Translation statement:
This series of tutorials comes from Dev hub and all the right to interpretation belongs to the original author. I translated this series of tutorials only from my hobbies. Because I am also a beginner and have a limited level
Original article: http://blog.sina.com.cn/s/blog_4a0a39c30100b1n1.html
SDL (Simple DirectMediaLayer) is an open source multi-platform multimedia development library written in C language. SDL provides a variety of image, sound, keyboard, and Other
The simplest Video Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl
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List of the simplest FFmpeg-Based Video Player series:
100-line code is the simplest
SDL (Simple DirectMedia Layer) is a set of open source cross-platform multimedia development libraries, written in C language. SDL provides several functions for controlling images, sounds, and outputs so that developers can develop applications
Video of the course "production of video players based on FFmpeg + SDL" and ffmpeg Video PlayerIn the past two days, the course was designed for the summer vacation and short term with the broadcasting and television project sophomore year. This
SDL 1.3 officially supports Android and OpenGL ES 1.1/2.0! Just a few days ago, I just had a hard time working. Now I will note about the compilation process. Although most of the processes have been clearly explained, there are still some small
The simplest FFMPEG + SDL-based audio player ver2 (using SDL2.0) and ffmpegsdl2.0Introduction
I have previously worked on a simple audio player: FFMPEG + SDL-based audio player, SDL1.2. Just two days ago, I updated the original "the simplest Video
The simplest Audio Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl
Two examples of the simplest FFMPEG + SDL-based audio player are described in this document: FFmpeg audio decoder and SDL audio sampling data player. These two
Download sdl-1.2.14.tar.gz
Decompress the visualce.zip file, and select "decompress to current folder" for WinRAR. The directory is shown in:
After opening the SDL. sln in the visualce folder, as vs2008 is used, you need to switch the project
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