The concept of "telemedicine" has been put forward for many years and has been given high expectations. As a result of market policy support, technology research and development progress, telemedicine has been a leap forward. But the telemedicine business system still faces challenges in the construction process:1, video codec performance affects the remote diagn
Georgia and Bob
Time Limit:1000 MS
Memory Limit:10000 K
Total Submissions:6845
Accepted:2020
DescriptionGeorgia and Bob decide to play a self-defined Ted game. they draw a row of grids on paper, number the grids from left to right by 1, 2, 3 ,..., and place N chessmen on different grids, as shown in the following figure for example:
Georgia and Bob move the chessmen i
# Include Using namespace STD;
Int main (void){Int t, n, a [10005], K, I, J;Scanf ("% d", T );While (t --){K = 0;A [0] = 0;Scanf ("% d", N );For (I = 1; I Scanf ("% d", A [I]);Sort (a + 1, A + n + 1 );/* For (I = 1; I {For (j = I + 1; j {If (A [I]> A [J])A [I] = A [I] ^ A [J] ^ (A [J] = A [I]);}}*/If (n = 1 A [1] = 1)Printf ("Bob will win \ n ");Else if (n = 1 A [1]! = 1)Printf ("Georgia will win \ n ");Else{If (N % 2){For (I = 1; I K = K ^ (A
Poj_1704
This is a classic staircase Nim game, which was mentioned in Wang Xiaoke's "Analysis of A Class of combinations.
If we regard the number of adjacent pawns between the leftmost pawns and the wall as the number of coins on each step, it is equivalent to the staircase Nim game, we recommend a clear blog: http://blog.sina.com.cn/s/blog_7fc44ee70100t9wr.html.
# Include # Include String . H># Include # Define Maxd 1010 Int A [maxd], M, N; Int CMP (Const Void * _ P, Const Void * _ Q
POJ 1704-Georgia and Bob (Tiered game)
N pawns are distributed on the x-axis. Now the two move the pawns to the left in turn. They must not cross the border when they encounter other pawns (they cannot be moved to the negative half-axis.
It is equivalent to a tiered game. For example, if 5 moves to the left to 3 (2 cells are moved), the range of 7 moves increases by two cells.
For more information about the tiered game, click here.
Note: the rightmos
Georgia and Bob
Time Limit: 1000MS
Memory Limit: 10000K
Total submissions: 9321
accepted: 3036
Description Georgia and Bob decide to play a self-invented game. They draw a row of grids on paper, number the grids from left to right by 1, 2, 3, ..., and place N chessmen on different grids, as shown in the following figure for example:
POJ 1704 Georgia and Bob (Tiered Nim game), pojnim
Time Limit:1000 MS
Memory Limit:10000 K
Total Submissions:11357
Accepted:3749
DescriptionGeorgia and Bob decide to play a self-defined Ted game. they draw a row of grids on paper, number the grids from left to right by 1, 2, 3 ,..., and place N chessmen on different grids, as shown in the following f
Georgia and Bob
Time Limit: 1000MS
Memory Limit: 10000KB
64bit IO Format: %i64d %i64u
Submit StatusDescriptionGeorgia and Bob decide to play a self-invented game. They draw a row of grids on paper, number the grids from left to right by 1, 2, 3, ..., and place N chessmen on different grids, as shown in the following figure for example:
Georgia and Bob m
Georgia and Bob
Time Limit: 1000MS
Memory Limit: 10000K
Total Submissions: 8656
Accepted: 2751
DescriptionGeorgia and Bob decide to play a self-invented game. They draw a row of grids on paper, number the grids from left to right by 1, 2, 3, ..., and place N chessmen on different grids, as shown in the following figure for example:
Georgia
Question LinkQuestion:Georgia and Bob are playing games. There is an infinitely long boardNFlagiThe position of a piece can be usedPi. Georgia should leave now. Each time, a pawn can move any lattice to the left, but it cannot surpass other pawns or be in the same lattice as other pawns. If it is the turn of a person, he or she will not be able to move the pawns any more. Now each test data is given a situation where, if
DescriptionGeorgia and Bob decide to play a self-invented game. They draw a row of grids on paper, number the grids from left to right by 1, 2, 3, ..., and place N chessmen on different gr IDs, as shown in the following figure for example:Georgia and Bob move the chessmen in turn. Every time a player would choose a chessman, and move it to the left without going over any other chessmen or across the LE FT Edge. The player can freely choose number of steps the Chessman moves, with the constraint,
POJ 1704 Topics Link There are the following theorems about ladder game :
Treat all odd steps as n heap stones, make nim, move stones from odd heaps to even heaps as take stones, similarly, when the XOR value is not 0 (self-interest), the initiator will win.
Proof of theorem See this blog: http://blog.csdn.net/kk303/article/details/6692506
The following is the AC code for POJ 1704: //The pawn can only go left (the leftmost line), can walk any Dogger (>=1)//and the pawn canno
Topic Link: Click to open the linkTest instructions: N pieces distributed on the x positive half axis, now two people take turns to the left to move the pieces, the request can not touch other pieces can not cross the border (can not move to the negative half axis), and finally can not move the people worship.Equivalent to a ladder game, such as 2 5 7 9, if 5 to the left to 3 (moved 2), then the range of 7 can be moved to increase the two lattice.The concrete ladder game's understanding to see h
Address: poj 1704
This question is really clever .. In this way, it can be converted into a classic Nim model.
This question can be paired from left to right. If there are odd numbers, the leftmost is paired with 0. Then, whenever the other party moves the first of a pair, you can always move the other one back. Therefore, this is unaffected. Only the numbers of spaces in the middle of each pair are affected. This is converted into a (n + 1)/2) Heap stone game. The number of stones in each heap
This problem can be seen as a special stone game. Take the second example as an example:1 5 6 7 9 12 14 17The first pawn cannot be moved to the left. The second pawn can move three grids to the left. The third piece cannot be moved, and so on, you
Telemedicine refers to the use of computer technology , communication technology and multimedia technology, combined with medical technology, aims to improve the level of diagnosis and medical care, reduce medical expenses, and meet the needs of the general public health care of a new medical service. At present, telemedicine technology has been developed from the initial TV monitoring, telephone remote di
With the continuous improvement of hospital informatization Construction, Network has become the mainstream direction of the development of hospital video surveillance. The flexibility, openness and extensibility of networked video surveillance are also promoting the extension of hospital video surveillance to a wider range of applications.audio and video communication is an important part of telemedicine system. As the nation's leading cross-platform
obvious regional difference, especially in the vast rural areas and remote areas of low level of medical care, information is more block, the popularization of telemedicine has become an inevitable trend. As an industry closely related to citizens, telemedicine can alleviate the current situation of medical treatment and expensive in our country to a great extent."Twelve-Five" during the Ministry of Health
"Difficult to see a doctor" has become a social problem, has been trapped in China's medical services. Because of the imbalance in the development of the domestic medical level, the level three hospital is basically distributed in large and medium-sized cities, high, fine, sharp medical equipment is also distributed in the big city as much, even in large cities, patients also hope to go to the senior hospital to receive expert treatment.With the help of the network audio and video system, the us
Author: jorux/bluecssr posted on: September 11,200 6 filed under: web design comments: 18 responses keywords: CSS, tutorial fontsize: + increase-decreaseeditThe previous section mainly introduced CSS's control over color and text attributes. This section describes CSS's control over attributes such as font and background.
Font: The font attributes controlled by CSS include font-family, font-style, font-variant, font-weight, font-size.
1. font-family: consists of family-names and generic families
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