between humans and beasts requires both strategy, sensitivity, and alertness. Seckilling, death, assists, destruction and destruction of buildings, and points of score are a
Real-time noise reduction in Unity3d games-Research and Implementation of Square Enix documentation, unity3denixLet's take a look at the SE Technical Documentation's decision on noise reduction,This test scenario:The article mentions three main filtering methods. There are three methods in the last method.Conventional geometry-aware implements ltering, Distributi
Your website content is very valuable, want to be Google, Baidu and other regular search engine crawler included, but do not want those without moral integrity of the cottage crawler to take your data off the free. This article will explore how to add an elegant anti-crawler strategy to your website.IdeasThe following points are considered in the anti-crawler strategy:
Can be Google, Baidu and othe
After more than two months of hard work, we have achieved initial results in real-time audio/video conversations on the iPhone 4 platform. I checked a lot of information and thanked the information provider. In the future, I will write down this article. I will only list the key points, the specific code and the platform port, and try your best. Follow these step
On the Internet, I found a method to obtain the html content of a webpage by running a javascript script:
Get all html:
[Cpp] NSString * lJs = @ "document.doc umentElement. innerHTML ";NSString * lJs = @ "document.doc umentElement. innerHTML ";
Obtain the webpage title:
[Cpp] NSString * lJs2 = @ "document. title ";NSString * lJs2 = @ "document. title ";
The usage in WebView is as follows:
[Cpp] UIWebView * lWebView = [self getCurrentWebView];NSString * lHtml1 = [lWebView stringByEvaluatingJavaSc
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