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Some SamSung mobile phones close the screen, just open the screen, the foreground activity will resume status, because we use the cocos2d-x engine, the default resume and activity resume event is consistent, we re-open the closed Sound in resume, so after the user lights up the scr
This article summarizes and explains some solutions and knowledge for mobile H5 HD and multi-screen adaptation. Before the front-end development, visual MM will give us a psd file called the visual draft. For mobile development, in order to achieve the page HD effect, the specifications of visual drafts often follow the following two points :......,.
Background
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Reprinted Please note: http://blog.csdn.net/richway2010/archive/2011/06/29/6574987.aspx
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I have been in touch with Android for a while. I personally feel that the android page self-adaptation is much more complicated than the web. Bec
phone manufacturers to launch Android products by the end of this year, and the full Ubuntu mobile phone and tablet operating system will be released by next year at the latest.
Android solution to meet users before the end of the year
In August March this year, Ubuntu released the Ubuntu for Android solution at the Barcelona communications exhibition. According to Yu liqiang, manager of Ubuntu China, Ubuntu is currently in talks with famous
Apple's chief designer: big screen mobile phones outside iPhone 6 are all "Dummies"
Although Apple launched the company's two largest mobile phones, iPhone 6 and iPhone 6 Plus, last month, its competitors launched big screen
IOS _ screen orientation supported by mobile phones
The settings support two levels of screen orientation: app-level and viewController-level.
You can set the app level in [target]-[general]-[device orientation], for example:
By default, Upside Down is not selected, and others are selected.
(Why is Upside Down not re
JS + CSS: simulates the screen-like dial interface and functions of mobile phones, and simulates a complete instance of css dial
This article describes how to simulate the dial interface and function simulation of mobile phones using JS + CSS. Share it with you for your refe
Mobile phones in various Android operating systems are a wide array of screens, and the differences in screen resolutions can be imagined. Currently, WVGA = 800x480, hvga = 480x320, and qvga = 320x240. Of course, there are also meizu M9 dvga = 960x640, and Motorola's fwvga = 854x480.
In fact, do you use a lot of padding in your layout XML file? If so, it hurts. T
source of books, but also conducive to library resource scheduling and overall management. A specialized agency could be established in this country to administer the national project. If the idea succeeds, it is a huge project that requires municipal public and private assistance, and must be based on a sound social identity credit system. So this idea still has a long way to go, but the sharing between libraries is probably not far away.Although these ideas are naïve and even absurd, I think
I have been in touch with Android for a while. I personally feel that the android page self-adaptation is much more complicated than the web. Because Mobile Phone development requires multiple screens, I will summarize the following: different layoutAndroid mobile phones have different screen sizes, including 480x320,6
X can be interpreted as hdpi according to the mobile phone screen standard, 480x320 is mdpi, and 320x240 is ldpi. According to the latest data, hdpi and mdpi of all Android mobile phones account for a ratio of more;
System Version, up to 2.1 ~ The proportion of 2.3 is also an absolute proportion. We can use this as t
sealed, the heat will affect the cell phone and the battery. We also need to remember that heat is more harmful to the battery than cold.
8. Maximum battery consumption on the Internet
Remember, games consume the most battery power on mobile phones. The graphics engine is actually a huge energy-consuming system. If you often play games on your phone, you 'd better hide the
Unity is related to mobile phones. It is related to unity mobile phones.Reprinted please indicate the source: http://blog.csdn.net/u010019717
More comprehensive content please see my game pretty cool address: http://www.unitymanual.com/space-uid-18602.html
Windows Phone Application and Store Image, Icon Sizes
Application Image Sizes
FlipCycleTileLarge-> 691 ×
Blog beautification (3): mobile phones browse blogs perfectly, and mobile phones browse blogs.
This article is based on his blog
The browsing effect of the blog garden on the mobile phone is not very good, so let's modify it in two steps.
Step 1:
Add js Code to the top html
, this mobile phone also uses a dual-lens design, with a 1.3 million-pixel master camera, A secondary lens is also set on the screen of the mobile phone to implement video calls. In addition, this machine also has many popular features. The built-in player supports MP3 playback, and provides support for the expansion of the micro-SD Memory Card Based on the 32 MB
Flash Animation
Last November I attended the Macromedia MAX Convention in New Orleans, and when I got home, I felt exhausted. I've learned a lot about Macromedia's progress in integrating Flash technology into mobile devices, and this integration can give mobile users a rich and compelling experience that is as impressive and personalized as the browser experience. The first time I saw something really impr
person standing on a mobile phone that is open and placed on the ground will not be broken down, I believe that 100% of the mobile phones will be crushed, and every Sanyo mobile phone will carry out more than 0.2 million key-press tests before leaving the factory, in terms of product quality assurance, I believe that
Step 1. Preparatory work
Using the screen mirroring feature, you can print your phone's photos, videos, music, etc. wirelessly to the display device, using the following methods:first you need to prepare a wireless synchronous transmitter. the name of each part is shown as follows:
tip: 1. Use the screen mirroring
complex and Interactive Gaming mobile phones. With the improvement in performance, the development speed of graphic mobile phones in Asia is faster than that of similar mobile phones anywhere in the world.
The 3D graphics functio
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