Jet Robot (Jet Robot) game released Jet robot is a casual flying game, game screen or more interesting, the robot is very cute, click to fly, let the small
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I am introducing the Texas hold'or robot feature, but it is just the development experience.
1. File Introduction
The following files are ma
This is a simple robot projection game, mainly to be familiar with some things of the physics engine. You can think of it as a robot shot, even though it is a parabolic, but not a basketball but a bullet, faster.The game is the player chooses the robot, the mobile
Turn on AI to draw the robot body, arms and baskets as required:Because it is an experimental game, it is not necessary to spend too much time on it, draw meaning. Although it is a 2D game, but the actual game can show the pseudo 3D graphics effect, although the game element
(NO.00003) iOS games simple robot projection game forming notes (14th)
First, we must store all the robots in the Level in an array, because the array will be accessed in different places. We put it in the LevelRestrict class, and we should put it in the GameState class in principle, here is a simple example.
Open LevelRestrict. h and add two new attributes to the interface:
@property (nonatomic,strong)
(NO.00003) iOS games simple robot projection game forming notes (15th)
Open the Robot. h file in Xcode and add the following two methods:
-(Void) moveArm :( MoveDirection) direction;-(void) armShoot;
Implement these two methods in Robot. m:
-(Void) armShoot {[_ arm armShoot];}-(void) moveArm :( MoveDirection) direc
To open a Robot.h file in Xcode, add the following 2 methods:-(void)moveArm:(MoveDirection)direction;-(void)armShoot;Implement these 2 methods in ROBOT.M:-(void)armShoot{ [_arm armShoot];}-(void)moveArm:(MoveDirection)direction{ [_arm moveArm:direction];}Since the player needs to select the robot when clicking on the robot, add the Touchbegan method:-(void)touchBegan:(CCTouch *)touch withEvent:(CCTouc
(NO.00003) iOS games simple robot projection game forming notes (2)
Open Ai and draw the robot body, arm, and basket as needed:
Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can s
(No. 00003) iOS games simple robot projection game forming notes (21)
Return to Xcode and add the collision protocol to the MainScene. h Interface:
@interface MainScene : CCNode
//...@end
Then enable the collision proxy in the MainScene. m initialization method:
_physicWorld = (CCPhysicsNode*)[self getChildByName:@physicWorld recursively:YES]; NSAssert(_physicWorld, @physicWorld must not nil);
the inner wall of the basket to bounce upward away from the sensor, and then fall across the sensor, causing a bullet to enter the basket multiple times to score.After the collision model is set to @ "null", the bullet that has touched the sensor will no longer collide with the sensor. Of course it's just a solution.Next we wait for 5 seconds to make the bullet invisible and move it out of the basket, which will not affect the other shot, and can be reused.Final scoring, and update the score la
(NO.00003) iOS games simple robot projection game forming notes (11)
The robot has already fired bullets. Let's see how to set obstacles for players.
We can see from the figure above that there are several obstacles in the machine and basket. Let's first look at how to implement them.
Open SpriteBuilder and create SmallBrick. ccb in the Sprites folder. The typ
(NO.00003) iOS games simple robot projection game forming notes (6)
Why do I need to put the code for arm movement in a single method?
In fact, this is the version after multiple reconstruction. The original mobile code is placed in the touchMoved method. Later, we found that in addition to the mobile method of the touch arm, we also needed to implement the second method of moving the arm on the touch scree
from many experiments. Finally, the torque is applied to the arm.Note that I did not use the previous Applyforce: method, but using a similar method, is the overloaded method. This method has a parameter that sets the torque to the point on the arm. If you do not, the torque is applied to the average point of the arm by default (where the cat is not clear ;), it makes it difficult to rotate the arm.Note that the parameter is CCP (20,5), which is approximately 20 and 10 high, which is located ju
Find information on the Internet:
http://www.shareditor.com/bloglistbytag/?tagname=%E8%87%AA%E5%B7%B1%E5%8A%A8%E6%89%8B%E5%81%9A%E8%81%8A%E5%A4% A9%e6%9c%ba%e5%99%a8%e4%ba%ba
I'm glad that this information is too comprehensive. Pay tribute to Science.
http://www.shareditor.com/blogshow?blogId=136 do-it-Yourself Chat Robot 42-(heavyweight) from theory to practice to develop their own chat robot
At present,
Brief Introduction
Tensorflow-bitcoin-robot: A Bitcoin price prediction robot based on the TensorFlow lstm model.
The article includes a few parts:1. Why try to do this project.2. Why did you choose this model?3. Where does the data from the model come from.4. The optimization process of the model.5. The direction in which the project can be further improved.
The recent performance of the digital currency,
Using. NET to develop MSN Chat robot-MSN Chat Robot Development Secrets.
Written in front:
I am not a developer, not a master, it is more like playing. In technology, there is nothing like the spirit of groping, but like opportunistic. In this article, you can not "less labor and get" through my robot to modify a own robo
Robot: Collaborative robot helps intelligent transformation of electronic manufacturing2016-03-17 16:35:36 Source:EeworldKeywords: basic intelligence qualityShanghai, China, March 17, 2016--Universal Robots, a global leader in human-machine collaboration robotics, is a pioneer in the collaborative robotics market that has been working to drive the Intelligent Transformation of the electronics industry. Indu
Robot Motion Estimation Series (external)--from Bayesian filter to Kalman (upper)
The importance of filtering theory in robot state estimation is self-evident, so it is necessary to understand the theory of filtering. The purpose of this article is to concatenate several popular filtering methods from the angle of Bayesian filter (BF): Kalman (KF), extended Kalman (EKF), Unscented Kalman (UKF), particle fil
The ARIA function Development manual can be found in the following path: C or D:\Program files\mobilerobots\aria\aria-reference.htmlC or D:\Program files\mobilerobots\aria\arnetworking\arnetworkingreference.htmlC or D:\Program files\mobilerobots\arnl\docs\ basearnl-reference.html
Arnl-reference.html sonarnl-reference.html
Aria is an object-oriented, object-oriented, application-interface system developed for MobileRobots. The system is based on C + + language and is a simple and convenient mot
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