Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection. The client program generally uses the send function to send requests
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection.
The client program generally uses the send function to send requests
Http://www.vckbase.com/index.php/wv/10http://blog.csdn.net/zlzlei/article/details/7689409Article One:Currently in the network transmission application, the TCP/IP communication protocol and its standard socket application Development Programming
When using the WSAAsynSelect () model, is the recv () return value discussed during the FD_READ event?
C/C ++ codedo {int nRecvStat = recv (m_sockID, pchBuf, nBufLen, 0); int nErrorCode =: WSAGetLastError () ;} while (nRecvStat & gt; 0 );NRecvStat &
Recv send blocking and non-blocking, recvsend Blocking
Nt send (SOCKET s, const char FAR * buf, int len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection. The client
Send function
int send (SOCKET s, const char FAR *buf, int len, int flags);
Both the client and the server application use the Send function to send data to the other end of the TCP connection.
The client typically sends a request to the server
Description of the send and Recv functions of socketapi
Today, we will further explain the socketapi series of functions. Other listen, connect, and accept functions have been mentioned. This article focuses on sending and Recv functions.
Send
Original address: http://blog.csdn.net/a4150902/article/details/7399578
One, int recv (SOCKET s, char far *buf, int len, int flags);
Both the client and server applications use the RECV function to receive data from the other end of the TCP
Send Function
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to one end of the TCP connection.
The client program generally uses the send function to send
Send Function
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection.
The client program generally uses the send function to
Send Function
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to one end of the TCP connection.
The client program generally uses the send function to send
1.send functionint send (SOCKET s, const char far *buf, int len, int flags);Both the client and server applications use the Send function to send data to the other end of the TCP connection. The client program typically sends a request to the server
Send functionint send (SOCKET s, const char far *buf, int len, int flags);Both the client and the server application use the Send function to send data to the other end of the TCP connection.The client program typically sends a request to the server
1. Send Function
Function prototype: int send (socket S, char * Buf, int Len, int flags );
Function: both client and server applications use the send function to send data to the other end of the TCP connection. The client program generally uses the
Send Function
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection.
The client program generally uses the send function to
Send Function
Int send (socket S, const char far * Buf, int Len, int flags );
Both the client and server applications use the send function to send data to the other end of the TCP connection.
The client program generally uses the send function to
1 #include 2 ssize_t recv (int sockfd, void *buff, size_t nbytes, int flags); 3 ssize_t Send (int sockfd, const void *buff, size_t nbytes, int flags);The first 3 parameters of recv and send are equivalent to read and write.The flags parameter has a
recv function
int recv (SOCKET s, char FAR *buf, int len, int flags);
Both the client and the server application receive data from the other end of the TCP connection using the Recv function. The first parameter of the function specifies the receive-
Recv Function Int Recv (socket S, char far * Buf, int Len, int flags ); Both the client and server applications use the Recv function to receive data from the other end of the TCP connection. The first parameter of this function specifies the
Non-blocking IO and blocking IO:
In network programming, the concept of blocking IO and non-blocking IO is encountered for a network handle, and here is a description of the two sockets first:Basic concepts:
Blocking IO::
The blocking mode of the
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