commit of chromium are the most complete files. The following are their characteristics:
High-reliability guest rasteriser (module SGL /)
Select images through OpenGL/es to accelerate specific operations, such as shader and textures (module Gl /)
Dynamic processing capability (module animator /)
Built-in SVG support (module (SVG /)
Image codec, such as PNG, JPEG, GIF, and BMP (modules images /)
Internal text processing, but lack of Thai and Tibetan text processing capabilities
Performan
Http://blog.csdn.net/wxzking/article/details/6419219
CollationThrough Google, Baidu, We are hard to find documentation on the skia engine, skia's official Wiki (http://code.google.com/p/skia) also has only a few words to briefly introduce skcanvas, I analyzed the source code and checked the JNI interface's encapsulation of the skia engine. I summarized and tran
Skia is a C + + open source 2D vector graphics processing library (Cairo is a vector library), including fonts, coordinate transformations, bitmaps, and so on, equivalent to lightweight Cairo, currently used primarily for Google's Android and Chrome platforms, Skia with opengl/ ES with specific hardware features to enhance the display effect. In addition, Skia is
rasteriser (module SGL /)
Select images through OpenGL/es to accelerate specific operations, such as shader and textures (module Gl /)
Dynamic processing capability (module animator /)
Built-in SVG support (module (SVG /)
Image codec, such as PNG, JPEG, GIF, and BMP (modules images /)
Internal text processing, but lack of Thai and Tibetan text processing capabilities
Performance features:
Copy-on-write of the image and the specified data type
Internal memory management, which is
acceleration files, please contact me, I learned from you ). This module is relatively simple and there is no problem with compilation.Below we can transplant the ports module, which provides Code related to the operating system, because the fonts, threads, events, and time on each OS are different. You need to select the code suitable for your platform and compile it. If your platform has some special features, you may need to make some reductions on your own. For example, the
that can be processed include BMP,
JPEG/PVJPEG, PNG, ICO, and SkMovie are used to process gif animation.
C) src/opts Directory: Performance Optimization code.
D) src/pdf Directory: Processes PDF documents and uses a fpdfemb library.
E) src/ports Directory: This part is the implementation of some skia interfaces on different systems and platform-related code, such as fonts, threads, and time. It mainly includes the following parts:
, skimageencoder, and skmovie. Mainly used to process images. The types of images that can be processed include BMP,
JPEG/pvjpeg, PNG, ICO, and skmovie are used to process GIF animation.
C) src/opts Directory: Performance Optimization code.
D) src/pdf Directory: Processes PDF documents and uses a fpdfemb library.
E) src/ports Directory: This part is the implementation of some skia interfaces on different systems and platform-related code, such as font
Introduction 1
Google Android uses skia as its core graphics engine. Skia is also Google Chrome's graphics engine.
The skia Graphics Rendering Engine was initially developed by skia, which was acquired by Google in 2005.
Skia is very similar to openwave's (now called purple
Google Chrome Skia DoS Vulnerability (CVE-2016-1691)Google Chrome Skia DoS Vulnerability (CVE-2016-1691)
Release date:Updated on:Affected Systems:
Google Chrome
Description:
CVE (CAN) ID: CVE-2016-1691Google Chrome is a Web browser tool developed by Google.In versions earlier than Google Chrome 51.0.2704.63, Skia has a heap buffer overflow vulnerability. R
Android graphics library Skia (I)-generate PNG images through basic testing
Based on the zookeeper Google Skia processing engine and Skia Demo Build. Skia is a cross-platform graphics library. It is currently used in Android and also has a PC version. Here we will test it to understand its meaning.
1. PC version test:
Android graphics library Skia (1)-generate PNG images through basic testing,
Based on the zookeeper Google Skia processing engine and Skia Demo Build. Skia is a cross-platform graphics library. It is currently used in Android and also has a PC version. Here we will test it to understand its meaning.
1. PC version test:
This article from the CSDN blog, reproduced please indicate the source: http://blog.csdn.net/yili_xie/archive/2009/11/12/4803565.aspx
The pictures in Android apk are divided into 2D and 3D: 2D is implemented by Skia, that is, the SGL we see on the Framework diagram, SGL also calls some opengl content to achieve simple 3D effects. The 3D content is implemented by OpenGL | ES, and OpenGL | ES is an embedded version of Opengl, first, let's take a look a
An issue that cannot be drawn when using Skbitmap as a skcanvas back-end drawingAfter compiling Skia on a PC with the Intel Pentium CPU using the default conditions (see compiling Skia from source under Windows), a strange problem was encountered when drawing with Skbitmap as the back end of Skcanvas: " No matter what you draw, it's not the same as painting . "The code is as follows:SkImageInfo ii = SkImag
CollationThrough Google, Baidu, We are hard to find documentation on the skia engine, skia's official Wiki (http://code.google.com/p/skia) also has only a few words to briefly introduce skcanvas,I analyzed the source code and checked the JNI interface's encapsulation of the skia engine. I summarized and translated some of the following texts, if you want to draw
Question: How to Use setdibitstodevice (HDC, destx, desty, width, height, srcx, srcy, startscan, scanlines, startbit, lpbmi, colormode ); different drawings on the canvas are reflected on the DC.
The new canvas (Bitmap) was tested last time, but the bitmap must be an existing bitmap and initialized. Now the question is, how can we remove this background and directly respond to others. That is, the internal value assignment of Bitmap.
Through a painting ski
Problem: Skia is a graphics library, itself does not have the ability to draw on the device, can be provided by the Skview class, reference to achieve on different platform equipment painting.The SkOsWindow_Win.cpp:onPaint method provides an interface that is plotted on a Windows platform device, SetDIBitsToDevice ();1 SetDIBitsToDevice (2HDC HDC,//The device environment handle. 3 intXdest,//specifies the x-coordinate of the upper-left
Guo XiaoxingWeibo: Guo Xiaoxing's Sina WeiboEmail:[email protected]Blog: http://blog.csdn.net/allenwellsGithub:https://github.com/allenwellsSkia is an Android graphics system with graphics, graphics, animations, SVG, and text in a variety of graphic libraries.The structure of the Skia graphics library is as follows:Libcorecg.so: Contains some of the content of the/skia/src/core.Libsgl.so: Contains/
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