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Application Framework Design II: hierarchical and inter-layer data transfer (lower)

Previous Article: Application Framework Design II: hierarchical and inter-layer data transfer (I) After reading the previous article, many people commented that it may be of no practical use to give so many nouns. In fact, compared with. net, java has a lot of architectural skills. It will be much superficial if we want to talk about the architecture without talking about java. At this point, net may take many years to catch up (if you do not redouble your efforts, I am afraid it will always lag

One of Unity animation knowledge

(emoticon animation) Embed media is a decal file.Animation file to be exported is mainly animation information, note that the animation file skeleton structure and naming must be consistent with the model file, otherwise it will cause the animation to be lost. If you are using an older version of unity that does not support link links, prop bones, and so on, you should tick bake animations when exporting. Such as:After exporting an animation, there a

Cocos2dx bone animation Armature source code analysis (2) _ javascript skills

This article mainly introduces the relationship between data in flash and data in xml in cocos2dx bone animation Armature source code analysis, the previous article introduces the built-in skeleton animation of cocos2dx, this article introduces the meaning of each field in the exported configuration data (also explains the meaning of each field in the xml data exported by DragonBone ). Skeleton Node

What is the difference between a framework and a class library?

a class library. Many elements in a class library (such as classes, structures, interfaces, enumeration, and delegation) may have some associations, but these associations are usually used to support the complete expression of a class or interface concept. If we look at the class library from a higher perspective, we can find that the "complete concepts" in the class libraries are irrelevant or loose. Furthermore, the Framework is a skeleton that enc

Unity3D game development-update method, unity3d Game Development

directly, there are usually different customization requirements for making games. If you do not understand the relevant principles and procedures, you may not be able to use them freely and flexibly, the following example is used to remove the parts of Asset bundle side by side to directly replace paper dolls in the scene. First, let's take a look at the model structure. Pull CharacterCustomization> characters> Female from the Projects window to the scenario, and expand the object in the Hier

An analysis of the principle of EJB invocation Robbin Write

A remote object must include at least 4 class files: The remote object, the interface of the remote object, the stub of the object that implements the remote interface, and the 4 class files for the skeleton of the object. In the EJB, you must include at least 10 Class:bean classes, the specific app server Bean implements the remote interface of the class bean, the remote interface implementation class for the specific app server, the specific app Ser

The principle and operation of SVN branch merging

First, SVN architecture logic First, on the trunk code version of the trunk project, create a branch to branches by SVN right-click and complete the new branch, which is a copy of the skeleton code. 1, trunk and branch, can commit, update and other operations, but in the case of no merge, is independent, non-interference; 2, branch version to reduce the deviation from the main line, the code should not be modified in accordance with the

Comparison of advantages and disadvantages of JSP architecture and JSP development tools

With the rapid development of technology, new JSP technologies are also emerging. In order to learn and work, we will briefly introduce the JSP architecture, JSP development tools, Web servers, and their disadvantages. JSP architecture: Struts: Like many Apache projects such as Tomcat and Turbine, Struts is an open-source software. This is a major advantage of struts, allowing developers to gain a deeper understanding of its internal implementation mechanism. In addition, the advantages of Strut

Unity about the new animation system animator Action Mix (original) __ Private

The first thing to distinguish between two concepts, action fusion and action mixing 1 Action fusion refers to the effect of smooth transition when one action is played to the end, and then another action is broadcast. 2 Action Mix means, originally is a number of independent and complete action, to use one of the actions to control the role of part of the skeleton, another to control the role of another part of the

Implementation of Reverse dynamics (ik) of bone Animation

usually fixed, and the game cannot require the player to control the role to jump in a specific precise direction at a specific location. Generally, it allows an error range. Then the problem arises. When the main character flies near the flagpole, the flagpole may be on the top of the head, under the shoulder, or left or right, at this time, ik can extend the protagonist's hands to the flagpole, no matter where it is (of course, physicallyPossible, that is, within physiological distance ). How

Corrosion and expansion of images

represent structural elements, the definition of each point x, Corrosion and expansion in Workspace E is:The result of corrosion of E with B (x) is to translate the structural element B into a set consisting of all the points of E. The result of the expansion of E with B (x) is that the structure element B is translated to make the intersection of B and e a non-empty point of the set. The process of first corrosion and swelling is called open operation. It has the effect of eliminating small ob

What is WebServices

as it is a call between two processes, even if it is a remote callThat is to say, as long as it is not in the same JVM (more accurately, it is not in the same address space), it is a remote call.That is to say, if we start two processes on the same machine and call each other, this process is already called remotely. Basic Principles of distributed CommunicationMainly used on the clientStub (stub)AndSkeleton (skeleton)As an intermediary to implement

Unity3d game art: From Getting started to mastering

animation (emoticon animation) Embed media is a decal file.Animation file to be exported is mainly animation information, note that the animation file skeleton structure and naming must be consistent with the model file, otherwise it will cause the animation to be lost. If you are using an older version of unity that does not support link links, prop bones, and so on, you should tick bake animations when exporting. Such as:After exporting an animatio

Java RMI Remote Method call detailed __java

another process (most likely on another remote host), providing a Procedure distribution capacity of the process。 Java RMI is a step forward on the basis of RPC, which provides communication between distributed objects。 (1) RMI Framework "Reference" Java Network programming refinement Sun Weichen, this book is suitable for the introductory Learning RMI Framework Foundation Http://wenku.baidu.com/view/90171bd03186bceb19e8bbdc.html?fro The M=search RMI framework encapsulates all the underlying

Unity3d role Dressup Implementation principle and steps

1. Role model Making Unity3d Support Skin animation, but do not support physique animation, you will find physique animation in unity in the serious deformation, so in the model of the production of skeletal animation to use skin, of course, can also be made physique, and then use plug-in conversion 3dsmax plug-in Phytoskin,3dsmax before conversion in order to avoid errors first hide the bones and then to the skeleton-bound model for a separate conver

Analysis on the principle of calling an EJB written by robbin

A remote object must contain at least four class files: remote objects, remote object interfaces, stub that implements remote interfaces, and skeleton class files. In EJB, there must be at least 10 classes:Bean class, Bean implementation class for specific App ServerBean remote interface, specific App Server remote interface implementation class, specific App Server remote interface implementation class stub class and

Skinning sample Translation

I have studied d3d skeleton animation over the past few days. By the way, I have translated the skeleton animation examples in DirectX. please correct me if they are inappropriate .. How the sample works This example describes four ways to index the Skeleton Through the skeleton index number. The

Java Distributed Processing Technology (RMI,JDNI)

remote object method through a reference to the instance, so you must create a root (stub) and a dry (Skeleton) for the remote object implementation before running the client app. To create a stub program and skeleton file, run the Rmic compiler with the full name of the compiled class package that contains the remote object implementation. A stub is a proxy for a remote object on the client that passes th

Java preferred five open source web development framework

Springspring is an open-source Java/Java EE full-featured stack application framework, which is very popular in the Java EE community, is published as an Apache license. The migration version on the net platform. STRUTS2STRUTS2 is a Web application framework. It is not a new release version of Struts, but rather a new framework. Struts2 is the second generation of model-based-view-the Web application framework for the Controller (MVC) model. STRUTS2 is a framework for the extensibility of Java E

Template and JSP technology __jsp

page after the separation, the page required data how to obtain, who will handle the page display logic. Two methods: 1. Continue to use mechanisms such as asp,php or JSP, but because they are running in a Web environment, the data they want to display (the result of the backend logic) needs to be put through the controller into the request stream; 2. The use of new techniques-template technology, the use of independent template technology as a result of the separation of the web environment, t

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