solid principles of object oriented design

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Five basic object-oriented design principles

Three basic elements of object-oriented architecture: encapsulation, inheritance, and Polymorphism Five basic object-oriented design principles: Single-Resposibility Principle) Its core idea is: A class. It is best to do only one

OO (Object-Oriented) Design Principles

===================================== Another versionWhat are design principles? Design principles are basic tools. applying these rules can make your code more flexible, easier to maintain, and easier to expand.Basic Principles Encapsulation change Encapsulate what vari

An overview of PHP object-oriented design principles

Object-oriented design principlesBorn to support maintainability multiplexing, these principles are embedded in many design patterns, which are the guiding principles that are summarized in many

. NET Senior architect 0005 Architect's Road (4)---Object-oriented design principles

1 OO design principlesThe use of object-oriented analysis and design ideas, for us to analyze and solve problems to provide a new way of thinking. After we get the demand (omit Ooa, complete later), the next question is: How to object-or

Five basic object-oriented design principles

Three basic elements of object-oriented architecture: encapsulation, inheritance, and Polymorphism Five basic object-oriented design principles: Single-Resposibility Principle) Its core idea is: A class, it is best to do only one

[Reprinted] 61 experience principles of Object-Oriented Design

61 empirical principles of Object-Oriented Design Excerpted from the log of OOD, translated by BaO zhiyun, Arthur J. Riel "You do not have to strictly abide by these principles and violate them and are not subject to religious penalties. But you should

61 empirical principles of object-oriented design (excerpt)

61 empirical principles of Object-Oriented Design Author: Arthur J. Riel "You do not have to strictly abide by these principles and violate them and are not subject to religious penalties. But you should regard these principles

The seven principles of C # object-oriented design _c# tutorial

reasons such as the need to modify the original code of the software, may introduce errors in the old code, or we will have to refactor the entire functionality, and the original code needs to be tested again. This has a special impact on our entire system, which also fully shows the coupling of the system if too high, will greatly increase the later expansion, maintenance. In order to solve this problem, people have summed up the principle of opening and closing. The fundamental solution to th

61 principles of experience in object-oriented design

define a large number of access methods in the public interface. A large number of access methods means that the relevant data and behavior are not centrally stored. (15) Be more careful with classes that contain too much communication behavior. P31 Another manifestation of this problem is the creation of many get and set functions in the public interface of the classes in your application. (16) In an application composed of an object-

61 principles of Object-Oriented Analysis and Design in PHP

an empty method (that is, a method that does nothing) in the derived class.(53) do not confuse optional items with the requirements for inheritance. Model the optional include into a class that inherits and can cause flooding.(54) try to create reusable frameworks rather than reusable components when creating an inheritance hierarchy.(55) if you use multiple inheritance in the design, first assume that you have made a mistake. If you do not make a mi

Experience Sharing: PHP principles for object-oriented analysis design _php tutorial

Arthur J.riel once said that you do not have to strictly abide by these principles and will not be sentenced to religious punishment for violating them. But you should think of these principles as alarms, and if you violate one of them, the alarm will ring. So, whatever we do, we have to have a principle. Programming is no exception, the following describes PHPThe principle of

61 principles of Object-Oriented Analysis and Design in PHP

the design. (13) do not create all-powerful classes/objects in your system. Be especially careful about the classes whose names include driver, Manager, system, and susystem. Plan an interface instead of implementing an interface. (14) Be careful with classes that define a large number of access methods in public interfaces. A large number of access methods mean that related data and behaviors are not stored in a centralized manner. (15) Be c

61 experience principles of Object-Oriented Design)

61 empirical principles of Object-Oriented Design Excerpted from the good revelation-Arthur J. Riel (1)All data should be hidden inside the class. P13 (2)The class user must be dependent on the common interfaces of the class, bu

Five basic object-oriented design principles

Three basic elements of object-oriented architecture: encapsulation, inheritance, and Polymorphism Five basic object-oriented design principles: Single-Resposibility Principle) Its core idea is: A class. It is best to do only one

Object-Oriented design principles

Seven design principles of object-oriented1. Opening and closing principle2, the Richter replacement principle3. Single Duty principle4. Interface Isolation principle5. Dependency Inversion principle6. Dimitri Principle7. Combination/The principle of aggregation multiplexingKnowledge Point CorrelationLearning object-

Arthur J. riel's 61 empirical principles of object-oriented design [ZT]

direction as much as possible, that is, the top-level classes should share work in a unified manner according to the design. (13) do not create all-powerful classes/objects in your system. Be especially careful about the classes whose names include driver, Manager, system, and susystem.Plan an interface instead of implementing an interface. (14) Be careful with classes that define a large number of access methods in public interfaces. A large num

61 principles of Object-Oriented Analysis and Design in PHP

inheritance in the design, first assume that you have made a mistake. If you do not make a mistake, try to prove it. (56) as long as inheritance is used in object-oriented design, I have two questions: (1) is the derived class a special type of the thing it inherits? (2) is the base class part of the derived class? (5

Log on OOD: 61 empirical principles of Object-Oriented Design

a unified manner according to the design. (13) do not create all-powerful classes/objects in your system. Be especially careful about the classes whose names include Driver, Manager, System, and Susystem. Plan an interface instead of implementing an interface. (14) Be careful with classes that define a large number of access methods in public interfaces. A large number of access methods mean that related data and behaviors are not stored in a central

61 empirical principles of Object-Oriented Design

is, the top-level classes should share work in a unified manner according to the design. P30(13) do not create all-powerful classes/objects in your system. Be especially careful about the classes whose names include driver, Manager, system, and susystem. P30Plan an interface instead of implementing an interface.(14) Be careful with classes that define a large number of access methods in public interfaces. A large number of access methods mean that re

Sixty-one experience principles for Object-Oriented Analysis and Design)

frameworks rather than reusable components when creating an inheritance hierarchy. (55) If you use multiple inheritance in the design, first assume that you have made a mistake. If you do not make a mistake, try to prove it. (56) as long as inheritance is used in object-oriented design, I have two questions: (1) i

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