I have always thought that post-processing technology will be reused by more and more games. The release of Starcraft 2 has proved this to some extent and moved the light and shadows to post-processing, this maximizes the flexibility of scene rendering, and of course brings many insurmountable problems. Translate this article
Article The main purpose is to familiarize yourself with these technologies and l
.png "alt=" Wkiol1g9rxag3-zxaabwdzrtrno524.png-wh_50 "/>4. restore drive C to 500G (the system is not assigned a letter, the operating system can not see, but in the Anknos software to see), recovery is also very fast, estimated - g data is enough for ten minutes. 650) this.width=650; "Src=" Http://s3.51cto.com/wyfs02/M01/8A/DC/wKiom1g9R3GQcUmdAAB-V-2h56s096.png-wh_500x0-wm_3 -wmp_4-s_2590742547.png "title=" 003.png "alt=" Wkiom1g9r3gqcumdaab-v-2h56s096.png-wh_50 "/>650) this.width=650; "Src
1, first of all, landing your 115 network disk, landing on the homepage, you will be in the upper left corner of the red box below the content, click Free to pick up 8TB space
2, and then will pop up to the following page, we follow the steps, we can get the corresponding space, first of all, landing mobile phone clients, get 2TB, remember that after the mobile phone landing, we must return to this
Nowadays, many netizens are accustomed to storing many files on the network disk, only a few g's memory can not meet the needs of everyone's life. At this point, is there any way to make the network disk memory become larger? The answer is YES! How can Baidu network disk expand to 2T free?
1, with the browser search "Baidu Cloud Disk", open registration.
2, after the registration of a new page, enter the
/writeVG Status resizableMAX LV 0Cur LV 2Open LV 2Max PV 0Cur PV 2ACT PV 2VG Size 69.50 GiBPE Size 4.00 MiBTotal PE 17793Alloc pe/size 8066/31.51 GiB assignedFree pe/size 9727/38.00 GiB IdleVG UUID 8IYW2C-AQVR-C0EB-NRF4-V9Q7-ZEYH-PXRRQB can see that there is a free PE can be allocated to LV Seven, six expansion of the VG, you can use the free space in the VG to e
. now the texture file path should have been set to the same. the same XML Path. If you have already done the above steps, your texturepacker should look like: Now if you click Publish and return to unity, you can see a spriteatlases folder, sprite atlas and a data file are also included. We need to make some changes to sprite atlas in unity to make it look correct. 1. Select level.png in the project viewFilter ModeChangePoint.2. ClickOverride for Web
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